elaborated by Grok
In system design, a stateful system maintains client-specific data (state) across requests on the server, like user sessions or shopping carts. This state is often stored in memory or local storage, making the server "remember" interactions. A stateless system treats each request independently, with no retained state on the server—any needed state is passed by the client (e.g., via tokens or headers) or fetched from external shared storage.
Statelessness is key for scalability, reliability, and simplicity, especially in distributed environments like microservices or cloud setups.