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I Like Vanilla Shader™ credit: github@RomanMiray
High-end vanilla style shader. Have 3 presets (Vanilla, fantasy and realistic) embedded to change for your taste!
Known issues: Shaderpack have Iris edition and OptiFine edition, some features cannot be shared between two edition. Please download that you need. -
ScrumptiousShayders
BSL Shaders, but forked by others for adding voxy support.
- Solas Shader
Fantasy stylised shader with moderate performance requirements. Voxy support have been added recently (since commit#231f0fd)
- Merlin1809's Eclipse Shader (based on Bliss)
An another fork based on Chocapic13's V9 shader, which looks so realistic
Notes:TAA can be disabled easily and the ghosting issue wont appear(ghosting issue happen by volumetric effects, not only TAA).
Known issues: The RP sky support is broken. Do not use RP sky or you will notice smth like broken beacon beam. - Glimmer (no OptiFine support)
shader for low-end PC, vanilla style.
Known issues: Underwater view quite weird if you dont go down far. Also, no OptiFine support if you want use this shader by other reason.
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photon (voxy-support branch)
Another realistic shader
Notes:ghosting will always appear even disabled TAA not sure why yet(ghosting issue happen by volumetric effects, not only TAA). Use unstable branch instead of downloading releases to get latest version with voxy support.- to avoid ghosting, disable SH Skylight, change Shader AO to off use Vanilla AO instead, disable TAA. Temporal Upscaling in clouds can be disabled too, but not recommended since they exist for downgrading volumetic cloud resolution and giving performance hit without them. You can downgrade it to 9x instead of disabling. Clouds (Cumulus, Altocumulus, etc.) are making ghosting issues while beam or smth overlaps and out of overlaps state too.
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Shrimple
High-end shader
Known issues: bad voxy support, yet. But the implementation is on the way. -
Seilotte's Lumina
Vanilla style shader. Known issues: minimum requirement: voxy 0.2.6-alpha support (which its game version 1.21.10 so far), OpenGL 4.6 and only Iris., Weird visual temporal reflections effect -
Sundial Lite
An another realistic shader, but be careful of hard hardware performance costs!
TODO: theres have full version of this shader, which its paid, optimised and have ray tracing supports. Its planned to test full version, too.
Known issues: Sundial Lite have strange issues with voxy LoD rendering part, which have weird "shaking" effects
Lazily going through all the settings, I accidentally discovered that this effect causes “TAAU rendering scale”, it is set to 0.75 by default, I set it to 100%, and wow, all the moronic ghosting disappeared)) But in this situation, it means that the quality of the upscale is maximum, and gives almost no increase in FPS :D Fun fact, an interesting situation,




I’m not sure that this is what solved the problem, but! I tried to play with the GPU accelerated version of c2me, and it was with this version of the mod that ghosting disappeared with voxy enabled, and now I have all the settings enabled, including the SSAO shader, SH Skylight, clouds at 16x, and TAA. But still, if I scale down the taau resolution, a ghosting effect appears in the blocks around me) Anyway, thank you for the help and for the instructions on setting parameters in various shaders, it was interesting to look at render distance with different shaders !