In Developer Console:
-
Set mouse sensitivity to
1.25:sensitivity 1.25 -
Set radar HUD scale to
1.3:cl_hud_radar_scale 1.300000 -
Set radar map zoom to
0.3:cl_radar_scale 0.300000 -
Show all grenade reticle with 0 delay:
cl_grenadecrosshair_keepusercrosshair false cl_grenadecrosshair_flash true cl_grenadecrosshair_explosive true cl_grenadecrosshair_fire true cl_grenadecrosshair_smoke true cl_grenadecrosshair_decoy true cl_grenadecrosshairdelay_flash 0 cl_grenadecrosshairdelay_explosive 0 cl_grenadecrosshairdelay_fire 0 cl_grenadecrosshairdelay_smoke 0 cl_grenadecrosshairdelay_decoy 0 -
Always show frame time and FPS / ping / network problems:
cl_hud_telemetry_frametime_show 2 cl_hud_telemetry_ping_show 2 cl_hud_telemetry_net_misdelivery_show 2 -
Show detailed network problems when there is any:
cl_hud_telemetry_net_detailed 1 cl_hud_telemetry_net_quality_graph_show 1 -
Set other player voice volume to
141%:snd_voipvolume 2 -
Set max acceptable matchmaking ping to
90ms:mm_dedicated_search_maxping 90 -
Viewmodel optimizations (optional):
viewmodel_offset_x -0.5 // default 1 viewmodel_offset_y 1 // default 1 viewmodel_offset_z -2 // default -1 viewmodel_fov 68 // default 60 -
Always show inventory
cl_showloadout true
-
Rebind mouse wheel from weapon switching to map zooming in and out:
unbind mwheelup unbind mwheeldown bind mwheelup "cl_radar_scale 1" bind mwheeldown "cl_radar_scale 0.3" -
Unbind
`form toggling the developer console, and rebind it tok:unbind ` bind k "toggleconsole" -
Unbind
ffrom inspecting weapon:unbind f -
Bind
jfor inspecting weapon:bind j "+lookatweapon" -
Unbind
4from cycling grenades:unbind 4 -
Bind
4for HE grenade:bind 4 "slot6" -
Bind
ffor flashbang:bind f "slot7" -
Bind
tfor smoke grenade:bind t "slot8" -
Bind
vfor Molotov cocktail / Incendiary grenade:bind v "slot10" -
Bind
zfor decoy grenade:bind z "slot9" -
Bind
`to enable no clip mode:bind ` "sv_cheats true; noclip" -
Bind
lto re-throw last grenade:bind l "sv_cheats true; sv_rethrow_last_grenade" -
Aliases and binds to bind follow_recoil to only activate when holding mouse2
cl_crosshair_recoil "false" alias "+follow_recoil" "+attack2; cl_crosshair_recoil true" alias "-follow_recoil" "-attack2; cl_crosshair_recoil false; spec_prev" bind "mouse1" "+attack" // Key for shoot/attack bind "mouse2" "+follow_recoil" // Key for scope/secondary attack, and follow recoil activation -
Change behavior of mouse2 to normal when viewing scoreboard
alias "+scoreboard_fix" "+showscores; bind mouse2 +attack2" alias "-scoreboard_fix" "-showscores; bind mouse2 +follow_recoil; cl_showloadout true" bind "TAB" "+scoreboard_fix" // Key for showing scoreboard (Default is TAB)
sensitivity 1.25; cl_hud_radar_scale 1.300000; cl_radar_scale 0.300000; cl_grenadecrosshair_keepusercrosshair false; cl_grenadecrosshair_flash true; cl_grenadecrosshair_explosive true; cl_grenadecrosshair_fire true; cl_grenadecrosshair_smoke true; cl_grenadecrosshair_decoy true; cl_grenadecrosshairdelay_flash 0; cl_grenadecrosshairdelay_explosive 0; cl_grenadecrosshairdelay_fire 0; cl_grenadecrosshairdelay_smoke 0; cl_grenadecrosshairdelay_decoy 0; cl_hud_telemetry_frametime_show 2; cl_hud_telemetry_ping_show 2; cl_hud_telemetry_net_misdelivery_show 2; cl_hud_telemetry_net_detailed 1; cl_hud_telemetry_net_quality_graph_show 1; snd_voipvolume 2; mm_dedicated_search_maxping 90; cl_showloadout true; unbind mwheelup; unbind mwheeldown; bind mwheelup "cl_radar_scale 1"; bind mwheeldown "cl_radar_scale 0.3"; unbind `; bind k "toggleconsole"; unbind f; bind j "+lookatweapon"; unbind 4; bind 4 "slot6"; bind f "slot7"; bind t "slot8"; bind v "slot10"; bind z "slot9"; bind ` "sv_cheats true; noclip"; bind l "sv_cheats true; sv_rethrow_last_grenade"; alias "+follow_recoil" "+attack2; cl_crosshair_recoil true"; alias "-follow_recoil" "-attack2; cl_crosshair_recoil false; spec_prev"; bind "mouse1" "+attack"; bind "mouse2" "+follow_recoil"; alias "+scoreboard_fix" "+showscores; bind mouse2 +attack2"; alias "-scoreboard_fix" "-showscores; bind mouse2 +follow_recoil; cl_showloadout true"; bind "TAB" "+scoreboard_fix";
CSGO-kVSVT-JyvAc-vK9Q7-7HBrx-DOQNN
CSGO-j3ehP-OLxnC-kALtk-m47jM-pwzpH
Uh oh!
There was an error while loading. Please reload this page.