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| CreateThread(function() | |
| Citizen.InvokeNative(0x144da052257ae7d8, true) | |
| print("ENABLED NETWORK ALLOW REMOTE SYNC OF LOCAL PLAYERS") | |
| end) | |
| function GetNearestPlayerToMe() | |
| local players = GetActivePlayers() | |
| local closestPlayer, closestDistance = nil, 100000 | |
| local myPos = GetEntityCoords(PlayerPedId()) | |
| local myPlayerId = PlayerId() |
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| """ | |
| Generate icons for a Tauri Application | |
| ---------------------- | |
| By Ibai Farina | |
| For correct functionality, the base logo should be 512x512 or larger (keeping the aspect ratio). | |
| """ | |
| __title__ = 'Tauri Icon Generator' | |
| __author__ = 'Ibai Farina' | |
| __license__ = 'MIT' |
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| # Thanks to CodeWalker for the code to read .ypt files: https://github.com/dexyfex/CodeWalker | |
| # | |
| # Format: | |
| # [asset_name] | |
| # effect_name_1 | |
| # effect_name_2 | |
| # | |
| [core] | |
| bul_gravel_heli |
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| internal static class DamagePack | |
| { | |
| public static void ApplyDamagePack(this Ped ped, string damagePackName, float damage, float multiplier) | |
| { | |
| NativeFunction.Natives.ApplyPedDamagePack(ped, damagePackName, damage, multiplier); | |
| } | |
| public const string BigHitByVehicle = "BigHitByVehicle"; | |
| public const string SCR_Dumpster = "SCR_Dumpster"; | |
| public const string SCR_Torture = "SCR_Torture"; |
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| using Rage; | |
| using Rage.Native; | |
| internal class PedHeadshot | |
| { | |
| private uint handle; | |
| public uint Handle { get { return handle; } } | |
| private Ped ped; | |
| public Ped Ped { get { return ped; } } |