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Board.fun Project Setup Helper
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| #if UNITY_EDITOR | |
| using UnityEngine; | |
| #if UNITY_EDITOR | |
| using UnityEditor; | |
| using UnityEditor.Build; | |
| #endif | |
| public class BoardSetup : MonoBehaviour { | |
| [MenuItem("Board/Project Setup/Run All - Including Optional")] | |
| private static void RunAll() { | |
| SetupBuildTarget(); | |
| OpenPlayerSettingsOtherSettings(); | |
| ConfigureApiLevels(); | |
| ConfigureScriptingBackend(); | |
| ConfigureTargetArchitectures(); | |
| #if UNITY_6000_0_OR_NEWER | |
| ConfigureApplicationEntryPoint(); | |
| #endif | |
| } | |
| [MenuItem("Board/Project Setup/Switch Build Target To Android")] | |
| private static void SetupBuildTarget() { | |
| if (EditorUserBuildSettings.activeBuildTarget != BuildTarget.Android) { | |
| EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.Android, BuildTarget.Android); | |
| } | |
| } | |
| [MenuItem("Board/Project Setup/Open Player Settings (Other Settings)")] | |
| private static void OpenPlayerSettingsOtherSettings() { | |
| SettingsService.OpenProjectSettings("Project/Player"); | |
| } | |
| [MenuItem("Board/Project Setup/Set API Levels (Android 13 - API 33)")] | |
| private static void ConfigureApiLevels() { | |
| PlayerSettings.Android.minSdkVersion = AndroidSdkVersions.AndroidApiLevel33; | |
| PlayerSettings.Android.targetSdkVersion = AndroidSdkVersions.AndroidApiLevel33; | |
| } | |
| [MenuItem("Board/Project Setup/Set Scripting Backend (IL2CPP)")] | |
| private static void ConfigureScriptingBackend() { | |
| PlayerSettings.SetScriptingBackend(NamedBuildTarget.Android, ScriptingImplementation.IL2CPP); | |
| } | |
| [MenuItem("Board/Project Setup/Set Target Architectures (ARM64 Only) (Optional)")] | |
| private static void ConfigureTargetArchitectures() { | |
| PlayerSettings.Android.targetArchitectures = AndroidArchitecture.ARM64; | |
| } | |
| #if UNITY_6000_0_OR_NEWER | |
| [MenuItem("Board/Project Setup/Set Application Entry Point (Activity)")] | |
| private static void ConfigureApplicationEntryPoint() { | |
| PlayerSettings.Android.applicationEntry = AndroidApplicationEntry.Activity; | |
| } | |
| #endif | |
| } | |
| #endif |
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