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@tsubaki
tsubaki / AutoSave.cs
Last active December 31, 2025 06:57
Auto Save scene(& prefab). and backup/rollback scene
using System.Collections;
using UnityEditor;
using UnityEngine;
using System.IO;
[InitializeOnLoad]
public class AutoSave
{
public static readonly string manualSaveKey = "autosave@manualSave";