I hereby claim:
- I am hkmix on github.
- I am zhou (https://keybase.io/zhou) on keybase.
- I have a public key whose fingerprint is 3A52 1AEA 9139 5556 0217 FBB6 4D80 F774 E1E7 5165
To claim this, I am signing this object:
| <!DOCTYPE html> | |
| <html lang="en"> | |
| <head> | |
| <meta charset="UTF-8"> | |
| <title>Category</title> | |
| <style> | |
| body { | |
| width: 50%; | |
| margin-left: auto; | |
| margin-right: auto; |
| #include <iostream> | |
| #include <iomanip> | |
| #include <random> | |
| #include <string> | |
| #include <thread> | |
| #include <vector> | |
| using std::size_t; | |
| class Point { |
I hereby claim:
To claim this, I am signing this object:
| # Shadow | |
| shadow = false; # Enabled client-side shadows on windows. | |
| no-dock-shadow = true; # Avoid drawing shadows on dock/panel windows. | |
| no-dnd-shadow = true; # Don't draw shadows on DND windows. | |
| clear-shadow = true; # Zero the part of the shadow's mask behind the | |
| # window. Fix some weirdness with ARGB windows. | |
| shadow-radius = 6; # The blur radius for shadows. (default 12) | |
| shadow-offset-x = -5; # The left offset for shadows. (default -15) | |
| shadow-offset-y = -5; # The top offset for shadows. (default -15) | |
| shadow-opacity = 0.6; # The translucency for shadows. (default .75) |
| set background=dark | |
| highlight clear | |
| if exists("syntax_on") | |
| syntax reset | |
| endif | |
| let colors_name = "comments" | |
| " First set Normal to regular white on black text colors: | |
| hi Normal ctermfg=LightGray ctermbg=Black guifg=#dddddd guibg=Black |