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| #if UNITY_EDITOR | |
| using UnityEngine; | |
| #if UNITY_EDITOR | |
| using UnityEditor; | |
| using UnityEditor.Build; | |
| #endif | |
| public class BoardSetup : MonoBehaviour { | |
| [MenuItem("Board/Project Setup/Run All - Including Optional")] | |
| private static void RunAll() { |
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| import { exec as execNonPromise } from 'child_process' | |
| import { copyFile, mkdir, readFile, rm, writeFile } from 'fs/promises' | |
| import { join } from 'path' | |
| import util from 'util' | |
| import { | |
| BUILD_DIR, | |
| DEPLOYABLE_CONTRACT_NAMES, | |
| } from './constants' | |
| const exec = util.promisify(execNonPromise) |
