Skip to content

Instantly share code, notes, and snippets.

@lancejpollard
Last active January 8, 2026 23:31
Show Gist options
  • Select an option

  • Save lancejpollard/998338196a85fecad44f902730398e4b to your computer and use it in GitHub Desktop.

Select an option

Save lancejpollard/998338196a85fecad44f902730398e4b to your computer and use it in GitHub Desktop.
50 Machines (Open Source Ecology)

50 Machines (Open Source Ecology)

Trying to piece together the scattered, partial, and largely overblown notes OpenSourceEcology put together, after finally drilling down to this page in their wiki. Thank you ChatGPT for condensing and distilling this down a bit.

# Machine Description Status
1 Compressed Earth Block Press Builds compressed earth blocks for construction. Relatively mature
2 Concrete Mixer Mixes cement, sand, gravel, and water for concrete. Prototype exists
3 Sawmill Converts logs into lumber. Prototype exists
4 Bulldozer Heavy earth-moving equipment. Conceptual / partial
5 Backhoe Excavation attachment for digging and trenching. Conceptual / partial
6 LifeTrac Tractor Open-source multipurpose tractor. Relatively mature
7 Universal Seeder Plants seeds across fields efficiently. Prototype exists
8 Hay Rake Gathers cut hay into windrows. Prototype exists
9 Microtractor Smaller tractor for tight or light work. Conceptual / partial
10 Rototiller Prepares soil for planting by tilling. Prototype exists
11 Spader Loosens soil to improve aeration. Conceptual / partial
12 Hay Cutter Cuts grass or forage grasses. Prototype exists
13 Trencher Digs trenches for utilities & irrigation. Conceptual / partial
14 Bakery Oven Bakes bread and other foods. Prototype exists
15 Dairy Milker Mechanizes milking process for dairy cows. Conceptual / partial
16 Microcombine Harvester Small combine for harvesting cereals. Aspirational
17 Baler Compresses hay/straw into bales. Conceptual / partial
18 Well-Drilling Rig Drills wells for water access. Prototype exists
19 CNC Precision Multimachine Combines milling, drilling, and lathe functions. Relatively mature
20 Ironworker Machine Cuts, punches, and shears metal. Prototype exists
21 Laser Cutter Precision cutting of materials using lasers. Aspirational
22 Welder Fuses metal parts. Relatively mature
23 Plasma Cutter Cuts metal using plasma arc. Prototype exists
24 Induction Furnace Melts metal for casting. Prototype exists
25 CNC Torch/Router Table Automated cutting & routing. Relatively mature
26 Metal Rolling Machine Rolls metal into shapes/sheets. Conceptual / partial
27 Rod and Wire Mill Produces metal rods and wire. Aspirational
28 Press Forge Shapes metal via pressing and forging. Prototype exists
29 Universal Rotor Mechanical power transfer hub. Prototype exists
30 Drill Press Precision vertical drilling machine. Relatively mature
31 3D Printer Fabricates parts additively. Relatively mature
32 3D Scanner Digitizes physical objects. Aspirational
33 CNC Circuit Mill Mills printed circuit boards. Prototype exists
34 Industrial Robot Automated multi-axis tool handler. Aspirational
35 Woodchipper / Hammermill Reduces wood/biomass size. Prototype exists
36 Power Cube Modular power generation unit. Relatively mature
37 Gasifier Burner Converts biomass into fuel gas. Prototype exists
38 Solar Concentrator Focuses solar energy for heat/power. Prototype exists
39 Electric Motor/Generator Converts between electrical & mechanical energy. Conceptual / partial
40 Hydraulic Motor Provides hydraulic power output. Conceptual / partial
41 Nickel-Iron Batteries Rechargeable energy storage. Prototype exists
42 Steam Engine Converts steam into mechanical work. Prototype exists
43 Steam Generator / Boiler Produces steam for engines. Prototype exists
44 50 kW Wind Turbine Generates electricity from wind. Conceptual / partial
45 Universal Power Supply Stable electrical output for devices. Conceptual / partial
46 Aluminum Extractor Extracts aluminum from ore/clay. Aspirational
47 Bioplastic Extruder Produces bioplastic materials. Prototype exists
48 Pelletizer Compresses material into pellets. Prototype exists
49 Open Source Automobile (Car) DIY automobile design. Aspirational
50 Open Source Truck Larger DIY transport vehicle. Aspirational

Notes:

  • Some machines may have multiple wiki names or evolving pages as documentation progress continues (GVCS development is ongoing). (Open Source Ecology)
  • Where wiki pages don’t exist, the nearest likely page is linked.
  • Most machine pages show a few edits clustered early in the project (2010–2012), then only occasional tweaks or template additions later. So not much has been done in the past decade relative to open source specs.

What Open Source Ecology says they are doing

Open Source Ecology (OSE) is a nonprofit organization founded in 2003 with the goal of developing the Global Village Construction Set (GVCS), a suite of 50 open-source industrial machines intended to enable the construction of a small, modern civilization using locally built tools. The project emphasizes open collaboration, distributed manufacturing, and freely shared designs. (Open Source Ecology)

OSE also offers related initiatives like workshops, training programs (e.g., Future Builders Academy), and educational content focused on sustainability and distributed production. (Open Source Ecology)

Who runs it?

  • Founder and Leader: Marcin Jakubowski, a Polish-American physicist and entrepreneur, started the project after completing his PhD and became the principal force driving OSE’s strategy and development. (Wikipedia)
  • Headquarters: Factor e Farm in rural Missouri, USA, where many designs are prototyped and tested. (Wikipedia)
  • Community Structure: OSE is supported by volunteers, collaborators, donors, and “True Fans,” but it remains centrally guided by its core leadership rather than being a fully decentralized open-source project in practice. (Open Source Ecology)

Current State of the Project (Jan, 2026)

Progress on the GVCS (50 machines)

OSE has not completed the full Global Village Construction Set. According to independent tracking (including Wikipedia’s summary of project milestones):

  • By 2014, only about 12 of the 50 machines had been designed with some prototype and documentation progress, with only a handful fully documented.
  • By 2018, the GVCS was estimated to be about 33 % complete overall. (Wikipedia)

There’s no public comprehensive update showing that all 50 machines are fully designed, documented, and buildable from the open source files today. The project’s own DVD release (Civilization Starter Kit v0.01) focuses on just a few machines (e.g., CEB press, tractor, soil pulverizer, power cube) and dates back to a version labeled 0.01, indicating it was only a starting point. (Open Source Ecology)

Here are the common, grounded criticisms voiced by users, contributors, and open-source advocates:

1. Much less open or complete than advertised

  • Enthusiasts report that many links to plans or files on the official site lead to empty pages or incomplete repositories, making it hard to actually download and build the machines. (Reddit)

2. Centralized control rather than community-led growth

  • Despite the open source badge, much of the actual progress and direction remains controlled by the core leadership rather than a broad community of contributors, reducing the self-fuelling effect seen in successful open-source software. (Open Source Ecology)

3. Grandiose claims vs. real deliverables

  • The project sets out to enable entire civilizations to be built from scratch, a huge claim, but even basic machines often lack complete fabrication files, parts lists, and reliable instructions required for ordinary makers to reproduce them. (Reddit)

4. Slow pace despite long history

  • The GVCS has been under development for two decades, yet many core machines lack fully open and buildable documentation after years of effort. That’s slower progress than many expected for a hardware project with global ambitions. (Wikipedia)

Where the project is now

  • OSE continues to operate, host workshops, and produce some new content (e.g., Future Builders Academy, building modular homes, STEAM camps), but the original GVCS vision remains far from complete as of the latest publicly available information. (Open Source Ecology)

  • Funding and activity appear ongoing, with events and programs in 2025, but the core deliverable (a complete set of 50 machines with open, usable plans) still lacks a clear, finished status. (Open Source Ecology)

Bottom line

Open Source Ecology is an inspiring idea with some demonstrable prototypes and educational work, but it has not delivered a full, usable set of open source plans for all 50 machines. Many of its bold claims are better viewed as long-term aspirations rather than current realities. The project feels like “snake oil” not because it’s fraudulent, but because its promises often outpace its deliverables, leaving many observers disappointed or confused about what’s actually finished and ready to use.

Below is a very compact, systems-level outline of how the GVCS 50 machines are intended to function as the building blocks of a civilization, followed by clear gaps in that vision.

How the 50 machines are supposed to form a civilization

1. Energy

Purpose: Power everything else.

  • Wind, solar thermal, steam, biomass gasification
  • Engines, generators, batteries, power modules

Claim: Local, renewable, off-grid energy independence

2. Materials extraction and processing

Purpose: Turn raw matter into usable stock.

  • Earth, wood, metal, biomass
  • Furnaces, mills, rollers, pelletizers

Claim: Local production of structural and industrial materials

3. Fabrication and manufacturing

Purpose: Make machines, tools, parts.

  • CNC machines, welders, cutters, presses, 3D tools

Claim: Ability to reproduce all other machines recursively

4. Construction and habitat

Purpose: Shelter and infrastructure.

  • CEB press, concrete mixer, sawmill, heavy equipment

Claim: Build durable housing and basic infrastructure locally

5. Agriculture and food systems

Purpose: Feed people.

  • Tractors, seeders, harvesters, balers, ovens, dairying

Claim: Mechanized, small-scale, local food production

6. Transportation

Purpose: Move people and goods.

  • Open source car and truck

Claim: Local manufacturing of essential transport

7. Modularity and interoperability

Purpose: Reduce complexity.

  • Shared power units, hydraulics, standardized parts

Claim: Fewer designs, more reuse, faster iteration

What this would enable if complete

  • A small community could build tools instead of importing them
  • Machines could be repaired locally
  • Skills and designs would be shareable
  • Dependency on centralized supply chains would be reduced

Major gaps and weaknesses

Technical gaps

  • No complete mining systems for iron, copper, rare metals
  • No semiconductor fabrication beyond simple PCBs
  • No precision bearings, seals, lubricants supply chain
  • No chemical industry beyond very basic processes

Infrastructure gaps

  • No water treatment systems at municipal scale
  • No sanitation and waste management systems
  • No telecommunications infrastructure
  • No medical equipment systems

Social and economic gaps

  • No governance or legal structures
  • No labor coordination or incentive model
  • No education system beyond workshops
  • No realistic path from prototype to mass adoption

Documentation gap

  • Many machines lack full, buildable, tested plans
  • Little verification that machines can reproduce each other reliably
  • No integrated bill of materials across the whole system

Bottom line

The GVCS is best understood as:

  • A conceptual scaffold for civilization
  • A partial toolkit, not a complete one
  • An inspiration for distributed manufacturing, not a finished system

It sketches the skeleton of a civilization, but leaves out much of the organs, nerves, and metabolism. Out of curiosity, here is what ChatGPT suggests to make instead.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment