| title | author | minWidth | minHeight | targetFPS |
|---|---|---|---|---|
Edge of the City |
Maddest Labs |
80 |
24 |
60 |
var crewMorale = 50| title | author | minWidth | minHeight | targetFPS |
|---|---|---|---|---|
Edge of the City |
Maddest Labs |
80 |
24 |
60 |
var crewMorale = 50I've had this long-standing idea of creating a platform where users describe their worldview in the form of propositions and the platform checks their propositions against each other to help rule out contradictions.
The larger goal would be to flesh out the biblical worldview. There is just one, biblical worldview. But people can hold contradictions to that worldview's propositions and thereby have worldviews varying to some degree in error. A system designed to rule out contradictions within a worldview should help to approach the biblical worldview.
| // Apocalypse CRT Shader for TStorie | |
| // Upload this to a GitHub Gist and use: ?shader=YOUR_GIST_ID | |
| // Based on MaddestLabs CRT shader | |
| function getShaderConfig() { | |
| return { | |
| vertexShader: ` | |
| attribute vec2 position; | |
| varying vec2 vUv; | |
Story opens with 2 men discussing recent events in their lives prior to the war. Progression would have it seem as if they're the main characters in the story. They're called to a meeting where details are quickly discussed for a major military advancement. A bomb drops and kills all but one of those in the meeting. That one person becomes a crucial character.
Does each year of Jesus' life on earth represent 1000 years?
Thus, 40 days of temptation in the wilderness comports with 40 years of Israel wandering in the widlerness.
As Israel's time in the wilderness was recorded for future generations to see and learn about God, and as was Job's handling of tragedy something for the learning of future generations, so too is our time undergoing temptations and managing tragedies. These examples serve us in the way that our examples will serve others, whether angels or generations still future to us.
| # import raylib, std/[math, lenientops] | |
| const | |
| ScreenWidth = 800 | |
| ScreenHeight = 450 | |
| proc main = | |
| # Initialization | |
| initWindow(ScreenWidth, ScreenHeight, "raylib [shapes] example - following eyes") | |
| setTargetFPS(60) |