TL;DR: I got OpenGL 4.6 apps (Minecraft) running on macOS by translating OpenGL → Vulkan → Metal using Mesa's Zink driver and the KosmicKrisp Vulkan implementation.
Minecraft (OpenGL 4.6) → Zink → Vulkan → KosmicKrisp → Metal → GPU
This is a living document. Everything in this document is made in good faith of being accurate, but like I just said; we don't yet know everything about what's going on.
Update: I've disabled comments as of 2025-01-26 to avoid everyone having notifications for something a year on if someone wants to suggest a correction. Folks are free to email to suggest corrections still, of course.
This is a list of Minecraft 1.7.10 mods that are not focused on adding new original content. Instead, they make the base game run better, or port over features from other versions of vanilla.
These lists try to comprehensively list all the available options. You will not want to use all of the listed mods at once.
Some of the listed mods require a Mixin bootstrap mod in order to work. See the Mixin mods section near the end of the document for information about that.
If you share this list, please use this link instead: https://lambdaurora.dev/optifine_alternatives
It may still be only a redirection link, but it will have a better web display of the list soon. And the list being on GitHub/GitHub pages improves load times.
The gist version of this list will stop being updated.
| knockbackFriction = 2.0D; | |
| knockbackHorizontal = 0.35D; | |
| knockbackVertical = 0.35D; | |
| knockbackVerticalLimit = 0.4D; | |
| knockbackExtraHorizontal = 0.425D; | |
| knockbackExtraVertical = 0.085D; |
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What this guide covers: