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| ; https://docs.unity3d.com/ScriptReference/KeyCode.html <- a list of keycodes | |
| ; Change false to true to enable this section, if you set this to false the mode will not be accesible | |
| enabled=false | |
| ; Enter the advanced building mode with this key when building | |
| enterAdvancedBuildingMode=F1 | |
| ; Exit the advanced building mode with this key when building | |
| exitAdvancedBuildingMode=F3 | |
| [AdvancedEditingMode] | |
| ; Change false to true to enable this section, if you set this to false the mode will not be accesible | |
| enabled=false | |
| ; https://docs.unity3d.com/ScriptReference/KeyCode.html <- a list of keycodes | |
| ; Enter the advanced editing mode with this key | |
| enterAdvancedEditingMode=Keypad0 | |
| ; Reset the object to its original position and rotation | |
| resetAdvancedEditingMode=F7 | |
| ; Exit the advanced editing mode with this key and reset the object | |
| abortAndExitAdvancedEditingMode=F8 | |
| ; Confirm the placement of the object and place it | |
| confirmPlacementOfAdvancedEditingMode=KeypadEnter | |
| [Beehive] | |
| ; Change false to true to enable this section | |
| enabled=true | |
| ; configure the speed at which the bees produce honey in seconds, 1200 seconds are 24 ingame hours | |
| honeyProductionSpeed=1200 | |
| ; configure the maximum amount of honey in beehives | |
| maximumHoneyPerBeehive=10 | |
| [Building] | |
| ; Change false to true to enable this section | |
| enabled=false | |
| ; Remove some of the Invalid placement messages, most notably provides the ability to place objects into other objects | |
| noInvalidPlacementRestriction=false | |
| ; Removes the weather damage from rain | |
| noWeatherDamage=false | |
| ; The maximum range that you can place build objects at | |
| maximumPlacementDistance=10 | |
| [Items] | |
| ; Change false to true to enable this section | |
| enabled=false | |
| ; Enables you to teleport with ores and other usually restricted objects | |
| noTeleportPrevention=false | |
| ; Increase or reduce item weight by % percent. The value -50 will reduce item weight of every object by 50%. | |
| baseItemWeightReduction=0 | |
| ; Increase the size of all item stacks by %. The value 50 would set a usual item stack of 100 to be 150. | |
| itemStackMultiplier=0 | |
| [Fermenter] | |
| ; Change false to true to enable this section | |
| enabled=true | |
| ; configure the time that the fermenter takes to produce its product, 2400 seconds are 48 ingame hours | |
| fermenterDuration=2400 | |
| ; configure the total amount of produced items from a fermenter | |
| fermenterItemsProduced=10 | |
| [Fireplace] | |
| ; If changed to enabled all fireplaces do not need to be refilled. | |
| enabled=true | |
| ; If you enable this option only placed torches do not need to be refilled. | |
| onlyTorches=true | |
| [Food] | |
| ; Change false to true to enable this section | |
| enabled=true | |
| ; Increase or reduce the time that food lasts by %. The value 50 would cause food to run out 50% slower. | |
| foodDurationMultiplier=100 | |
| [Furnace] | |
| ; Change false to true to enable this section | |
| enabled=true | |
| ; Maximum amount of ore in a furnace | |
| maximumOre=30 | |
| ; Maximum amount of coal in a furnace | |
| maximumCoal=60 | |
| ; The total amount of coal used to produce a single smelted ingot. | |
| coalUsedPerProduct=2 | |
| ; The time it takes for the furnace to produce a single ingot in seconds. | |
| productionSpeed=30 | |
| [Game] | |
| ; Change false to true to enable this section | |
| enabled=false | |
| ; The games damage multiplier per person nearby in difficultyScaleRange(m) radius. | |
| gameDifficultyDamageScale=0.4 | |
| ; The games health multiplier per person nearby in difficultyScaleRange(m) radius. | |
| gameDifficultyHealthScale=0.4 | |
| ; Adds additional players to the difficulty calculation in multiplayer unrelated to the actual amount | |
| extraPlayerCountNearby=0 | |
| ; Sets the nearby player count always to this value + extraPlayerCountNearby | |
| setFixedPlayerCountTo=0 | |
| ; The range in meters at which other players count towards nearby players for the difficulty scale | |
| difficultyScaleRange=200 | |
| [Hotkeys] | |
| ; https://docs.unity3d.com/ScriptReference/KeyCode.html <- a list of keycodes | |
| ; Change false to true to enable this section | |
| enabled=false | |
| ; Roll forwards on key pressed | |
| rollForwards=F9 | |
| ; Roll backwards on key pressed | |
| rollBackwards=F10 | |
| [Hud] | |
| ; Change false to true to enable this section | |
| enabled=true | |
| ; Shows the required amount of items AND the amount of items in your inventory in build mode and while crafting. | |
| showRequiredItems=true | |
| ; Shows small notifications about all skill experienced gained in the top left corner. | |
| experienceGainedNotifications=true | |
| [Kiln] | |
| ; Change false to true to enable this section | |
| enabled=true | |
| ; Maximum amount of wood in a Kiln | |
| maximumWood=50 | |
| ; The time it takes for the Kiln to produce a single piece of coal in seconds. | |
| productionSpeed=30 | |
| [Map] | |
| ; Change false to true to enable this section | |
| enabled=true | |
| ; With this enabled you will receive the same exploration progression as other players on the server | |
| shareMapProgression=true | |
| ; The radius of the map that you explore when moving | |
| exploreRadius=100 | |
| ; Automatically turn on the Map option to share your position when joining or starting a game | |
| playerPositionPublicOnJoin=true | |
| ; Prevents you and other people on the server to turn off their map sharing option | |
| preventPlayerFromTurningOffPublicPosition=false | |
| ; Remove the Map marker of your death when you have picked up your tombstone items | |
| removeDeathPinOnTombstoneEmpty=false | |
| [Player] | |
| ; Change false to true to enable this section | |
| enabled=true | |
| ; The base amount of carry weight of your character | |
| baseMaximumWeight=300 | |
| ; Increase the buff you receive to your carry weight from Megingjord's girdle | |
| baseMegingjordBuff=150 | |
| ; Increase auto pickup range of all items | |
| baseAutoPickUpRange=2 | |
| ; Disable all types of camera shake | |
| disableCameraShake=true | |
| ; The base unarmed damage multiplied by your skill level | |
| baseUnarmedDamage=10 | |
| [Server] | |
| ; Change false to true to enable this section | |
| enabled=true | |
| ; Modify the amount of players on your Server | |
| maxPlayers=10 | |
| ; Removes the requirement to have a server password | |
| disableServerPassword=false | |
| ; This settings add a version control check to make sure that people that try to join your game or the server you try to join has V+ installed | |
| enforceMod=true | |
| ; The total amount of data that the server and client can send per second in kilobyte | |
| dataRate=60 | |
| ; The interval in seconds that the game auto saves at (client only) | |
| autoSaveInterval=1200 | |
| [Stamina] | |
| ; Change false to true to enable this section | |
| enabled=false | |
| ; Changes the flat amount of stamina cost of using the dodge roll | |
| dodgeStaminaUsage=10 | |
| ; Changes the stamina drain of being overweight | |
| encumberedStaminaDrain=10 | |
| ; Changes the stamina cost of jumping | |
| jumpStaminaDrain=10 | |
| ; Changes the stamina cost of running | |
| runStaminaDrain=10 | |
| ; Changes the stamina drain by sneaking | |
| sneakStaminaDrain=10 | |
| ; Changes the total amount of stamina recovered per second | |
| staminaRegen=5 | |
| ; Changes the delay until stamina regeneration sets in | |
| staminaRegenDelay=1 | |
| ; Changes the stamina drain of swimming | |
| swimStaminaDrain=5 | |
| [StaminaUsage] | |
| ; Change false to true to enable this section | |
| enabled=false | |
| ; Each of these values reduces the stamina drain by %. The value 50 would result in 50% less stamina cost. | |
| axes=0 | |
| bows=0 | |
| clubs=0 | |
| knives=0 | |
| pickaxes=0 | |
| polearms=0 | |
| spears=0 | |
| swords=0 | |
| unarmed=0 | |
| hammer=0 | |
| hoe=0 | |
| [Workbench] | |
| ; Change false to true to enable this section | |
| enabled=true | |
| ; Set the workbench radius in meters | |
| workbenchRange=50 | |
| ; Disables the roof and exposure requirement to use a workbench | |
| disableRoofCheck=false | |
| [Time] | |
| ; Change false to true to enable this section | |
| enabled=true | |
| ; Total amount of time one complete day and night circle takes to complete | |
| totalDayTimeInSeconds=1200 | |
| ; Increase the speed at which time passes at night by %. The value 50 would result in a 50% reduced amount of night time. | |
| nightTimeSpeedMultiplier=50 | |
| [Ward] | |
| ; Change false to true to enable this section | |
| enabled=false | |
| ; The range of wards by meters | |
| wardRange=20 | |
| [StructuralIntegrity] | |
| ; Change false to true to enable this section | |
| enabled=false | |
| ; Disables the entire structural integrity system and allows for placement in free air, does not prevent building damage. | |
| disableStructuralIntegrity=false | |
| ; Each of these values reduce the loss of structural integrity by % less. The value 100 would result in disabled structural integrity and allow placement in free air. | |
| wood=0 | |
| stone=0 | |
| iron=0 | |
| hardWood=0 | |
| [Experience] | |
| ; Change false to true to enable this section | |
| enabled=false | |
| ; Each of these values represent the increase to experience gained by % increased. The value 50 would result in 50% increased experience gained for the respective skill by name. | |
| swords=0 | |
| knives=0 | |
| clubs=0 | |
| polearms=0 | |
| spears=0 | |
| blocking=0 | |
| axes=0 | |
| bows=0 | |
| fireMagic=0 | |
| frostMagic=0 | |
| unarmed=0 | |
| pickaxes=0 | |
| woodCutting=0 | |
| jump=0 | |
| sneak=0 | |
| run=0 | |
| swim=0 | |
| [Camera] | |
| ; Change false to true to enable this section | |
| enabled=false | |
| ; The maximum zoom distance to your character | |
| cameraMaximumZoomDistance=6 | |
| ; The maximum zoom distance to your character when in a boat | |
| cameraBoatMaximumZoomDistance=6 | |
| ; The game camera FOV | |
| cameraFOV=65 | |
| [Wagon] | |
| ; Change false to true to enable this section | |
| enabled=false | |
| ; Change the base vagon physical mass of the vagon object | |
| wagonBaseMass=20 | |
| ; This value changes the game physical weight of Vagons by +/- more/less from item weight inside. The value 50 would increase the weight by 50% more. The value -100 would remove the entire extra weight. |
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