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@Mjkim-Programming
Last active December 22, 2025 06:51
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Basic code for BOJ 34702
#include <bits/stdc++.h>
#define ll long long
#define FASTIO \
cin.tie(NULL); \
ios::sync_with_stdio(false);
#define END return 0;
#define out cout <<
#define in cin >>
using namespace std;
struct Point {
ll x, y;
Point() {}
Point(ll _x, ll _y) : x(_x), y(_y) {}
};
Point operator+(const Point& a, const Point& b) {
return Point(a.x+b.x, a.y+b.y);
}
Point operator-(const Point& a, const Point& b) {
return Point(a.x-b.x, a.y-b.y);
}
Point operator*(const Point& a, ll k) {
return Point(a.x*k, a.y*k);
}
ll dot(const Point& a, const Point& b) {
return a.x*b.x + a.y*b.y;
}
ll cross(const Point& a, const Point& b) {
return a.x*b.y - a.y*b.x;
}
ll orient(const Point& a, const Point& b, const Point& c) {
return cross(b-a, c-a);
}
int ccw(const Point& a, const Point& b, const Point& c) {
ll v = orient(a, b, c);
if (v>0) return 1;
if (v<0) return -1;
return 0;
}
bool is_left_turn(const Point& a, const Point& b, const Point& c) {
return orient(a, b, c) > 0;
}
bool is_right_turn(const Point& a, const Point& b, const Point& c) {
return orient(a, b, c) < 0;
}
ll dist2(const Point& a, const Point& b) {
ll dx = a.x - b.x;
ll dy = a.y - b.y;
return dx*dx + dy*dy;
}
//Circular Index Helper
int nxt(int i, int n) {
return (i+1 == n ? 0 : i+1);
}
int prv(int i, int n) {
return (i == 0 ? n-1 : i-1);
}
int main() {
FASTIO
ll N, M, K; in N>>M>>K;
// Build Point Set P
vector<Point> p(N);
vector<Point> q(M);
for(ll i = 0; i < N; i++) {
Point temp;
in temp.x>>temp.y;
p[i] = temp;
}
// Build Point Set Q
for(ll i = 0; i < M; i++) {
Point temp;
in temp.x>>temp.y;
q[i] = temp;
}
// Calculate Query
while(K--) {
// Get Query
ll i, j;
in i>>j;
//TODO implement query calculation
}
END
}
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