Varrik is a ranger of Deliverance, a forest region to the east. The wildlands are home to primeval magic obelisks, which the ranger guards against human and goblin interlopers.
I will defend the sanctity of the natural and spirit world at any cost.
Background: White Hunter
Ideal: Instinct. I act based on what my gut says is the correct course of action.
Flaw: My nature can seem savage to the civilized world.
Trait: I maintain a spiritual connection to nature.
Roles: Striker | Scout
Level: 2
XP: 368xp
Proficiency: +2
Race: Wood Elf
Alignment: True Neutral
Languages: Common, Elvish, Goblin
Class: Ranger
Archetype: -
Feats: -
Traits: Darkvision, Keen Senses, Fey Ancestry, Trance, Mask of the Wild
Features: Wanderer (pg.136), Favored Enemy (Humans, Goblins), Natural Explorer (Forest), Archery
Size: Medium
Age: 150
Height: 6'0"
Weight: 170lbs
Build: Wiry
Skin: Light bronze
Hair: Wild, long, shock white
Gold: 10gp, 26sp
STR: 10 (+0)
CON: 14 (+2)
DEX: 16 (+3)
INT: 10 (+0)
WIS: 16 (+3)
CHA: 8 (-1)
Acrobatics: +5*
Animal Handling: +5*
Arcana: +0
Athletics: +0
Deception: -1
History: +0
Insight: +5*
Intimidation: -1
Investigation: +0
Medicine: +3
Nature: +0
Perception: +5*
Performance: -1
Persuasion: -1
Religion: +0
Sleight of Hand: +3
Stealth: +5*
Survival: +5*
Hitpoints: 20/20
Hit Dice: 2d10
AC: 15
Speed: 35 ft.
Saving Throws: Strength, Dexterity
Spellcasting: 13
Spell slots: 2/2
- Hunter's Mark
- Cure Wounds
- ...
- Longbow
- Scimitar (x2)
- Studded leather
- Arrows x60
- Satchel
- Rations (x10)
- Water skin
- Hempen rope (50ft)
- Healer's Kit