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| -- Name: Namco Serial Checker Interface (SRAM) | |
| -- Author: TakuikaNinja | |
| ----------------------- | |
| -- Simulates a serial interface used by a few of Namco's FC/NES games which use battery-backed SRAM. | |
| -- It attempts to receive/send data and verify it. | |
| -- If successful, SRAM contents are then verified. | |
| -- The screen colour is set to blue if successful, otherwise it attempts to reinitialise SRAM. | |
| -- The screen colour is set to yellow if the reinitialisation succeeds, otherwise it is set to red. | |
| -- |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| ----------------------- | |
| -- Name: Namco Serial Checker Interface | |
| -- Author: TakuikaNinja | |
| ----------------------- | |
| -- Simulates a serial interface used by some of Namco's FC/NES games. | |
| -- Games attempt to receive/send data and verify it. | |
| -- If successful, partial PRG/CHR checksums are calculated and verified. | |
| -- The screen colour is set to magenta/green during this process. | |
| -- This interface predates the IPL interface used by their FDS games. (1986~1987) | |
| -- |