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December 26, 2015 09:29
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Teaching myself Python. This is a simple random dice roller. Input a number of dice to roll (like 3d6) and a modifier if you have one (like bonus damage!) and this snip of code will calculate the total using randint as a randomizer.
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| from random import randint | |
| while True: | |
| string = str(raw_input("Dice: ")) #how about "3d6", for example | |
| split = string.split("d") #create a list containing 3 and 6 | |
| modifier = None | |
| while modifier is None: | |
| modifier = int(raw_input("Modifier: ")) | |
| if modifier is "": | |
| modifier = 0 | |
| num_dice, hedrons, rolls, total, die = int(split[0]), int(split[1]), 0, 0, 0 | |
| while rolls < num_dice: #we will roll the die 3 times | |
| die = randint(1, hedrons) #roll a d6 and discover result | |
| print "1d%d rolled: %d." % (hedrons, die) | |
| rolls = rolls + 1 #roll again if necessary (up to 3 times) | |
| total = total + die #keep a tally of all die rolls | |
| max_damage = num_dice * hedrons + modifier | |
| print "Modifier is %d." % modifier | |
| print "Total roll: %d. (max: %d)" % ((total + modifier), max_damage) |
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