Created
February 9, 2026 18:39
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Iron Logic engine api
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| -- Engine API mockup for LSP | |
| return { | |
| registerNode = function(node, description) end, | |
| debug_printnodes = function(uid) end, | |
| scatterNode = function(node, count, color) end, | |
| UIButton = function(text, func) end, | |
| UILabel = function(text) end, | |
| UIProgressbar = function(value, max, width) end, | |
| sendSignal = function(pin, data) end, | |
| requestData = function(pin) end, | |
| saveValue = function(name, value) end, | |
| loadValue = function(name) end, | |
| changeMoney = function(changby) end, | |
| applyPriceReduction = function(percentage) end, | |
| changeGlobalStats = function(stat, changby) end, | |
| getGlboalStat = function(stat) end, | |
| levelUpdateBind = function(func) end, | |
| addQuest = function(quest) end, | |
| getUpgrade = function(upgrade) end, | |
| registerPretigeTree = function(tree) end, | |
| playSound = function(sound) end, | |
| pinShape = setmetatable({ | |
| Circle = 0, | |
| CircleFilled = 1, | |
| Triangle = 2, | |
| TriangleFilled = 3, | |
| Quad = 4, | |
| QuadFilled = 5 | |
| }, { __newindex = error }), | |
| nodeConnectionType = setmetatable({ | |
| Input = 0, | |
| Output = 1, | |
| Static = 2 | |
| }, { __newindex = error }) | |
| } |
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