For a terminal binary executable app in Go, you do not need AppKit unless you're building GUI elements. AppKit is macOS's graphical user interface framework, which is unnecessary for command-line applications.[1][2][3]
If you do need AppKit for some reason, Go can access it through bindings like DarwinKit (formerly MacDriver), which provides native Mac API access. DarwinKit offers bindings for 33 frameworks including AppKit, with over 2,353 classes and 23,822 methods. It works by wrapping Objective-C runtime calls in Go APIs, allowing you to write native macOS code without CGO in many cases.[2][4][1]
Apple Intelligence and the Foundation Models framework are currently primarily accessible through Swift. The Foundation Models framework provides on-device access to Apple's LLMs with as few as three lines of Swift code. There's no official Go API for Apple Intelligence yet.[5][6][7]
If you need Apple Intelligence in a Go terminal app, you could:
- Build a Swift wrapper that exposes the functionality via a local API/IPC and call it from Go[8]
- Use the Go terminal app without AI features and rely on external APIs instead[9][10]
- Wait for community bindings (though DarwinKit focuses on UI frameworks currently)[2]
For a pure terminal app without GUI or Apple Intelligence features, standard Go with the os and flag packages is sufficient.
if I use swift. can I compile to windows and linux?
Swift does support Windows and Linux, but cross-compilation from macOS is more complex than with Go. Linux support was added in 2016, and Windows support followed in 2020, completing support for all three major operating systems.[6]
Cross-Compilation Options
You can compile Swift for Linux from macOS using two primary methods:[5]
Static Linux SDK: Swift provides static Linux SDKs that create statically-linked executables containing the Swift runtime and standard libraries. You install the SDK with
swift sdk install <URL>and compile usingswift build --swift-sdk x86_64-swift-linux-musl -c release.[5]Docker Containers: You can use Docker with the official
swift:latestcontainer to compile for Linux targets. This method mounts your project directory in the container and compiles using the Linux Swift toolchain, producing an ELF binary.[5]Platform-Specific Challenges
Cross-platform Swift has limitations compared to Go:[6]
sleep()don't work on Windows (it's POSIX-only) and require workarounds[6]#if os()checks[6]Recommendation
For a pure terminal application needing Windows and Linux support, Go remains the better choice due to its simpler cross-compilation (
GOOS=linux go buildworks seamlessly). Swift cross-compilation requires additional tooling and has more friction, especially for Windows targets.[2][5]1
2
3
4
5
6
7
8
9