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Mario Forever: Community Edition Update Change Log

Mario Forever: Community Edition

Download the latest version of the game here!

For a list of changes, click here.

Game website: https://mfce.rnx.su
Mario Forever Space: https://marioforever.space
Cloud Lounge Discord server: https://mfce.rnx.su/discord
Other Mario Forever games made by the team: https://rnx.su/s/MeteoDream?dir=/Games

Installation

To install it, just extract it anywhere. Your save data is stored in a different location on your computer.

If you are updating the game, you can extract to the same location as the previous version, replacing the files.

If you want to share your save files or delete all your progress, locate to the following directory:

%appdata%\MeteoDream\Mario Forever Community Edition

Before version 2.0.0, the save data location was different. The following location is used for saving in versions 1.0 and 1.1:

%appdata%\Redot\app_userdata\Mario Forever- Community Edition

Please note that when upgrading from 1.0 or 1.1 to 2.0.0 or up, all your data is automatically copied over from the old location to be used in the newer version. This happens if the game could not detect the folder in %appdata%\MeteoDream. No action from the user is required when upgrading.

The only files related to your game progress are files in thss extension and the saves folder.

Troubleshooting

If your graphics card does not support Vulkan or the game otherwise does not run properly by launching the executable, first, try updating the graphics drivers. Most problems are solved just by updating the drivers on your computer.

If updating the drivers did not help and the game still displays incorrectly or crashes on startup, try running the batch file included with the game named 01. Launch in Compatibility Mode.bat. This will force the game to run in Compatibility renderer (OpenGL). Alternatively, you can try 02. Launch in Compatibility Mode (angle).bat, which forces the game to run in Direct3D 11 compatibility renderer.

Please note, that Compatibility Mode is not a recommended way to play and we don't take any responsibility for any visual bugs or glitches that may occur during playthrough.

If the game is occasionally stuttering on Windows during gameplay, you can try setting CPU priority of the game to "Above Normal" or "High" in task manager. If you don't know how to do it, google it.

If you're having microstutters during gameplay, you can try setting VSync in options to 3x Buffer and then restarting the game when prompted. Note that triple buffering increases input lag, but it shouldn't be a problem for high refresh rate displays. Windows 10 is known for causing microstutters in windowed mode; upgrading to Windows 11 23H2 can eliminate this problem.

System Requirements

Minimum:

  • OS: Windows 7 x64 / Linux x64
  • CPU: Any x86-64
  • RAM: 2 GB
  • GPU: Integrated graphics with full OpenGL 3.3 support
  • Storage: at least 350 MB of free storage space

Recommended:

  • OS: Windows 11 x64 build 23H2 / Linux x64
  • CPU: Any x86-64
  • RAM: 4 GB
  • GPU: Dedicated graphics with full Vulkan 1.2 support
  • Storage: at least 400 MB of free storage space

Linux build has been tested on Ubuntu 24.04.

MFCE Update Change Log

Version 2.1.1

Released on January 5th, 2026.

Additions:

  • Cheated save pipes in Save Room are now labeled with red text.
  • Cheated Progress Continue is now labeled with red text.
  • Added a warning before playing extra levels if the game detected enabled console.

Changes:

  • HiDPI external windows may look more blurry than in the previous build, this is due to the engine downgrade to fix Linux issues.
  • The "Play recommended" button in level revamp warnings has been renamed to say "Play revamped". This does not apply to the "Level Improvements" tweak.
  • The game does no longer require SSE4.2 CPU instruction set to run.
  • Windows: The game now supports Windows 7 and 8.1 once again.

Fixes:

  • Fixed XScroll not working as intended.
  • Fixed a bug when colliding with tiles would sometimes make the player "hover" under the ceiling for some time.
  • Fixed a bug where donut blocks would not activate all at once if the player was standing on multiple of them.
  • Fixed a bug where "letthepartybegin" console command would not work as expected in some levels added in 2.1.0.
  • Fixed layering issues with enemies in Syzxchulun World 12-1.
  • Fixed a bug where some ground tiles in MF Flash 2-2 would have no collision.
  • Fixed a bug where Elf Clone would significantly increase speed after touching a platform.
  • Fixed MF Flash Worlds 1-3 and 4-2 having incorrect super star music.
  • Fixed red paratroopas in MF Flash being synchronized.
  • Fixed a bug where the MF Flash intro screen would allow to spam Enter, leading to unexpected results.
  • Fixed some misalignments in graphics in the Story Mode starting cutscenes.
  • Fixed one of the containers in Christmas Laboratory Level 1 being misaligned.
  • Bullex738 has been added to the Christmas Laboratory credits as one of the clone designers.
  • Fixed a bug where the Good Luck text would move janky in the lava run sequences.
  • Fixed a bug where MF Flash World 4-2 would ignore the Retro Scroll Challenge tweak.
  • Fixed a bug where Chilly Worker Clones would cause icicles to appear partially mid-air.
  • Fixed a bug where MF Flash ending music would unexpectedly cut off.
  • Fixed MF Flash levels and some Christmas Laboratory levels not having the new goal gate glow effect on Maximum quality.
  • Linux: Fixed mouse issues.
  • Linux: Fixed scaling issues.
  • Linux: Fixed exiting fullscreen in Wayland causing window to go to the upper left corner.
  • Linux: Brought back compatibility with libTAS.

Version 2.1.0

Released on January 3rd, 2026.

Additions:

  • Added a New Year special world: Christmas Laboratory.
  • Added Syzxchulun World 12. (No Advance Edition yet.)
  • Added a Mario Forever Flash port.
  • Added HiDPI support for external windows (e.g. console, tweaks menu).
  • Added a World Completed screen for The Lost Map and Human Laboratory.
  • For keyboard input, pressing Left+Right movement keys will enable slow walking.
  • Skin system additions:
    • New global skin tweaks:
      • force_override_level_complete_music, defaults to false. Enabling it will override special level complete music, such as Lost Map, MF Flash, etc.
      • enable_starman_run_out_sound, defaults to false. Will play a bonus_run_out global sound when super star power-up is about to end, similarly to P-switch.
      • boomerang_spin_sound_delay_sec, defaults to 0.5. Used to set a loop delay for boomerang_spin global sound.
    • New global sounds:
      • water_splash_in, water_splash_out, p_switch, bonus_run_out, and boomerang_spin. The water splash sounds are exclusive to skins.
  • Added a shortcut warp pipe from MFCE achievements to Classic ones.
  • Added a tweak "Improvements in some extra levels", which adds improvements to some extra levels without revamping them completely.
    • Currently, only applies to Syzxchulun's worlds 10-2 and 12-3.
    • The "Revamped level design in extra levels" tweak no longer affects Syzxchulun's world 10-2.
  • Added Softendo graphics on maximum quality to BTE World 9.
  • Added lights behind finish lines on maximum quality.
  • Added an indicator in Minix main menu to show that the leaderboard is online.
  • Added more information to the -- --speedrun-stats overlay, including "real velocity", position in the level, and "ghost speed".
  • Added a confirmation screen when selecting to open the skin editor from the Skin Setup.

Changes:

  • Updated the Skin Editor to version 1.0.4.
    • Change log can be found here.
  • Removed "Copyright-free OST" tweak.
    • Can still be enabled by setting force_enable_deprecated_tweaks to true in the tweaks.thss file.
  • Changed font in the Tweaks menu.
  • "Revamped level design in extra levels" tweak is now disabled by default.
  • Some level design changes in the "Harder story mode level design" tweak, which more closely resemble the 1.16.1 version of Mario Forever.
  • Reset Data window does no longer require to tick a checkbox.
  • The game now requires the SSE4.2 CPU instruction set to run.
  • Windows: The game does no longer support Windows 7, 8, and 8.1, requiring at least Windows 10 to run.

Fixes:

  • Fixed final story mode Bowser having 21 health points instead of 20.
  • Fixed a softlock when attempting to freeze Bowser with an ice flower.
  • Fixed loop frame offsets for skins being ignored in some places.
  • Fixed bricks in the Minix "Underground" map being brown.
  • Fixed the blur transition not being centered correctly.
  • Fixed a bug where the crouching animation would not play correctly when customized with skins.
  • Fixed electric corals not dealing damage continously.
  • Fixed a bug in Expert World 8-3 where a lava splash would randomly appear mid-air with a fire flower.
  • Fixed the console command suggestions not accounting for the last command in the command list.
  • Fixed a bug where the player appeared in a wrong position when warping to pipes near the autoscroll screen border.

For change logs of older versions, see this Gist.

@nonk123
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nonk123 commented Jan 3, 2026

🥀

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