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@lucamignatti
lucamignatti / mc.md
Last active January 10, 2026 01:39
Running Minecraft on macOS with Zink + KosmicKrisp

Running Minecraft on macOS with Zink + KosmicKrisp

Screenshot 2025-12-31 at 11 15 00β€―AM

TL;DR: I got OpenGL 4.6 apps (Minecraft) running on macOS by translating OpenGL β†’ Vulkan β†’ Metal using Mesa's Zink driver and the KosmicKrisp Vulkan implementation.

Minecraft (OpenGL 4.6) β†’ Zink β†’ Vulkan β†’ KosmicKrisp β†’ Metal β†’ GPU
@asimshankar
asimshankar / README.md
Last active December 25, 2024 22:44
Training TensorFlow models in C++

Training TensorFlow models in C++

Python is the primary language in which TensorFlow models are typically developed and trained. TensorFlow does have bindings for other programming languages. These bindings have the low-level primitives that are required to build a more complete API, however, lack much of the higher-level API richness of the Python bindings, particularly for defining the model structure.

This file demonstrates taking a model (a TensorFlow graph) created by a Python program and running the training loop in C++.