Created
December 11, 2024 00:50
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| from typing_extensions import TypedDict, Literal | |
| import random | |
| from langgraph.graph import StateGraph, START | |
| from langgraph.types import Command | |
| # Define graph state | |
| class State(TypedDict): | |
| foo: str | |
| # Define the nodes | |
| def node_a(state: State) -> Command[Literal["node_b", "node_c"]]: | |
| print("\nNode A:") | |
| print(f" 入力状態: {state}") | |
| value = random.choice(["a", "b"]) | |
| print(f" 選択された値: {value}") | |
| if value == "a": | |
| goto = "node_b" | |
| print(" 次のノード: B") | |
| else: | |
| goto = "node_c" | |
| print(" 次のノード: C") | |
| new_state = {"foo": value} | |
| print(f" 更新後の状態: {new_state}") | |
| return Command(update=new_state, goto=goto) | |
| def node_b(state: State): | |
| print("\nNode B:") | |
| print(f" 入力状態: {state}") | |
| new_state = {"foo": state["foo"] + "b"} | |
| print(f" 更新後の状態: {new_state}") | |
| return new_state | |
| def node_c(state: State): | |
| print("\nNode C:") | |
| print(f" 入力状態: {state}") | |
| new_state = {"foo": state["foo"] + "c"} | |
| print(f" 更新後の状態: {new_state}") | |
| return new_state | |
| def main(): | |
| # Create the graph | |
| builder = StateGraph(State) | |
| builder.add_edge(START, "node_a") | |
| builder.add_node(node_a) | |
| builder.add_node(node_b) | |
| builder.add_node(node_c) | |
| # Compile the graph | |
| graph = builder.compile() | |
| # Run the graph multiple times to see different paths | |
| for i in range(3): | |
| print(f"\n===== 実行 {i+1} =====") | |
| print("初期状態: {'foo': ''}") | |
| result = graph.invoke({"foo": ""}) | |
| print(f"\n最終状態: {result}") | |
| print("=" * 20) | |
| if __name__ == "__main__": | |
| main() |
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