export SLACK_DEVELOPER_MENU=true
open /Applications/Slack.applocalStorage.setItem("localConfig_v2",localStorage.getItem("localConfig_v2").replace(/\"is_unified_user_client_enabled\":true/g,'\"is_unified_user_client_enabled\":false'))| #!/usr/bin/sh | |
| KARAKEEP_URL=https://karakeep.example.com | |
| KARAKEEP_API_TOKEN=YOUR_TOKEN | |
| MAX_LINKS=100 | |
| # Help function | |
| show_help() { | |
| echo "Usage: $0 [options]" | |
| echo "Options:" |
export SLACK_DEVELOPER_MENU=true
open /Applications/Slack.applocalStorage.setItem("localConfig_v2",localStorage.getItem("localConfig_v2").replace(/\"is_unified_user_client_enabled\":true/g,'\"is_unified_user_client_enabled\":false'))These are manual instructions on enabling SSH access on your Steam Deck, adding public key authentication, and removing the need for a sudo password for the main user (deck).
This gist assumes the following:
ssh, ssh-keygen, and ssh-copy-idNOTE: @crackelf on reddit mentions that steamOS updates blow away everything other than /home, which may have the following effects:
systemd config for sshd.service, which would prevent the service from automatically starting on bootsudoers.d config, which would reenable passwords for sudoI hereby claim:
To claim this, I am signing this object: