Orignal: https://gist.github.com/gboudreau/94bb0c11a6209c82418d01a59d958c93
- Install Authy desktop app (version 2.2.3; versions after that won't work).
| { | |
| "mirrors": | |
| [ | |
| { | |
| "type": "A", | |
| "platforms": | |
| [ | |
| "entry1" | |
| ] | |
| }, |
Orignal: https://gist.github.com/gboudreau/94bb0c11a6209c82418d01a59d958c93
| Some content |
| * text=auto | |
| # Unity files | |
| *.meta -text merge=unityyamlmerge diff | |
| *.unity -text merge=unityyamlmerge diff | |
| *.asset -text merge=unityyamlmerge diff | |
| *.prefab -text merge=unityyamlmerge diff | |
| *.mat -text merge=unityyamlmerge diff | |
| *.anim -text merge=unityyamlmerge diff | |
| *.controller -text merge=unityyamlmerge diff |
| using System; | |
| using UnityEditor; | |
| using UnityEngine.AddressableAssets; | |
| [Serializable] | |
| public class AssetReferenceScene : AssetReferenceT<SceneReference> | |
| { | |
| /// <summary> | |
| /// Constructs a new reference to a GameObject. | |
| /// </summary> |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using UnityEditor; | |
| using UnityEditor.AddressableAssets.Build; | |
| using UnityEditor.AddressableAssets.Build.AnalyzeRules; | |
| using UnityEditor.AddressableAssets.Settings; | |
| using UnityEngine; | |
| public class UnusedHDTexturesRule : AnalyzeRule |
| # Created by https://www.toptal.com/developers/gitignore/api/Unity | |
| # Edit at https://www.toptal.com/developers/gitignore?templates=Unity | |
| ### Unity ### | |
| # This .gitignore file should be placed at the root of your Unity project directory | |
| # | |
| # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore | |
| [Ll]ibrary/ | |
| [Tt]emp/ |
| using Unity.Collections; | |
| using Unity.Entities; | |
| using UnityEngine; | |
| public struct DebugName : IComponentData | |
| { | |
| public NativeString64 Value; | |
| #if UNITY_EDITOR | |
| // To make this work, it requires EntityComponentInspector: [URL]https://github.com/OndrejPetrzilka/EntityComponentInspector[/URL] |