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@Morgyn
Last active March 3, 2021 17:14
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; https://docs.unity3d.com/ScriptReference/KeyCode.html <- a list of keycodes
; Change false to true to enable this section, if you set this to false the mode will not be accesible
enabled=false
; Enter the advanced building mode with this key when building
enterAdvancedBuildingMode=F1
; Exit the advanced building mode with this key when building
exitAdvancedBuildingMode=F3
[AdvancedEditingMode]
; Change false to true to enable this section, if you set this to false the mode will not be accesible
enabled=false
; https://docs.unity3d.com/ScriptReference/KeyCode.html <- a list of keycodes
; Enter the advanced editing mode with this key
enterAdvancedEditingMode=Keypad0
; Reset the object to its original position and rotation
resetAdvancedEditingMode=F7
; Exit the advanced editing mode with this key and reset the object
abortAndExitAdvancedEditingMode=F8
; Confirm the placement of the object and place it
confirmPlacementOfAdvancedEditingMode=KeypadEnter
[Beehive]
; Change false to true to enable this section
enabled=true
; configure the speed at which the bees produce honey in seconds, 1200 seconds are 24 ingame hours
honeyProductionSpeed=1200
; configure the maximum amount of honey in beehives
maximumHoneyPerBeehive=10
[Building]
; Change false to true to enable this section
enabled=false
; Remove some of the Invalid placement messages, most notably provides the ability to place objects into other objects
noInvalidPlacementRestriction=false
; Removes the weather damage from rain
noWeatherDamage=false
; The maximum range that you can place build objects at
maximumPlacementDistance=10
[Items]
; Change false to true to enable this section
enabled=false
; Enables you to teleport with ores and other usually restricted objects
noTeleportPrevention=false
; Increase or reduce item weight by % percent. The value -50 will reduce item weight of every object by 50%.
baseItemWeightReduction=0
; Increase the size of all item stacks by %. The value 50 would set a usual item stack of 100 to be 150.
itemStackMultiplier=0
[Fermenter]
; Change false to true to enable this section
enabled=true
; configure the time that the fermenter takes to produce its product, 2400 seconds are 48 ingame hours
fermenterDuration=2400
; configure the total amount of produced items from a fermenter
fermenterItemsProduced=10
[Fireplace]
; If changed to enabled all fireplaces do not need to be refilled.
enabled=true
; If you enable this option only placed torches do not need to be refilled.
onlyTorches=true
[Food]
; Change false to true to enable this section
enabled=true
; Increase or reduce the time that food lasts by %. The value 50 would cause food to run out 50% slower.
foodDurationMultiplier=100
[Furnace]
; Change false to true to enable this section
enabled=true
; Maximum amount of ore in a furnace
maximumOre=30
; Maximum amount of coal in a furnace
maximumCoal=60
; The total amount of coal used to produce a single smelted ingot.
coalUsedPerProduct=2
; The time it takes for the furnace to produce a single ingot in seconds.
productionSpeed=30
[Game]
; Change false to true to enable this section
enabled=false
; The games damage multiplier per person nearby in difficultyScaleRange(m) radius.
gameDifficultyDamageScale=0.4
; The games health multiplier per person nearby in difficultyScaleRange(m) radius.
gameDifficultyHealthScale=0.4
; Adds additional players to the difficulty calculation in multiplayer unrelated to the actual amount
extraPlayerCountNearby=0
; Sets the nearby player count always to this value + extraPlayerCountNearby
setFixedPlayerCountTo=0
; The range in meters at which other players count towards nearby players for the difficulty scale
difficultyScaleRange=200
[Hotkeys]
; https://docs.unity3d.com/ScriptReference/KeyCode.html <- a list of keycodes
; Change false to true to enable this section
enabled=false
; Roll forwards on key pressed
rollForwards=F9
; Roll backwards on key pressed
rollBackwards=F10
[Hud]
; Change false to true to enable this section
enabled=true
; Shows the required amount of items AND the amount of items in your inventory in build mode and while crafting.
showRequiredItems=true
; Shows small notifications about all skill experienced gained in the top left corner.
experienceGainedNotifications=true
[Kiln]
; Change false to true to enable this section
enabled=true
; Maximum amount of wood in a Kiln
maximumWood=50
; The time it takes for the Kiln to produce a single piece of coal in seconds.
productionSpeed=30
[Map]
; Change false to true to enable this section
enabled=true
; With this enabled you will receive the same exploration progression as other players on the server
shareMapProgression=true
; The radius of the map that you explore when moving
exploreRadius=100
; Automatically turn on the Map option to share your position when joining or starting a game
playerPositionPublicOnJoin=true
; Prevents you and other people on the server to turn off their map sharing option
preventPlayerFromTurningOffPublicPosition=false
; Remove the Map marker of your death when you have picked up your tombstone items
removeDeathPinOnTombstoneEmpty=false
[Player]
; Change false to true to enable this section
enabled=true
; The base amount of carry weight of your character
baseMaximumWeight=300
; Increase the buff you receive to your carry weight from Megingjord's girdle
baseMegingjordBuff=150
; Increase auto pickup range of all items
baseAutoPickUpRange=2
; Disable all types of camera shake
disableCameraShake=true
; The base unarmed damage multiplied by your skill level
baseUnarmedDamage=10
[Server]
; Change false to true to enable this section
enabled=true
; Modify the amount of players on your Server
maxPlayers=10
; Removes the requirement to have a server password
disableServerPassword=false
; This settings add a version control check to make sure that people that try to join your game or the server you try to join has V+ installed
enforceMod=true
; The total amount of data that the server and client can send per second in kilobyte
dataRate=60
; The interval in seconds that the game auto saves at (client only)
autoSaveInterval=1200
[Stamina]
; Change false to true to enable this section
enabled=false
; Changes the flat amount of stamina cost of using the dodge roll
dodgeStaminaUsage=10
; Changes the stamina drain of being overweight
encumberedStaminaDrain=10
; Changes the stamina cost of jumping
jumpStaminaDrain=10
; Changes the stamina cost of running
runStaminaDrain=10
; Changes the stamina drain by sneaking
sneakStaminaDrain=10
; Changes the total amount of stamina recovered per second
staminaRegen=5
; Changes the delay until stamina regeneration sets in
staminaRegenDelay=1
; Changes the stamina drain of swimming
swimStaminaDrain=5
[StaminaUsage]
; Change false to true to enable this section
enabled=false
; Each of these values reduces the stamina drain by %. The value 50 would result in 50% less stamina cost.
axes=0
bows=0
clubs=0
knives=0
pickaxes=0
polearms=0
spears=0
swords=0
unarmed=0
hammer=0
hoe=0
[Workbench]
; Change false to true to enable this section
enabled=true
; Set the workbench radius in meters
workbenchRange=50
; Disables the roof and exposure requirement to use a workbench
disableRoofCheck=false
[Time]
; Change false to true to enable this section
enabled=true
; Total amount of time one complete day and night circle takes to complete
totalDayTimeInSeconds=1200
; Increase the speed at which time passes at night by %. The value 50 would result in a 50% reduced amount of night time.
nightTimeSpeedMultiplier=50
[Ward]
; Change false to true to enable this section
enabled=false
; The range of wards by meters
wardRange=20
[StructuralIntegrity]
; Change false to true to enable this section
enabled=false
; Disables the entire structural integrity system and allows for placement in free air, does not prevent building damage.
disableStructuralIntegrity=false
; Each of these values reduce the loss of structural integrity by % less. The value 100 would result in disabled structural integrity and allow placement in free air.
wood=0
stone=0
iron=0
hardWood=0
[Experience]
; Change false to true to enable this section
enabled=false
; Each of these values represent the increase to experience gained by % increased. The value 50 would result in 50% increased experience gained for the respective skill by name.
swords=0
knives=0
clubs=0
polearms=0
spears=0
blocking=0
axes=0
bows=0
fireMagic=0
frostMagic=0
unarmed=0
pickaxes=0
woodCutting=0
jump=0
sneak=0
run=0
swim=0
[Camera]
; Change false to true to enable this section
enabled=false
; The maximum zoom distance to your character
cameraMaximumZoomDistance=6
; The maximum zoom distance to your character when in a boat
cameraBoatMaximumZoomDistance=6
; The game camera FOV
cameraFOV=65
[Wagon]
; Change false to true to enable this section
enabled=false
; Change the base vagon physical mass of the vagon object
wagonBaseMass=20
; This value changes the game physical weight of Vagons by +/- more/less from item weight inside. The value 50 would increase the weight by 50% more. The value -100 would remove the entire extra weight.
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