Created
December 28, 2025 20:06
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Rimworld output log published using HugsLib
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| Log uploaded on Sunday, December 28, 2025, 10:06:15 PM | |
| Loaded mods: | |
| Harmony(brrainz.harmony)[mv:2.4.2.0]: 0Harmony(2.4.1), HarmonyMod(2.4.2) | |
| Core(Ludeon.RimWorld): (no assemblies) | |
| Royalty(Ludeon.RimWorld.Royalty): (no assemblies) | |
| Ideology(Ludeon.RimWorld.Ideology): (no assemblies) | |
| Biotech(Ludeon.RimWorld.Biotech): (no assemblies) | |
| Vehicle Framework(SmashPhil.VehicleFramework): SmashTools(av:1.6.0,fv:1.6.0), UpdateLogTool(av:1.6.0,fv:1.6.0), Vehicles(av:1.6.0,fv:1.6.0) | |
| Expanded Prosthetics and Organ Engineering - Forked(vat.epoeforked)[mv:4.4.7]: EPIA(1.0.0) | |
| [sbz] EPOE retexture(JGH.EPOE): (no assemblies) | |
| Adaptive Storage Framework(adaptive.storage.framework): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), 1ITransformable(1.0.0), AdaptiveStorageFramework(1.2.4), CopyOperation(1.0.0), DefNameLink(1.0.0), GeneratorOperation(1.0.0), GeneratorOperationV2(1.0.0), PatchOperationSet(1.0.0), PatchOperationTryAdd(1.0.0), PostInheritanceOperation(1.0.0), SaveGameCompatibility(1.0.0) | |
| Almost There! Fork(duz.almosttherefork): AT1.6Vehicle(1.0.0) | |
| Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0PrepatcherAPI(1.2.0), KCSG(av:1.1.2,fv:25.11.14), MVCF(2.0.0.1), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), VEF(av:1.1.7,fv:1.1.9) | |
| Mechanoid Upgrades(GoGaTio.MechanoidUpgrades): MechanoidUpgrades(1.0.0) | |
| Vanilla Chemfuel Expanded(VanillaExpanded.VChemfuelE): VCHE(1.0.5) | |
| Vanilla Furniture Expanded - Production(VanillaExpanded.VFEProduction)[mv:1.0.3.0]: (no assemblies) | |
| Vanilla Helixien Gas Expanded(VanillaExpanded.HelixienGas): VHelixienGasE(av:1.0.0,fv:1.0.1) | |
| Vanilla Factions Expanded - Empire(OskarPotocki.VFE.Empire): VFEEmpire(1.0.0) | |
| Appliances Expanded(scpchemfuel.appliances): AppliancesExpanded(1.0.0), VChemEAppliances(1.0.0) | |
| Auto-Cast Specialist Commands(Linnun.AutoCastSpecialistCommands): AutoCastSpecialistCommands(1.0.0) | |
| Automatic Night Owl(ben.automaticnightowl): AutomaticNightOwl(1.0.0) | |
| Bean's Turret Pack(Bean.TurretPack): (no assemblies) | |
| Taste of Vanilla - Bean Turrets(ICC.TOV.BT): (no assemblies) | |
| Vanilla Psycasts Expanded(VanillaExpanded.VPsycastsE): VanillaPsycastsExpanded(1.1.0) | |
| Better autocasting for Vanilla Psycasts Expanded(dev.tobot.vpe.betterautocast): BetterAutocastVPE(6.3.4) | |
| Geological Landforms(m00nl1ght.GeologicalLandforms): LunarLoader(1.1.16), LunarFramework(1.1.16), MapPreview(1.12.22), TerrainGraph(1.2.2), GeologicalLandforms(1.7.11), GeologicalLandformsMod(1.7.11) | |
| Biome Transitions(m00nl1ght.GeologicalLandforms.BiomeTransitions): (no assemblies) | |
| Caravan Mood Buff(Syrus.CaravanMoodBuff): CaravanMoodBuff(1.6.3) | |
| Vanilla Fishing Expanded(VanillaExpanded.VCEF): VCE-Fishing(1.0.0) | |
| ReGrowth 2(ReGrowth.BOTR.Core): 0ModSettingsFramework(1.0.0), LogModVersion(1.0.0), ReGrowthCore(0.0.0) | |
| Vanilla Textures Expanded(VanillaExpanded.VTEXE)[mv:1.0.0]: VanillaTexturesExpanded(1.0.1) | |
| Clean Textures(IH.Clean.Textures): (no assemblies) | |
| Consistent Gene Inheritance (1.6 VERSION)(Sea.ConsistentGeneInheritanceContinued): ConsistentGeneInheritance(1.0.0) | |
| Disable Automatically Select Travel Supplies(flangopink.disableautoselecttravelsupplies): AutoSelectBegone(1.0.0) | |
| Dubs Break Mod(Dubwise.DubsBreakMod): 0Harmony(av:2.4.1,fv:2.3.6), DubsBreakMod(av:1.0.9315.25534,fv:1.0.0) | |
| Dubs Mint Menus(Dubwise.DubsMintMenus): 0Harmony(av:2.4.1,fv:2.3.6), DubsMintMenus(av:1.2.9326.41237,fv:1.0.0) | |
| Dubs Rimatomics(Dubwise.Rimatomics): 0Harmony(av:2.4.1,fv:2.3.6), 0MultiplayerAPI(av:0.5.0,fv:0.3.0), Rimatomics(av:1.0.0,fv:1.0.0) | |
| EdB Prepare Carefully(EdB.PrepareCarefully)[mv:1.6.2]: EdBPrepareCarefully(av:1.1.1,fv:1.6.2) | |
| EPOE-Forked: Royalty DLC expansion(vat.epoeforkedroyalty): (no assemblies) | |
| Ferny's Easy Caravan Formation(ferny.EasyCaravanFormation): EasyCaravanFormation(1.0.0) | |
| Food Poison Nerf(GeraldoRavioli.FoodPoisonNerf): (no assemblies) | |
| Food Poisoning Stack Fix (Continued)(Mlie.FoodPoisoningStackFix)[mv:1.6.0]: Food_Poisoning_Stack_Fix(0.0.0) | |
| Fortifications - Medieval(Aoba.Fortress.Medieval): FortificationMedieval(1.0.0) | |
| Helixien Gas Brazier(CiXwOw.HelixienBrazier): HelixienBrazier(1.0.0) | |
| Just Leave Already(Timuttie.JustLeaveAlready.fork.mitasamodel): LeaveTheMap(1.0.0) | |
| Map Preview(m00nl1ght.MapPreview): LunarLoader(1.1.16), HugsLogPublisher(2.1.8), MapPreviewMod(1.12.22) | |
| Vanilla Christmas Expanded(VE.VanillaChristmasExpanded): VanillaChristmasExpanded(1.0.0) | |
| More Reasonable Mortars(CN.morereasonablemortars): MoreReasonableMortars(1.0.0) | |
| Nice Bill Tab(Andromeda.NiceBillTab): FloatSubMenu(av:1.0.0,fv:1.0.0), NiceBillTab(1.0.0) | |
| Nice Health Tab(Andromeda.NiceHealthTab): NiceHediffTab(1.0.0) | |
| No Modlist on Loading(ferny.NoModlistonLoading): NoModlistonLoading(1.0.0) | |
| Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(1.0.0), PickUpAndHaul(1.0.0) | |
| Realistic Rooms Rewritten(Lucifer.RealisticRooms): RealisticRoomsRewritten(1.0.0) | |
| Reel's Expanded Storage(reel.expanded.storage): (no assemblies) | |
| Replace Stuff - Continued(Memegoddess.ReplaceStuff): Replace_Stuff(1.0.0) | |
| Retextured! - RT Fuse(SoulRetextured.RTFuse): (no assemblies) | |
| RimWorld Together(nova.rimworldtogether): GameClient(1.0.0), MessagePack.Annotations(3.1.4), MessagePack(3.1.4), Microsoft.Bcl.AsyncInterfaces(av:8.0.0,fv:8.0.23.53103), Microsoft.NET.StringTools(av:1.0.0,fv:17.11.4.40609), Newtonsoft.Json(av:11.0.0,fv:11.0.1), Shared(1.0.0), System.Buffers(av:4.0.3,fv:4.6.28619.1), System.Collections.Immutable(av:8.0.0,fv:8.0.23.53103), System.Memory(av:4.0.1.2,fv:4.6.31308.1), System.Numerics.Vectors(av:4.1.4,fv:4.6.26515.6), System.Runtime.CompilerServices.Unsafe(av:6.0.0,fv:6.0.21.52210), System.Threading.Tasks.Extensions(av:4.2.0.1,fv:4.6.28619.1), TCPNetwork(1.0.0) | |
| RT Fuse(ratys.rtfuse)[mv:1.8.0.0]: 0Harmony(av:2.4.1,fv:1.2.0.1), RT_Fuse(1.0.0) | |
| Smart Meditation(PureMJ.MjRimMods.SmartMeditation)[mv:0.4.0]: SmartMeditation(0.4.0) | |
| Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.6.1) | |
| Social Experience from Trade(Krelinos.SocialEXPFromTrade): SocialEXPFromTrade(1.0.0) | |
| Vanilla Furniture Expanded - Architect(VanillaExpanded.VFEArchitect): VFEArchitect(1.0.0) | |
| Tilled Soil(GT.Sam.TilledSoil): (no assemblies) | |
| Trade UI Revised(hobtook.tradeui)[mv:1.5]: TradeUI(1.0.0) | |
| Ushankas Glittertech Expansion(Ushanka.GlittertechExpansion): GlittertechExpansion(0.1.0) | |
| Vanilla Furniture Expanded - Props and Decor(VanillaExpanded.VFEPropsandDecor): VFEProps(1.0.0) | |
| Vanilla Ideology Expanded - Memes and Structures(VanillaExpanded.VMemesE): VanillaMemesExpanded(1.0.0) | |
| Vanilla Ideology Expanded - Relics and Artifacts(VanillaExpanded.Ideo.RelicsAndArtifacts): (no assemblies) | |
| Vanilla Quests Expanded - Ancients(vanillaquestsexpanded.ancients): VanillaQuestsExpandedAncients(1.0.0) | |
| Vanilla Skills Expanded(vanillaexpanded.skills): VSE(1.0.0) | |
| Vanilla Textures Expanded - Variations(VanillaExpanded.VTEXVariations): (no assemblies) | |
| Vanilla Traits Expanded(VanillaExpanded.VanillaTraitsExpanded): VanillaTraitsExpanded(1.4.1) | |
| Vanilla Vehicles Expanded(OskarPotocki.VanillaVehiclesExpanded): VanillaVehiclesExpanded(1.0.0) | |
| Vanilla Vehicles Expanded - Tier 3(OskarPotocki.VanillaVehiclesExpandedTier3): VanillaVehiclesExpanded-Tier3(1.0.0) | |
| WanderJoinsPlus(Ogliss.WanderJoinsPlus): 0Harmony(2.4.1), WandererJoinPlus(1.0.0) | |
| Map Mode Framework(NozoMe.MapModeFramework): MapModeFramework(1.0.0) | |
| Faction Territories and Vassalage(jaeger972.factionterritories): FactionTerritories(1.0.0) | |
| Vanilla Furniture Expanded - Farming(VanillaExpanded.VFEFarming)[mv:1.0.1.0]: VFEF(1.0.0) | |
| Vanilla Factions Expanded - Pirates(OskarPotocki.VFE.Pirates): VFEPirates(1.0.0) | |
| Vanilla Armour Expanded(VanillaExpanded.VARME)[mv:1.2.0]: (no assemblies) | |
| Vanilla Apparel Expanded — Accessories(VanillaExpanded.VAEAccessories): VAE Accessories(1.0.0) | |
| Vanilla Apparel Expanded(VanillaExpanded.VAPPE)[mv:1.2.0]: (no assemblies) | |
| Not My Fault(Vesper.NotMyFault): RationalFactionGoodwill(1.0.0) | |
| Nice Inventory Tab(Andromeda.NiceInventoryTab): FloatSubMenu(av:1.0.0,fv:1.0.0), NiceInventoryTab(1.0.0) | |
| Clean Research Sort(Leo.CleanResearchSort): LeoCleanResearchSort(1.0.0) | |
| [GMT] Trading Spot(Grizzlemethis.TradingSpot.RW): TradingSpot(1.0.0) | |
| Diagonal Walls 2(chv.DiagonalWalls2): DiagonalWalls2(1.0.0) | |
| Replantable Anima Trees (Continued)(Spuffy.AnimaReplant): (no assemblies) | |
| Smaller radius for Anima Trees, Shrines and Animus Stones(Longman.SmallerRadiusForAnimaTreesAndShrines): (no assemblies) | |
| Steve's Doors(Scurvyez.StevesDoors): 0Harmony(av:2.4.1,fv:2.3.3), StevesDoors(1.0.0) | |
| Steve's Walls(Scurvyez.StevesWalls): StevesWalls(1.0.0) | |
| Sun Lamp+ (Continued)(Mlie.SunLamp)[mv:1.6.0]: BSL(0.0.0) | |
| Taste of Vanilla - Sculptures(ICC.EOV.SCULPTURE): (no assemblies) | |
| Research Tree (Continued)(Mlie.ResearchTree)[mv:1.6.2]: 0ColourPicker(1.0.0), FluffyResearchTree(0.0.0), VersionFromManifest(0.0.0) | |
| Dubs Performance Analyzer(Dubwise.DubsPerformanceAnalyzer.steam): PerformanceAnalyzer(1.0.0) | |
| Turret Performance Tweaks(jaeger972.turretperformancetweaks): TurretPerformanceTweaks(1.0.0) | |
| Performance Optimizer(Taranchuk.PerformanceOptimizer): PerformanceOptimizer(1.0.0) | |
| Performance - Slower Pawn Tick Rate(Arkymn.SlowerPawnTickRate): SlowerPawnTickRate(1.0.0) | |
| HugsLib(UnlimitedHugs.HugsLib)[ov:12.0.0]: 0Harmony(av:2.4.1,fv:1.2.0.1), HugsLib(av:1.0.0,fv:12.0.0) | |
| Active Harmony patches: | |
| AbandonedCamp.<>c__DisplayClass5_0.<Visit>b__0: (no patches) | |
| Ability.GetDescriptionForPawn: (no patches) | |
| Ability.get_CanAutoCast: post: BetterAutocastVPE.Patches.CanAutoCast_EnableHandledPsycasts.Postfix | |
| AbilityExtension_ExtraHediffs.Cast: (no patches) | |
| AbilityExtension_PsychicComa.ApplyComa: (no patches) | |
| AbilityExtension_SpawnTemperatureArea.Cast: (no patches) | |
| AbilityExtension_WordOfLove.Cast: (no patches) | |
| AbilityPawnFlyer.RespawnPawn: (no patches) | |
| AbilityUtility.ValidateSickOrInjured: (no patches) | |
| Ability_LuckTransfer.Cast: (no patches) | |
| Ability_Power.Cast: (no patches) | |
| Ability_PsychicComa.Cast: (no patches) | |
| Ability_Recharge.Cast: (no patches) | |
| Ability_Spawn.get_CanAutoCast: post: BetterAutocastVPE.Patches.CanAutoCast_EnableHandledPsycasts.Postfix | |
| Ability_SpawnBuilding.get_CanAutoCast: post: BetterAutocastVPE.Patches.CanAutoCast_EnableHandledPsycasts.Postfix | |
| AddictionUtility.HasChemicalDependency: (no patches) | |
| AddictionUtility.ModifyChemicalEffectForToleranceAndBodySize: post: USH_GE.Patch_AddictionUtility_ModifyChemicalEffectForToleranceAndBodySize.Postfix | |
| AerialVehicleLaunchHelper.GetOrMakeAerialVehicle: (no patches) | |
| AgeInjuryUtility.GenerateRandomOldAgeInjuries: (no patches) | |
| Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix | |
| Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.Patch_CaravanHandling.IdleVehicleCaravans | |
| Alert_TimedMakeFactionHostile.GetExplanation: (no patches) | |
| Alert_TimedMakeFactionHostile.get_WorldObjects: (no patches) | |
| AnimalNameDisplayModeExtension.ShouldDisplayAnimalName: post: VanillaQuestsExpandedAncients.AnimalNameDisplayModeExtension_ShouldDisplayAnimalName_Patch.Postfix | |
| AnimalProductionUtility.<AnimalProductionStats>d__0.MoveNext: (no patches) | |
| AnimalProductionUtility.EggMarketValue: (no patches) | |
| AnimalProductionUtility.EggNutrition: (no patches) | |
| AnimalProductionUtility.EggsPerYear: (no patches) | |
| AnimalProductionUtility.GestationDaysEach: (no patches) | |
| AnimalProductionUtility.GestationDaysLitter: (no patches) | |
| AnimalProductionUtility.MilkMarketValue: (no patches) | |
| AnimalProductionUtility.MilkNutrition: (no patches) | |
| AnimalProductionUtility.MilkPerYear: (no patches) | |
| AnimalProductionUtility.OffspringRange: (no patches) | |
| AnimalProductionUtility.WoolMarketValue: (no patches) | |
| AnimalProductionUtility.WoolPerYear: (no patches) | |
| ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: VEF.Apparels.VanillaExpandedFramework_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler | |
| AreaManager.AddStartingAreas: post: Vehicles.Patch_Areas.AddVehicleAreas, BetterAutocastVPE.Patches.AddAutocastAreas.Postfix | |
| AreaManager.ExposeData: post: BetterAutocastVPE.Patches.AddMissingAreas.Postfix | |
| ArenaUtility.BeginArenaFight: (no patches) | |
| ArenaUtility.BeginArenaFightSet: (no patches) | |
| ArenaUtility.PerformBattleRoyale: (no patches) | |
| ArmorUtility.ApplyArmor: TRANS: [800]VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_ApplyArmor.Transpiler | |
| ArmorUtility.GetPostArmorDamage: PRE: VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_GetPostArmorDamage.Prefix | |
| AttackTargetFinder.<>c__DisplayClass5_0.<BestAttackTarget>b__1: TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager+OverrideBestAttackTargetValidator.Transpiler | |
| AttackTargetFinder.BestAttackTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_BestAttackTarget_Patch.Prefix, VanillaPsycastsExpanded.Nightstalker.Decoy.BestAttackTarget_Prefix | |
| AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix | |
| AttackTargetsCache.GetPotentialTargetsFor: post: VanillaPsycastsExpanded.Technomancer.HaywireManager.ChangeTargets | |
| BackCompatibility.GetBackCompatibleType: PRE: SaveGameCompatibility.BackCompatibilityPatch.GetBackCompatibleType, AdaptiveStorage.HarmonyPatches.SaveGameCompatibility.GetBackCompatibleType | |
| BackCompatibilityConverter_1_0.PostLoadSavegame: (no patches) | |
| BackstoryDef.BodyTypeFor: post: VEF.Pawns.VanillaExpandedFramework_BackstoryDef_BodyTypeFor_Patch.Postfix | |
| BackstoryDef.FullDescriptionFor: TRANS: VEF.VanillaExpandedFramework_BackstoryDef_FullDescriptionFor_Patch.Transpiler | |
| BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.Patch_CaravanHandling.FindBestNegotiatorInVehicle | |
| Bill.PawnAllowedToStartAnew: PRE: VanillaTraitsExpanded.PawnAllowedToStartAnew_Patch.Prefix | |
| BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix | |
| BillUtility.IsSurgeryViolationOnExtraFactionMember: post: VEF.Planet.HireableSystemStaticInitialization.IsSurgeryViolation_Postfix | |
| BillUtility.LayoutTooltip: TRANS: USH_GE.Patch_BillUtility_LayoutTooltip.Transpiler | |
| BillUtility.MakeNewBill: PRE: USH_GE.Patch_BillUtility_MakeNewBill.Prefix post: MU.Patch_Bill.Postfix | |
| Bill_Medical.Notify_IterationCompleted: post: USH_GE.Patch_Bill_Medical_Notify_IterationCompleted.Postfix | |
| Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix | |
| Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler | |
| Blueprint_Build.MakeSolidThing: post: VEF.Buildings.CustomizableGraphicsPatches+PreserveBlueprintOverride.Postfix | |
| Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix | |
| BookUtility.<>c.<MakeBook>b__4_0: (no patches) | |
| BrambleSpawner.SetupPlant: (no patches) | |
| BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching | |
| BroadshieldPack.BroadshieldProjectileInterceptorProperties: (no patches) | |
| BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Patch_Gizmos.VehicleMaterialOnCopyBuildGizmo | |
| BuildCopyCommandUtility.FindAllowedDesignator: PRE: [2147483647]PerformanceOptimizer.Optimization_BuildCopyCommandUtility_FindAllowedDesignator.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_BuildCopyCommandUtility_FindAllowedDesignator.Postfix | |
| BuildFacilityCommandUtility.<BuildFacilityCommands>d__0.MoveNext: (no patches) | |
| BuildableDef.get_IsResearchFinished: post: Rimatomics.HarmonyPatches+Harmony_IsResearchFinished.Postfix | |
| Building.DeSpawn: PRE: ReGrowthCore.Building_DeSpawn_Patch.Prefix | |
| Building.Destroy: PRE: VEF.Buildings.VanillaExpandedFramework_Building_Destroy_Patch.Prefix | |
| Building.SpawnSetup: post: ReGrowthCore.Building_SpawnSetup_Patch.Postfix | |
| Building_ArchogenInjector.ApplyInjectionComa: (no patches) | |
| Building_CommsConsole.GetCommTargets: post: VEF.Factions.VanillaExpandedFramework_Building_CommsConsole_GetCommTargets_Patch.Postfix, VEF.Planet.HireableSystemStaticInitialization.GetCommTargets_Postfix | |
| Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler | |
| Building_DeSpawn_Patch.Prefix: (no patches) | |
| Building_Door.get_TicksToOpenNow: post: VFEArchitect.VFEArchitect_Building_Door_TicksToOpenNow_Patch.NoDoorSpeed | |
| Building_FermentingBarrel.get_CurrentTempProgressSpeedFactor: (no patches) | |
| Building_FleshmassHeart.Destroy: (no patches) | |
| Building_GeneExtractor.<GetGizmos>b__38_3: (no patches) | |
| Building_GravEngine.<GetOrbitalWarnings>d__83.MoveNext: TRANS: VEF.Buildings.GravshipUtility_PreLaunchConfirmation_Patch.Transpiler | |
| Building_MechCharger.IsCompatibleWithCharger: (no patches) | |
| Building_OutfitStand.DrawAt: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_DrawAt_Patch.Postfix | |
| Building_OutfitStand.GetFloatMenuOptionToEquipWeapon: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToEquipWeapon_Patch.NoWeaponEquipping | |
| Building_OutfitStand.GetFloatMenuOptionToWear: post: MVCF.PatchSets.PatchSet_Brawlers.GetFloatMenuOptionToWear_Postfix | |
| Building_OutfitStand.GetFloatMenuOptions: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToWear_Patch.Postfix | |
| Building_SpawnSetup_Patch.Postfix: (no patches) | |
| Building_Storage.GetGizmos: post: AdaptiveStorage.HarmonyPatches.HideStorageGizmos.Postfix | |
| Building_Storage.GetInspectString: PRE: [600]AdaptiveStorage.HarmonyPatches.ReplaceLegacyStorageInspectString.Prefix | |
| Building_TurretGun.BeginBurst: post: MoreReasonableMortars.HarmonyPatches.Vanilla_RecordTarget_Postfix | |
| Building_TurretGun.DrawExtraSelectionOverlays: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler | |
| Building_TurretGun.IsValidTarget: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_IsValidTarget_Patch.Postfix TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager.Transpiler | |
| Building_TurretGun.Tick: post: MoreReasonableMortars.HarmonyPatches.Vanilla_MortarCooldownPatch | |
| Building_TurretGun.TryFindNewTarget: PRE: TurretPerformanceTweaks.Patch_Building_TurretGun_TryFindNewTarget.Prefix | |
| Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix, TurretPerformanceTweaks.Patch_Building_TurretGun_TryStartShootSomething.Prefix post: MoreReasonableMortars.HarmonyPatches.Vanilla_ModifyWarmup_Postfix | |
| Building_TurretGun.get_IsMortar: post: FortificationMedieval.Harmony_IsMortar.Postfix | |
| Building_VacBarrier.get_Vacuum: (no patches) | |
| Building_Vent.get_Vacuum: (no patches) | |
| Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix | |
| CallBossgroupUtility.<>c.<GetBossgroupCaller>b__3_0: (no patches) | |
| CallBossgroupUtility.GetBossgroupCaller: (no patches) | |
| CameraJumper.GetAdjustedTarget: post: Vehicles.Patch_WorldObjects.GetAdjustedTargetForAerialVehicle | |
| CameraJumper.TryShowWorld: PRE: Vehicles.Patch_WorldHandling.ForcedTargetingDontShowWorld | |
| Camp.Notify_MyMapRemoved: (no patches) | |
| Caravan.AddPawn: post: Vehicles.Patch_CaravanHandling.AddPawnInVehicleCaravan | |
| Caravan.ContainsPawn: post: Vehicles.Patch_CaravanHandling.ContainsPawnInVehicle | |
| Caravan.GetGizmos: post: VEF.Abilities.VanillaExpandedFramework_Caravan_GetGizmos_Patch.Postfix, GameClient.Patches.Patch_Caravan_GetGizmos.ModifyPost | |
| Caravan.IsOwner: post: Vehicles.Patch_CaravanHandling.IsOwnerOfVehicle | |
| Caravan.Notify_PawnAdded: post: Vehicles.Patch_CaravanHandling.NotifyVehicleCaravanPawnAdded | |
| Caravan.Notify_PawnRemoved: post: Vehicles.Patch_CaravanHandling.NotifyVehicleCaravanPawnRemoved | |
| Caravan.PostAdd: post: CaravanDontRest.Caravan_PostAdd_Patch.Postfix, GameClient.Patches.PatchAddCaravan.DoPost | |
| Caravan.PostRemove: post: FactionTerritories.Caravan_PostRemove_FactionTerritories.Postfix, GameClient.Patches.PatchRemoveCaravan.DoPost | |
| Caravan.get_AllOwnersDowned: PRE: Vehicles.Patch_CaravanHandling.AllOwnersDownedVehicle | |
| Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.Patch_CaravanHandling.AllOwnersMentalBreakVehicle | |
| Caravan.get_NightResting: PRE: Vehicles.Patch_CaravanHandling.NoRestForVehicles post: CaravanDontRest.Caravan_NightResting_Patch.Postfix | |
| Caravan.get_PawnsListForReading: PRE: Vehicles.Patch_CaravanHandling.AllPawnsAndVehiclePassengers | |
| Caravan.get_TicksPerMove: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTicksPerMove | |
| Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTicksPerMoveExplanation | |
| CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.Patch_CaravanHandling.NoTradingUndocked | |
| CaravanArrivalAction_VisitEscapeShip.<>c__DisplayClass12_0.<GetFloatMenuOptions>b__1: (no patches) | |
| CaravanArrivalAction_VisitEscapeShip.CanVisit: (no patches) | |
| CaravanEnterMapUtility.Enter: PRE: Vehicles.Patch_CaravanHandling.EnterMapVehiclesCatchAll1 post: GameClient.Patches.PatchCaravanEnterMapUtility2.DoPost | |
| CaravanEnterMapUtility.Enter: PRE: Vehicles.Patch_CaravanHandling.EnterMapVehiclesCatchAll2 post: GameClient.Patches.PatchCaravanEnterMapUtility1.DoPost | |
| CaravanExitMapUtility.AddCaravanExitTaleIfShould: post: VanillaMemesExpanded.VanillaMemesExpanded_CaravanExitMapUtility_AddCaravanExitTaleIfShould_Patch.SetPawnCaravanTimerToZero | |
| CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.Patch_CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow | |
| CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.Patch_CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan | |
| CaravanFormingUtility.AllSendablePawns: post: Vehicles.Patch_FormCaravanDialog.AllSendablePawnsInVehicles TRANS: VEF.Planet.HireableSystemStaticInitialization.CaravanAllSendablePawns_Transpiler | |
| CaravanFormingUtility.GetGizmos: post: Vehicles.Patch_Gizmos.GizmosForVehicleCaravans | |
| CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.Patch_CaravanFormation.IsFormingCaravanVehicle | |
| CaravanHelper.<>c__DisplayClass8_2.<AvailableExitTilesAt>b__2: (no patches) | |
| CaravanHelper.BestExitTileToGoTo: (no patches) | |
| CaravanHelper.FindAerialVehicleToJoinForAllowingVehicles: (no patches) | |
| CaravanHelper.OpportunistcallyCreatedAerialVehicle: (no patches) | |
| CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.Patch_CaravanHandling.FindVehicleToMoveInventoryTo | |
| CaravanMaker.MakeCaravan: PRE: Vehicles.Patch_CaravanHandling.MakeVehicleCaravan | |
| CaravanMergeUtility.MergeCaravans: post: Vehicles.Patch_CaravanHandling.MergeCaravansWithVehicle | |
| CaravanMergeUtility.MergeCommand: post: Vehicles.Patch_CaravanHandling.DisableMergeForAerialVehicles | |
| CaravanNeedsTabUtility.DoRows: PRE: Vehicles.Patch_CaravanHandling.NoVehiclesNeedNeeds | |
| CaravanNeedsTabUtility.GetSize: PRE: Vehicles.Patch_CaravanHandling.NoVehiclesNeedNeeds | |
| CaravanTendUtility.CheckTend: PRE: Vehicles.Patch_CaravanHandling.CheckTendInVehicleCaravan | |
| CaravanTicksPerMoveUtility.GetTicksPerMove: post: VanillaTraitsExpanded.GetTicksPerMove_Patch.Postfix | |
| CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTweenedPosRoot | |
| CaravanUIUtility.CreateCaravanTransferableWidgets: post: Vehicles.Patch_FormCaravanDialog.CreateTransferableVehicleWidget | |
| CaravanUtility.GetCaravan: post: Vehicles.Patch_CaravanHandling.GetParentCaravan | |
| CaravanUtility.RandomOwner: PRE: Vehicles.Patch_CaravanHandling.RandomVehicleOwner | |
| CaravanVisibilityCalculator.Visibility: TRANS: Vehicles.Patch_CaravanHandling.VehicleVisibilityInCaravanTranspiler | |
| Caravan_BedsTracker.RecalculateUsedBeds: PRE: Vehicles.Patch_CaravanHandling.RecalculateUsedBedsInVehicleCaravan | |
| Caravan_NightResting_Patch.Postfix: (no patches) | |
| Caravan_PathFollower.ExposeData: post: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_ExposeData_Patch.Postfix | |
| Caravan_PathFollower.PatherTickInterval: PRE: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_PatherTickInterval_Patch.Prefix | |
| Caravan_PathFollower.StartPath: PRE: Vehicles.Patch_WorldPathing.StartVehicleCaravanPath post: VEF.Planet.Caravan_PathFollower_StartPath_Patch.Postfix | |
| Caravan_PathFollower.TryEnterNextPathTile: PRE: GameClient.Patches.PatchMoveCaravan.DoPre post: FactionTerritories.CaravanTerritoryIncidents.Caravan_PathFollower_TryEnterNextPathTile_Postfix | |
| Caravan_PathFollower.get_Moving: post: Vehicles.Patch_CaravanHandling.VehicleCaravanMoving | |
| Caravan_PathFollower.get_MovingNow: post: Vehicles.Patch_CaravanHandling.VehicleCaravanMovingNow | |
| Caravan_PostAdd_Patch.Postfix: (no patches) | |
| Caravan_Tweener.TweenerTickInterval: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTweenerTick | |
| CaravansBattlefield.CheckWonBattle: TRANS: CaravanMoodBuff.Patch_CaravansBattlefield_CheckWonBattle.Transpiler | |
| CaravansBattlefield.PostMapGenerate: (no patches) | |
| CastPositionFinder.TryFindCastPosition: PRE: VEF.Weapons.VanillaExpandedFramework_CastPositionFinder_TryFindCastPosition_Patch.Prefix | |
| CellFinder.TryFindRandomPawnExitCell: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomPawnExitCell | |
| CellFinderLoose.TryFindRandomNotEdgeCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomNotEdgeCellWith | |
| CellFinderLoose.TryGetRandomCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryGetRandomCellWith | |
| CellInspectorDrawer.DrawMapInspector: post: ReGrowthCore.CellInspectorDrawer_DrawMapInspector_Patch.Postfix, GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawMapInspector TRANS: ReGrowthCore.CellInspectorDrawer_DrawMapInspector_Patch.Transpiler | |
| CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Patch_Rendering.CellInspectorDrawVehicle | |
| CellInspectorDrawer.DrawWorldInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawWorldInspector | |
| CharacterCardUtility.<>c__DisplayClass43_0.<DoLeftSection>b__4: TRANS: VSE.Expertise.ExpertisePatches.ExpertiseTitleTranspiler2 | |
| CharacterCardUtility.DoLeftSection: TRANS: VFEEmpire.HarmonyPatches.Patch_DoLeftSection.Transpiler, VSE.Expertise.ExpertisePatches.ExpertiseTitleTranspiler | |
| CharacterCardUtility.DrawCharacterCard: TRANS: VFEEmpire.HarmonyPatches.Patch_StripTitles.Transpiler, VSE.Expertise.ExpertisePatches.CharacterCardTranspiler | |
| CharacterCardUtility.GetWorkTypeDisableCauses: TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler | |
| CharacterCardUtility.PawnCardSize: post: VSE.Expertise.ExpertisePatches.PawnCardSize_Postfix | |
| ChildcareUtility.CanBreastfeedNow: (no patches) | |
| ChildcareUtility.SuckleFromLactatingPawn: (no patches) | |
| ChoiceLetter_GrowthMoment.IsValidGrowthPassionOption: TRANS: VSE.VSE_ChoiceLetter_GrowthMoment_IsValidGrowthPassionOption_Patch.BetterSelectUpgradeablePassions | |
| ChoiceLetter_GrowthMoment.MakeChoices: post: VSE.VSE_ChoiceLetter_GrowthMoment_MakeChoices_Patch.AddRandomBadPassion TRANS: VSE.VSE_ChoiceLetter_GrowthMoment_MakeChoices_Patch.ChooseCorrectPassionIncrement | |
| ClosedRegionDetector.FindSafeConstructionSpots: (no patches) | |
| ClosedRegionDetector.WouldEncloseThings: (no patches) | |
| CollectionsMassCalculator.Capacity: TRANS: Vehicles.Patch_CaravanHandling.PawnCapacityInVehicleTranspiler | |
| CollectionsMassCalculator.MassUsage: TRANS: Vehicles.Patch_CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler | |
| ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Patch_Rendering.CheckRecacheVehicleEntriesTranspiler | |
| ColonistBarColonistDrawer.DrawIcons: PRE: [2147483647]PerformanceOptimizer.Optimization_ColonistBarColonistDrawer_DrawIcons.Prefix post: Vehicles.Patch_Rendering.DrawIconsVehicles, [-2147483648]PerformanceOptimizer.Optimization_ColonistBarColonistDrawer_DrawIcons.Postfix | |
| Command.GizmoOnGUIInt: post: VEF.AI.DraftGizmos.GizmoOnGUIPostfix, AutoCastSpecialistCommands.Patch_Pawn_GetGizmos.GizmoOnGUIPostfix TRANS: MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile | |
| Command_Ability.ProcessInput: PRE: AutoCastSpecialistCommands.Patch_Pawn_GetGizmos+Patch_Command_Ability_ProcessInput.Prefix | |
| Command_SetPlantToGrow.IsPlantAvailable: post: VanillaMemesExpanded.VanillaMemesExpanded_Command_SetPlantToGrow_IsPlantAvailable_Patch.MakeCocoaBushNotSowable | |
| Command_SetPlantToGrow.ProcessInput: PRE: DubsMintMenus.Patch_Command_SetPlantToGrow.Prefix | |
| CompAbilities.GetGizmos: post: VanillaPsycastsExpanded.CompAbilities_GetGizmos_Patch.Postfix | |
| CompAbilityCallTradeCaravan.Apply: (no patches) | |
| CompAbilityEffect_GiveHediff.ApplyInner: (no patches) | |
| CompAbilityEffect_ReimplantXenogerm.Apply: (no patches) | |
| CompAbilityEffect_WordOfLove.Apply: (no patches) | |
| CompAffectedByFacilities.<PotentialThingsToLinkTo>d__24.MoveNext: (no patches) | |
| CompAffectedByFacilities.CanPotentiallyLinkTo: (no patches) | |
| CompAffectedByFacilities.CanPotentiallyLinkTo_Static: (no patches) | |
| CompAffectedByFacilities.GetPotentiallySupplantedFacility: (no patches) | |
| CompAffectedByFacilities.IsPotentiallyValidFacilityForMe: (no patches) | |
| CompAffectedByFacilities.IsPotentiallyValidFacilityForMe_Static: (no patches) | |
| CompApparelVerbOwner.CreateVerbTargetCommand: post: VFEPirates.HarmonyPatches.CompReloadable_CreateVerbTargetCommand_Patch.Postfix | |
| CompArt.JustCreatedBy: post: VFEEmpire.HarmonyPatches.CompArt_JustCreatedBy_Patch.Postfix | |
| CompAssignableToPawn.<CompGetGizmosExtra>b__31_0: PRE: DubsMintMenus.Patch_CompAssignableToPawn.Prefix | |
| CompBiosculpterPod.<>c.<FindPodFor>b__143_0: (no patches) | |
| CompBladelinkWeapon.Notify_KilledPawn: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Postfix_KilledPawn | |
| CompBouncingArrow.PostSpawnSetup: (no patches) | |
| CompBreakdownable.DoBreakdown: (no patches) | |
| CompBreakdownable.Notify_Repaired: (no patches) | |
| CompBreakdownable.PostDeSpawn: (no patches) | |
| CompBreakdownable.PostSpawnSetup: (no patches) | |
| CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix | |
| CompCauseHediff_AoE.GiveOrUpdateHediff: (no patches) | |
| CompCauseHediff_Apparel.Notify_Equipped: (no patches) | |
| CompDeepDrill.CanDrillNow: post: AppliancesExpanded.CompChemfuelDeepDrill+CompDeepDrill_CanDrillNow_Patch.Postfix | |
| CompDeepDrill.DrillWorkDone: post: AppliancesExpanded.CompChemfuelDeepDrill+CompDeepDrill_DrillWorkDone_Patch.Postfix | |
| CompDeepExtractor.PostSpawnSetup: post: VHelixienGasE.CompDeepExtractor_PostSpawnSetup.Postfix | |
| CompDeepExtractor.TryProducePortion: PRE: VHelixienGasE.CompDeepExtractor_TryProducePortion.Prefix | |
| CompDestroyThisItem.PostDeSpawn: (no patches) | |
| CompDestroyThisItem.PostDestroy: (no patches) | |
| CompDestroyThisItem.PostSpawnSetup: (no patches) | |
| CompDreadmeld.Notify_Killed: (no patches) | |
| CompDrug.PostIngested: post: VanillaMemesExpanded.VanillaMemesExpanded_CompDrug_PostIngested_Patch.DetectDrinkConsumed TRANS: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_CompDrug_PostIngested_Patch.Transpiler | |
| CompEggLayer.ProduceEgg: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_CompEggLayer_ProduceEgg.ModifyCrossbreedEggThingDef | |
| CompExplosive.Detonate: PRE: VEF.Weapons.CompExplosive_Shells.Detonate_Prefix | |
| CompFacility.DrawLinesToPotentialThingsToLinkTo: (no patches) | |
| CompFacility.DrawPlaceMouseAttachmentsToPotentialThingsToLinkTo: (no patches) | |
| CompFloorEtching.PostSpawnSetup: (no patches) | |
| CompFoodPoisonable.PostSplitOff: PRE: Food_Poisoning_Stack_Fix.CompFoodPoisonable_PostSplitOff.Prefix | |
| CompFoodPoisonable.PreAbsorbStack: PRE: Food_Poisoning_Stack_Fix.CompFoodPoisonable_PreAbsorbStack.Prefix | |
| CompFueledTravel.get_FuelEfficiency: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_CompFueledTravel_FuelEfficiency_Patch.Postfix | |
| CompGlittertechRepairer.PostDestroy: (no patches) | |
| CompGlittertechRepairer.get_Manager: (no patches) | |
| CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix | |
| CompGlower.SetGlowColorInternal: post: VEF.Buildings.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix | |
| CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix | |
| CompGravshipThruster.IsBlocked: (no patches) | |
| CompGrayStatueTeleporter.Trigger: (no patches) | |
| CompGuidedProjectile.PostSpawnSetup: (no patches) | |
| CompHatcher.CompTick: (no patches) | |
| CompHibernatable.CompTick: (no patches) | |
| CompObelisk.CompTick: (no patches) | |
| CompObelisk.Initialize: (no patches) | |
| CompObelisk.PostDeSpawn: (no patches) | |
| CompObelisk.PostDestroy: (no patches) | |
| CompObelisk.PostSpawnSetup: (no patches) | |
| CompObelisk_Abductor.<>c__DisplayClass30_0.<GenerateLabyrinth>b__0: (no patches) | |
| CompObelisk_Abductor.get_Labyrinth: (no patches) | |
| CompObelisk_Labyrinth.OnInteracted: (no patches) | |
| CompOrbitalScanner.get_OrbitalScannerWorldComponent: (no patches) | |
| CompOverseerSubject.CanGoFeral: PRE: [2147483647]PerformanceOptimizer.Optimization_CompOverseerSubject_CanGoFeral.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_CompOverseerSubject_CanGoFeral.Postfix | |
| CompPlantable.ConnectionStrengthReducedByNearbyBuilding: (no patches) | |
| CompPlantable.DrawSurroundingsInfo: (no patches) | |
| CompPowerBattery.get_AmountCanAccept: PRE: VFEPirates.CompPowerBattery_AmountCanAccept_Patch.Prefix | |
| CompPowerPlantWind.CompTick: TRANS: ReGrowthCore.CompPowerPlantWind_CompTick_Patch.Transpiler | |
| CompPowerTrader.UpdateOverlays: post: StevesWalls.HarmonyPatches.UpdateOverlaysPostfix | |
| CompProperties_Facility.ResolveReferences: (no patches) | |
| CompProperties_Serum.<SpecialDisplayStats>d__1.MoveNext: (no patches) | |
| CompQuestGiver.PostSpawnSetup: (no patches) | |
| CompRefuelable.ConsumeFuel: TRANS: VFEEmpire.HarmonyPatches.Patch_CompRefuelable_ConsumeFuel.Transpiler | |
| CompReportWorkSpeed.CompInspectStringExtra: (no patches) | |
| CompRevenant.get_Invisibility: (no patches) | |
| CompRottable.get_Active: PRE: VanillaVehiclesExpanded.CompRottable_Active_Patch.Prefix | |
| CompRoyalImplant.CheckForViolations: (no patches) | |
| CompSightstealer.get_Invisibility: (no patches) | |
| CompSolarFlareBank.PostDeSpawn: (no patches) | |
| CompSolarFlareBank.PostSpawnSetup: (no patches) | |
| CompSpawnerHives.CanSpawnHiveAt: post: Rimatomics.HarmonyPatches+Harmony_CanSpawnHiveAt.Postfix | |
| CompSprinkler.PostDeSpawn: (no patches) | |
| CompSprinkler.PostSpawnSetup: (no patches) | |
| CompTransporter.SubtractFromToLoadList: PRE: VanillaQuestsExpandedAncients.CompTransporter_SubtractFromToLoadList_Patch.Prefix post: VanillaQuestsExpandedAncients.CompTransporter_SubtractFromToLoadList_Patch.Postfix | |
| CompUndergroundPassage.PostDeSpawn: (no patches) | |
| CompUseEffect_AddHediffAndEnableDisappearsComp.DoEffect: (no patches) | |
| CompUseEffect_CallBossgroup.CallBossgroup: (no patches) | |
| CompUseEffect_CallBossgroup.ConfirmMessage: (no patches) | |
| CompressibilityDeciderUtility.IsSaveCompressible: post: ReGrowthCore.CompressibilityDeciderUtility_IsSaveCompressible_Patch.Postfix | |
| ContainmentUtility.<GetInhibitorAffectedCells>d__8.MoveNext: (no patches) | |
| ContainmentUtility.GetLinearBuildingFrontCell: (no patches) | |
| ContainmentUtility.IsLinearBuildingBlocked: (no patches) | |
| CustomOverlayDrawer.PostDisposeHandle: (no patches) | |
| CustomOverlayDrawer.RenderCustomOverlays: (no patches) | |
| CustomizableGraphicsPatches.InjectImpliedDefComps.Postfix: (no patches) | |
| CustomizableGraphicsPatches.UseUiIconForCustomizableGraphicGhosts.IsCustomizableGraphic: (no patches) | |
| DamageFlasher.GetDamagedMat: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.GetDuplicateMat | |
| DamageUtility.GetVerbsAndTools: (no patches) | |
| DamageWorker.ExplosionDamageThing: post: Vehicles.Patch_Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Patch_Combat.VehicleExplosionDamageTranspiler | |
| DamageWorker_AddInjury.Apply: PRE: VanillaMemesExpanded.VanillaMemesExpanded_DamageWorker_AddInjury_Apply_Patch.DetectIfDamagedInnocent | |
| DamageWorker_AddInjury.ApplyDamageToPart: PRE: VEF.Storyteller.VanillaExpandedFramework_DamageWorker_AddInjury_ApplyDamageToPart_Patch.Prefix, VanillaTraitsExpanded.Patch_ApplyDamageToPart.Prefix | |
| DamageWorker_AddInjury.ApplyToPawn: TRANS: VEF.Genes.VanillaExpandedFramework__DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler | |
| DamageWorker_AddInjury.ChooseHitPart: PRE: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_DamageWorker_AddInjury_ChooseHitPart_Patches.Prefix | |
| DamageWorker_AddInjury.FinalizeAndAddInjury: (no patches) | |
| DamageWorker_AddInjury.FinalizeAndAddInjury: (no patches) | |
| DamageWorker_Bite.ChooseHitPart: PRE: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_DamageWorker_AddInjury_ChooseHitPart_Patches.Prefix | |
| DamageWorker_Blunt.ChooseHitPart: PRE: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_DamageWorker_AddInjury_ChooseHitPart_Patches.Prefix | |
| DamageWorker_Cut.ChooseHitPart: PRE: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_DamageWorker_AddInjury_ChooseHitPart_Patches.Prefix | |
| DamageWorker_Perplex.ChooseHitPart: PRE: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_DamageWorker_AddInjury_ChooseHitPart_Patches.Prefix | |
| DamageWorker_Scratch.ChooseHitPart: PRE: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_DamageWorker_AddInjury_ChooseHitPart_Patches.Prefix | |
| DamageWorker_Stab.ChooseHitPart: PRE: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_DamageWorker_AddInjury_ChooseHitPart_Patches.Prefix | |
| DebugLoadIDsSavingErrorsChecker.CheckForErrorsAndClear: PRE: GameClient.Patches.PatchCheckForErrorsAndClear.DoPre | |
| DebugLoadIDsSavingErrorsChecker.RegisterDeepSaved: PRE: GameClient.Patches.PatchRegisterDeepSaved.DoPre | |
| DebugOutputsEconomy.<>c.<AnimalBreeding>b__13_6: (no patches) | |
| DebugOutputsEconomy.<>c.<AnimalBreeding>b__13_7: (no patches) | |
| DebugOutputsEconomy.<>c.<Drugs>b__6_41: (no patches) | |
| DebugOutputsEconomy.<>c.<Wool>b__7_0: (no patches) | |
| DebugOutputsEconomy.<>c.<Wool>b__7_2: (no patches) | |
| DebugOutputsEconomy.<>c.<Wool>b__7_3: (no patches) | |
| DebugOutputsEconomy.<>c.<Wool>b__7_4: (no patches) | |
| DebugOutputsEconomy.<>c.<Wool>b__7_5: (no patches) | |
| DebugOutputsEconomy.<>c.<Wool>b__7_6: (no patches) | |
| DebugOutputsEconomy.LitterSizeAverage: (no patches) | |
| DebugOutputsGeneral.<>c.<DoTablesInternalMelee>b__18_9: (no patches) | |
| DebugOutputsGeneral.<>c.<Tools>b__19_4: (no patches) | |
| DebugOutputsGeneral.<>c.<Tools>b__19_5: (no patches) | |
| DebugOutputsGeneral.<Turrets>g__fuelCapacity|16_0: (no patches) | |
| DebugOutputsGeneral.<Turrets>g__fuelToReload|16_2: (no patches) | |
| DebugOutputsGeneral.<Turrets>g__fuelType|16_1: (no patches) | |
| DebugOutputsInfection.<>c.<Infections>b__3_5: (no patches) | |
| DebugOutputsInfection.<>c__DisplayClass3_0.<Infections>b__4: (no patches) | |
| DebugOutputsInfection.<Infections>g__baseSeverityIncrease|3_3: (no patches) | |
| DebugOutputsMisc.<>c.<FoodPoisonChances>b__11_3: (no patches) | |
| DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_3: (no patches) | |
| DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_4: (no patches) | |
| DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_5: (no patches) | |
| DebugOutputsMisc.<>c__DisplayClass10_0.<ThingsPowerAndHeat>b__1: (no patches) | |
| DebugOutputsMisc.<MeditationFoci>g__TryGetOffset|6_0: (no patches) | |
| DebugOutputsPawns.<>c.<Entities>b__28_2: (no patches) | |
| DebugOutputsPawns.<>c.<Entities>b__28_3: (no patches) | |
| DebugOutputsPawns.BioferriteGeneration: (no patches) | |
| DebugTabMenu_Settings.InitActions: post: MoreWidgets.Patch_ShowCoords.InitActions_Post | |
| DebugToolsPawns.GivePsylink: TRANS: VanillaPsycastsExpanded.DebugToolsPawns_GivePsylink.Transpiler | |
| DebugToolsPawns.MakeInjuryPermanent: (no patches) | |
| DebugToolsPawns.SetPassion: PRE: VSE.Passions.PassionPatches.SetPassion_Prefix | |
| DebugToolsSpawning.<>c__DisplayClass45_0.<SpawnBossgroup>b__0: (no patches) | |
| DebugToolsSpawning.SpawnPawn: post: Vehicles.Patch_Debug.DebugHideVehiclesFromPawnSpawner | |
| DebugWindowsOpener.DevToolStarterOnGUI: PRE: VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix, Analyzer.DebugLogenabler.DebugKeysPatch | |
| DebugWindowsOpener.DrawButtons: TRANS: VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DrawButtons_Patch.Transpiler, HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons | |
| DeepResourceGrid.DeepResourcesOnGUI: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_DeepResourcesOnGUI.Postfix | |
| DeepResourceGrid.GetCellExtraColor: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_GetCellExtraColor.PostFix | |
| DeepResourceGrid.RenderMouseAttachments: PRE: VHelixienGasE.DeepResourceGrid_RenderMouseAttachments.Prefix | |
| DeepResourceGrid.SetAt: PRE: VHelixienGasE.DeepResourceGrid_SetAt.Prefix | |
| DeepResourceGrid_SetAt.Prefix: (no patches) | |
| Def.SpecialDisplayStats: post: VEF.VanillaExpandedFramework_Def_SpecialDisplayStats_Patch.Postfix | |
| DefGenerator.GenerateImpliedDefs_PostResolve: post: [0]DefNameLink.DefDatabaseInsertion.DefGeneratorPostfix | |
| DefGenerator.GenerateImpliedDefs_PreResolve: PRE: SmashTools.GameEvent.RaiseOnGenerateImpliedDefs post: USH_GE.Patch_DefGenerator_GenerateImpliedDefs_PreResolve.Postfix | |
| DefOfHelper.RebindAllDefOfs: post: USH_GE.Patch_DefOfHelper_RebindAllDefOfs.Postfix | |
| DesignationCategoryDef.get_ResolvedAllowedDesignators: post: VEF.Buildings.VanillaExpandedFramework_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix | |
| Designator.CreateReverseDesignationGizmo: PRE: [2147483647]PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo.Postfix | |
| Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix | |
| Designator_Build.DesignateSingleCell: PRE: Replace_Stuff.Replace.InterceptDesignator_Build.Prefix | |
| Designator_Build.DrawPanelReadout: TRANS: VEF.Pawns.VanillaExpandedFramework_Designator_Build_DrawPanelReadout_Patch.Transpiler | |
| Designator_Build.DrawPlaceMouseAttachments: post: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Postfix, VFEProps.VFEProps_Designator_Build_DrawPlaceMouseAttachments_Patch.AddSilverCost | |
| Designator_Build.GizmoOnGUI: PRE: Vehicles.Patch_Gizmos.VehicleMaterialOnBuildGizmo | |
| Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix | |
| Designator_Build.get_Visible: post: Replace_Stuff.HideCoolerBuild.Postfix, VFEArchitect.ArchitectMod.RequireGodMode | |
| Designator_Deconstruct.CanDesignateThing: post: Vehicles.Patch_Construction.AllowDeconstructVehicle | |
| Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix | |
| Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler | |
| Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix | |
| DestroyedBuildings.RemoveAt: (no patches) | |
| DestroyedBuildings.ReviveBuilding: (no patches) | |
| DestroyedBuildings.SaveBuilding: (no patches) | |
| DestroyedSettlement.GetGizmos: post: GameClient.Patches.DestroyedSettlementPatch.DoPost | |
| DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix | |
| DevVassalagePointsUtility.AddPointsForAllVassalFactions: (no patches) | |
| DiaOption.Activate: PRE: FluffyResearchTree.DiaOption_Activate.Prefix | |
| Dialog_AdvancedGameConfig.DoWindowContents: post: MapPreview.Patches.Patch_RimWorld_Dialog_AdvancedGameConfig.DoWindowContents | |
| Dialog_ChangeDryadCaste.DrawLeftRect: (no patches) | |
| Dialog_ChooseMemes.DoAcceptChanges: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog | |
| Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme | |
| Dialog_ChooseMemes.TryAccept: PRE: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme | |
| Dialog_ChooseMemes.get_MemeCountRangeAbsolute: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_MemeCountRangeAbsolute_Patch.SetMaxToOptions | |
| Dialog_CreateXenotype.DrawGene: PRE: VEF.Genes.VanillaExpandedFramework__Dialog_CreateXenotype_DrawGene_Patch.Prefix | |
| Dialog_DebugSetHediffRemaining.get_Comp: (no patches) | |
| Dialog_FormCaravan..ctor: post: AutoSelectBegone.Dialog_FormCaravan_Patch.Postfix | |
| Dialog_FormCaravan.DebugTryFormCaravanInstantly: PRE: Vehicles.Patch_FormCaravanDialog.TryFormCaravanInstantly | |
| Dialog_FormCaravan.DoBottomButtons: TRANS: Vehicles.Patch_FormCaravanDialog.StartRoutePlanningForVehiclesTranspiler | |
| Dialog_FormCaravan.DoWindowContents: TRANS: Vehicles.Patch_FormCaravanDialog.FormCaravanTabsTranspiler | |
| Dialog_FormCaravan.PostClose: post: Vehicles.Patch_FormCaravanDialog.FormCaravanPostClose | |
| Dialog_FormCaravan.PostOpen: TRANS: Vehicles.Patch_FormCaravanDialog.FormCaravanPostOpenTranspiler | |
| Dialog_FormCaravan.TrySend: PRE: Vehicles.Patch_FormCaravanDialog.TryAndSendWithVehicles, EasyCaravanFormation.Dialog_FormCaravan_TrySend_Patch.Prefix | |
| Dialog_FormCaravan.get_DaysWorthOfFood: PRE: Vehicles.Patch_FormCaravanDialog.DaysOfWorthOfFoodWithVehicles | |
| Dialog_FormCaravan.get_TicksToArrive: PRE: Vehicles.Patch_FormCaravanDialog.TicksToArriveWithVehicles | |
| Dialog_GrowthMomentChoices.DrawPassionChoices: TRANS: VSE.VSE_Dialog_GrowthMomentChoices_DrawPassionChoices_Patch.TweakPassionDrawings | |
| Dialog_Hire.OnAcceptKeyPressed: (no patches) | |
| Dialog_InfoCard..ctor: post: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Dialog_InfoCard_Postfix | |
| Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Patch_Gizmos.VehicleInfoCardOverride | |
| Dialog_InfoCard.FillCard: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix | |
| Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix | |
| Dialog_NewFactionSpawning.Ignore: (no patches) | |
| Dialog_Options.DoModOptions: PRE: GameClient.Patches.Pages.Patch_DialogOptions_DoModOptions.DoPre TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening | |
| Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries | |
| Dialog_SplitCaravan.DoWindowContents: TRANS: Vehicles.Patch_FormCaravanDialog.SplitCaravanTabsTranspiler | |
| Dialog_SplitCaravan.PostOpen: PRE: Vehicles.Patch_FormCaravanDialog.SplitCaravanPostOpen | |
| Dialog_SplitCaravan.get_DestDaysWorthOfFood: PRE: Vehicles.Patch_FormCaravanDialog.SplitDaysOfWorthOfFoodWithVehicles | |
| Dialog_SplitCaravan.get_TicksToArrive: PRE: Vehicles.Patch_FormCaravanDialog.SplitTicksToArriveWithVehicles | |
| Dialog_Trade.Close: post: GameClient.Patches.Patch_Dialog_Trade_Close.DoPre | |
| Dialog_Trade.CountToTransferChanged: post: Vehicles.Patch_CaravanHandling.AerialVehicleCountPawnsToTransfer | |
| Dialog_Trade.DoWindowContents: TRANS: TradeUI.TradeUIRework.DoWindowContentsTranspiler | |
| Dialog_Trade.FillMainRect: PRE: TradeUI.TradeUIRework+Harmony_DialogTrade_FillMainRect.Prefix TRANS: TradeUI.TradeUIRework.FillMainRectTranspiler | |
| Dialog_Trade.PostOpen: PRE: TradeUI.TradeUIRework+Harmony_DialogTrade_PostOpen.Prefix | |
| Dialog_Trade.get_InitialSize: post: TradeUI.TradeUIRework+Harmony_DialogTrade_InitialSize.Postfix | |
| Dialog_Vassalage.DoWindowContents: (no patches) | |
| Dialog_VehicleSelector.DoBottomButtons: (no patches) | |
| Dialog_WorldSearch.InitializeSearchSet: post: GeologicalLandforms.Patches.Patch_RimWorld_Dialog_WorldSearch.InitializeSearchSet_Postfix | |
| DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences: PRE: [800]DefNameLink.DefDatabaseInsertion.CrossRefLoaderPrefix | |
| DirectXmlLoader.DefFromNode: PRE: SmashTools.Patching.Patch_XmlParsing.PreProcessAttributesOnDef post: SmashTools.Patching.Patch_XmlParsing.ReadCustomAttributesOnDef | |
| DirectXmlToObjectNew.DefFromNodeNew: PRE: SmashTools.Patching.Patch_XmlParsing.PreProcessAttributesOnDef post: SmashTools.Patching.Patch_XmlParsing.ReadCustomAttributesOnDef | |
| DollDrawer.<>c__DisplayClass41_0.<DrawDiseases>g__DrawRow|0: (no patches) | |
| DollDrawer.CalcBloodLoss: (no patches) | |
| DollDrawer.DrawDiseases: (no patches) | |
| DropCellFinder.FindSafeLandingSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSafeLandingSpot | |
| DrugPolicy.<>c.<InitializeIfNeeded>b__13_0: (no patches) | |
| DrugPolicy.ExposeData: PRE: VEF.Pawns.Patch_DrugPolicy+VanillaExpandedFramework_DrugPolicy_ExposeData_Patch.Prefix | |
| DrugStatsUtility.GetAddictionOffsetPerDay: (no patches) | |
| DrugStatsUtility.GetDrugComp: (no patches) | |
| DrugStatsUtility.GetHighOffsetPerDay: (no patches) | |
| DrugStatsUtility.GetToleranceOffsetPerDay: (no patches) | |
| DynamicPawnRenderNodeSetup_Apparel.ProcessApparel: post: VEF.Apparels.VanillaExpandedFramework_DynamicPawnRenderNodeSetup_Apparel_ProcessApparel_Patch.Postfix | |
| EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons | |
| EmpireUtility.RoyaltyTracker: (no patches) | |
| EmpireUtility.Terrorism: (no patches) | |
| EncloseThingsCache.GetCache: (no patches) | |
| EnterCooldownCompUtility.EnterCooldownBlocksEntering: (no patches) | |
| EnterCooldownCompUtility.EnterCooldownDaysLeft: (no patches) | |
| EnterCooldownCompUtility.EnterCooldownHoursLeft: (no patches) | |
| EnterCooldownCompUtility.EnterCooldownTicksLeft: (no patches) | |
| Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix | |
| EquipmentDatabase.<>c.<UpdateLoadingPhase>b__69_1: (no patches) | |
| EquipmentDatabase.ClassifyThingDef: (no patches) | |
| EquipmentUtility.CanEquip: post: VEF.Weapons.VanillaExpandedFramework_EquipmentUtility_CanEquip_Patch.Postfix | |
| EquipmentUtility.QuestLodgerCanUnequip: post: VEF.Planet.HireableSystemStaticInitialization.QuestLodgerCanUnequip_Postfix | |
| ExitMapGrid.IsGoodExitCell: TRANS: LeaveTheMap.Harmony_ExitMapGrid+ExitMapGrid_IsGoodExitCell_Patch.Transpiler | |
| ExitMapGrid.Rebuild: TRANS: LeaveTheMap.Harmony_ExitMapGrid+ExitMapGrid_Rebuild_Patch.Transpiler | |
| ExitMapGrid.get_MapUsesExitGrid: post: LeaveTheMap.Harmony_ExitMapGrid+ExitMapGrid_MapUsesExitGrid_Patch.Postfix | |
| ExitMapGrid.get_MapUsesExitGridNow: (no patches) | |
| ExpandableLandmarksUtility.get_LandmarksToShow: TRANS: GeologicalLandforms.Patches.Patch_RimWorld_ExpandableLandmarksUtility.GetLandmarksToShow_Transpiler | |
| ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: MapModeFramework.ExpandableWorldObjectsUtility_ExpandableWorldObjectsOnGUI_Patch.Prefix | |
| ExpectationsUtility.CurrentExpectationFor: post: VanillaMemesExpanded.VanillaMemesExpanded_ExpectationsUtility_CurrentExpectationFor_Patch.LowerOrDecreaseExpectation TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit.Expectations | |
| Explosion.AffectCell: PRE: Vehicles.Patch_Combat.AffectVehicleInCell | |
| Ext_Caravan.EnsureWorldGridInitialized: (no patches) | |
| Ext_Vehicles.GetAerialVehicle: (no patches) | |
| ExtensionUtils.BiomeGrid: (no patches) | |
| ExtensionUtils.LandformData: (no patches) | |
| Faction.Notify_MemberDied: TRANS: NonBinaryGender.HarmonyPatches.Transpiler | |
| Faction.Notify_MemberExitedMap: post: VanillaChristmasExpanded.VanillaChristmasExpanded_Faction_Notify_MemberExitedMap_Patch.Postfix | |
| Faction.Notify_RelationKindChanged: post: Rimatomics.HarmonyPatches+Harmony_TryAffectGoodwillWith.Postfix | |
| Faction.TryAffectGoodwillWith: PRE: VanillaTraitsExpanded.TryAffectGoodwillWith_Patch.Prefix | |
| Faction.TryMakeInitialRelationsWith: post: VEF.Factions.VanillaExpandedFramework_Faction_TryMakeInitialRelationsWith_Patch.Postfix | |
| Faction.get_NaturalGoodwill: post: VEF.Storyteller.VanillaExpandedFramework_Faction_NaturalGoodwill_Patch.Postfix | |
| FactionDef.get_Description: PRE: VEF.Factions.FactionDef_Description_Patch.Prefix post: VEF.Factions.FactionDef_Description_Patch.Postfix | |
| FactionDialogMaker.<>c__DisplayClass3_0.<RequestAICoreQuest>b__0: (no patches) | |
| FactionGenerator.NewGeneratedFaction: post: VEF.Planet.VanillaExpandedFramework_FactionGenerator_NewGeneratedFaction_Patch.Postfix | |
| FactionGiftUtility.GiveGift: post: VanillaChristmasExpanded.VanillaChristmasExpanded_FactionGiftUtility_GiveGift_Patch.Postfix | |
| FactionGiftUtility.GiveGift: PRE: VanillaChristmasExpanded.VanillaChristmasExpanded_FactionGiftUtility_GiveGift_DropPods_Patch.Prefix | |
| FactionUIUtility.DrawFactionRow: post: FactionTerritories.Vassalise.VassalageUI.Postfix | |
| FallingStructureArrival.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker | |
| FertilityGrid.CalculateFertilityAt: TRANS: ReGrowthCore.FertilityGrid_CalculateFertilityAt_Patch.Transpiler | |
| FilthMonitor.FilthMonitorTick: post: AdaptiveStorage.HarmonyPatches.UpdateInvalidHaulablesAndMergeables.Postfix | |
| Find.get_Anomaly: (no patches) | |
| Find.get_BossgroupManager: (no patches) | |
| Find.get_GravshipController: (no patches) | |
| Find.get_PawnDuplicator: (no patches) | |
| Find.get_PsychicRitualManager: (no patches) | |
| Fire.DeSpawn: PRE: ReGrowthCore.Patch_DeSpawn.Prefix | |
| Fire.SpawnSetup: post: ReGrowthCore.Patch_SpawnSetup.Postfix | |
| FireWatcher.UpdateObservations: PRE: ReGrowthCore.Patch_FireWatcher_UpdateObservations.Prefix | |
| FleshTypeDef.ChooseWoundOverlay: post: VEF.Genes.VanillaExpandedFramework__FleshTypeDef_ChooseWoundOverlay_Patch.Postfix | |
| FleshTypeDef.Wound.Resolve: TRANS: VanillaPsycastsExpanded.WoundWithShader.Resolve_Transpiler | |
| FloatMenu.UpdateBaseColor: PRE: FloatSubMenus.Patches.UpdateBaseColor_Pre post: FloatSubMenus.Patches.UpdateBaseColor_Post | |
| FloatMenuOptionProvider.Applies: PRE: Vehicles.Patch_VehiclePathing.DontVanillaDraftMoveVehicles | |
| FloatMenuOptionProvider_DraftedMove.PawnCanGoto: PRE: Vehicles.Patch_VehiclePathing.MultiselectVehicleGotoBlocked | |
| FloatMenuOptionProvider_DraftedMove.PawnGotoAction: (no patches) | |
| FloatMenuOptionProvider_DressOtherPawn.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_DressOtherPawn_GetSingleOptionFor_Patch.Postfix | |
| FloatMenuOptionProvider_Equip.AppliesInt: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_AppliesInt_Patch.NoWeaponEquipping | |
| FloatMenuOptionProvider_Equip.GetSingleOptionFor: PRE: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix | |
| FloatMenuOptionProvider_Ingest.GetSingleOptionFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Ingest_GetSingleOptionFor_Patch.RemoveErrorForNonForbiddables | |
| FloatMenuOptionProvider_OrderVehicle.PawnGotoAction: (no patches) | |
| FloatMenuOptionProvider_Wear.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Wear_GetSingleOptionFor_Patch.Postfix, VanillaPsycastsExpanded.Technomancer.Psyring.EquipConditions, MVCF.PatchSets.PatchSet_Brawlers.GetSingleOptionFor_Postfix | |
| FloatMenuOptionProvider_WorkGivers.GetWorkGiverOption: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_WorkGivers_GetWorkGiverOption_Patch.NoWorkBesidesAttacks | |
| FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Patch_Components.NoMeleeForVehicles | |
| FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix | |
| FoodUtility.AddFoodPoisoningHediff: PRE: VanillaTraitsExpanded.AddFoodPoisoningHediff_Patch.Prefix | |
| FoodUtility.GetFoodKind: (no patches) | |
| FoodUtility.GetMeatSourceCategory: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory.Prefix, VEF.Cooking.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition | |
| FoodUtility.GetMeatSourceCategoryFromCorpse: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategoryFromCorpse.Prefix | |
| FoodUtility.ThoughtsFromIngesting: PRE: VEF.Genes.ThingIngestingPatches.Prefix post: VanillaMemesExpanded.VanillaMemesExpanded_FoodUtility_ThoughtsFromIngesting_Patch.NotifyAnimalProducstIngested | |
| ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.Patch_CaravanHandling.GetBaseForagedNutritionPerDayInVehicle | |
| ForbidUtility.CaresAboutForbidden: post: VEF.Planet.HireableSystemStaticInitialization.CaresAboutForbidden_Postfix | |
| ForbidUtility.IsForbidden: PRE: [2147483647]PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.Postfix | |
| FormCaravanComp.<GetGizmos>d__18.MoveNext: TRANS: Vehicles.Patch_FormCaravanDialog.ReformCaravanWithVehiclesGizmoTranspiler | |
| FormCaravanComp.CanReformNow: PRE: Vehicles.Patch_FormCaravanDialog.ReformWithVehicles | |
| FormCaravanComp.CompTickInterval: TRANS: CaravanMoodBuff.Patch_FormCaravanComp_CompTickInterval.Transpiler | |
| Frame.CompleteConstruction: PRE: Vehicles.Patch_Construction.CompleteConstructionVehicle, Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix, VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_Frame_CompleteConstruction_Patch.StoreCrafter post: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_Frame_CompleteConstruction_Patch.RemoveCrafter TRANS: VEF.Pawns.VanillaExpandedFramework_Frame_CompleteConstruction_Patch.Transpiler, Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler, VSE.Stats.StatPatches.ConstructionQualityTranspiler | |
| Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix, VanillaVehiclesExpanded.Frame_Destroy_Patch.Prefix post: VanillaVehiclesExpanded.Frame_Destroy_Patch.Postfix | |
| Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix | |
| Frame.TotalMaterialCost: PRE: Replace_Stuff.Virtualize_TotalMaterialCost.Prefix | |
| Frame.get_WorkToBuild: PRE: [2147483647]PerformanceOptimizer.Optimization_Frame_WorkToBuild.Prefix, Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix, [-2147483648]PerformanceOptimizer.Optimization_Frame_WorkToBuild.Postfix | |
| Frame_Destroy_Patch.Postfix: (no patches) | |
| Game.AddMap: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.ComponentCache.PreCache | |
| Game.ClearCaches: post: PipeSystem.Game_ClearCaches.Postfix | |
| Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, ReGrowthCore.Patch_Game_DeinitAndRemoveMap.Postfix | |
| Game.Dispose: PRE: SmashTools.GameEvent.RaiseOnGameDisposing post: SmashTools.GameEvent.RaiseOnGameDisposed | |
| Game.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData, HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook | |
| Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook | |
| Game.InitNewGame: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: EdB.PrepareCarefully.HarmonyPatches.ReplaceScenarioPatch.Postfix, GameClient.Patches.GameStatusPatches+InitModePatch.ModifyPost, MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix | |
| Game.LoadGame: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: GameClient.Patches.GameStatusPatches+LoadModePatch.GetIDFromExistingGame, MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix | |
| GameComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: UpdateLogTool.Patches.UpdateOnGameInit | |
| GameComponentUtility.GameComponentOnGUI: post: MoreWidgets.Patch_ShowCoords.DrawUI_Post | |
| GameComponentUtility.LoadedGame: post: SmashTools.GameEvent.RaiseOnLoadGame, UpdateLogTool.Patches.UpdateOnLoadedGame, VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+LoadedGame.Postfix | |
| GameComponentUtility.StartedNewGame: post: SmashTools.GameEvent.RaiseOnNewGame, UpdateLogTool.Patches.UpdateOnNewGame, VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+StartedNewGame.Postfix | |
| GameConditionManager.DoConditionsUI: PRE: MoreWidgets.Patch_ShowCoords.DoConditionsUI_Pre | |
| GameConditionManager.RegisterCondition: post: VanillaMemesExpanded.VanillaMemesExpanded_GameConditionManager_RegisterCondition_Patch.SendRandomMood | |
| GameConditionManager.TotalHeightAt: post: MoreWidgets.Patch_ShowCoords.TotalHeightAt_Post | |
| GameCondition_Aurora.Init: post: VanillaMemesExpanded.VanillaMemesExpanded_GameCondition_Aurora_Init_Patch.SendRandomMood | |
| GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix | |
| GameCondition_VolcanicAsh.GiveOrUpdateHediff: (no patches) | |
| GameDataSaveLoader.SaveGame: PRE: GameClient.Patches.SaveOnlineGame.DoPre | |
| GameEnder.CheckOrUpdateGameOver: post: Vehicles.Patch_WorldHandling.GameEnderWithVehicles | |
| GameInitData.ResetWorldRelatedMapInitData: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData | |
| GasGrid.GasCanMoveTo: post: Vehicles.Patch_MapHandling.GasCanMoveThroughVehicle | |
| GasUtility.PawnGasEffectsTickInterval: (no patches) | |
| GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: [800]Vehicles.Patch_LordAi.VehiclesDontParty | |
| GatheringsUtility.ShouldPawnKeepGathering: PRE: VanillaTraitsExpanded.ShouldPawnKeepGathering_Patch.Prefix | |
| GauranlenTreeModeDef.get_Description: (no patches) | |
| GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.Patch_VehiclePathing.AdjacentTo8WayOrInsideVehicle | |
| GenAdj.OccupiedRect: PRE: Vehicles.Patch_VehiclePathing.OccupiedRectVehicles | |
| GenCelestial.CurCelestialSunGlow: PRE: [2147483647]PerformanceOptimizer.Optimization_GenCelestial_CurCelestialSunGlow.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_GenCelestial_CurCelestialSunGlow.Postfix | |
| GenCelestial.CurShadowStrength: post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.CurShadowStrength_Postfix | |
| GenConstruct.<CanPlaceBlueprintOver>g__IsEdificeOverNonEdifice|20_0: TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCasesAndAlsoInTheCompilerGeneratedMethod.Transpiler | |
| GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_BlocksConstruction_Patch.Postfix, Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler | |
| GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler | |
| GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch2.Prefix post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Postfix TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
| GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Prefix | |
| GenConstruct.CanPlaceBlueprintAt: TRANS: Replace_Stuff.CanPlaceBlueprintRotDoesntMatter.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler | |
| GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler | |
| GenConstruct.CanReplace: post: Replace_Stuff.CanReplaceAnyStuff.Postfix, Replace_Stuff.NewThing.CanReplaceNewThingOverOldThing.Postfix | |
| GenConstruct.GetAttachedBuildings: PRE: Replace_Stuff.NoAttachedBuildings.Prefix | |
| GenConstruct.GetWallAttachedTo: TRANS: Replace_Stuff.NoWallAttachment.Transpiler | |
| GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler | |
| GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix | |
| GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix | |
| GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix | |
| GenDefDatabase.GetDef: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef | |
| GenDefDatabase.GetDefSilentFail: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef | |
| GenGrid.WalkableBy: PRE: VEF.Hediffs.PhasingPatches.WalkableBy_Prefix | |
| GenLeaving.DoLeavingsFor: PRE: Vehicles.Patch_Construction.DoUnsupportedVehicleRefunds | |
| GenLeaving.DoLeavingsFor: post: VFEProps.VFEProps_GenLeaving_DoLeavingsFor_Patch.ReturnSilver | |
| GenLeaving.GetBuildingResourcesLeaveCalculator: post: VanillaMemesExpanded.VanillaMemesExpanded_GenLeaving_GetBuildingResourcesLeaveCalculator_Patch.SetYieldTo100 | |
| GenRecipe.MakeRecipeProducts: PRE: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_GenRecipe_MakeRecipeProducts_Patch.StoreIngredients post: VanillaTraitsExpanded.MakeRecipeProducts_Patch.Postfix | |
| GenRecipe.PostProcessProduct: post: VanillaMemesExpanded.VanillaMemesExpanded_GenRecipe_PostProcessProduct_Patch.IncreaseQualityByOne, VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_GenRecipe_PostProcessProduct_Patch.HandleCraftModifications TRANS: VSE.Stats.StatPatches.CraftingQualityTranspiler | |
| GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler | |
| GenSpawn.Spawn: PRE: Vehicles.Patch_Construction.RegisterThingSpawned, Replace_Stuff.NewThing.TransferSettings.Prefix, VFEPirates.GenSpawn_Spawn_Patch.Prefix, ReGrowthCore.GenSpawn_Spawn_Patch.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix | |
| GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix | |
| GenStep_AncientComplex.GenerateAndSpawn: (no patches) | |
| GenStep_Animals.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Animals.Generate_Prefix | |
| GenStep_Asteroid.GenerateArcheanTree: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.GenerateArcheanTree | |
| GenStep_Asteroid.GenerateRuins: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.GenerateRuins | |
| GenStep_Asteroid.SpawnOres: PRE: ReGrowthCore.GenStep_Asteroid_SpawnOres_Patch.Prefix, MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.SpawnOres | |
| GenStep_CaveHives.Generate: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_CaveHives.Generate_Transpiler | |
| GenStep_DownedRefugee.ScatterAt: (no patches) | |
| GenStep_Fog.Generate: PRE: VanillaQuestsExpandedAncients.GenStep_Fog_Generate_Patch.Prefix | |
| GenStep_ItemStash.ScatterAt: (no patches) | |
| GenStep_Labyrinth.Generate: (no patches) | |
| GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix | |
| GenStep_PrisonerWillingToJoin.ScatterAt: (no patches) | |
| GenStep_ReserveGravshipArea.Generate: (no patches) | |
| GenStep_RockChunks.GrowLowRockFormationFrom: post: ReGrowthCore.GenStep_RockChunks_GrowLowRockFormationFrom_Patch.Postfix TRANS: ReGrowthCore.GenStep_RockChunks_GrowLowRockFormationFrom_Patch.Transpiler | |
| GenStep_RocksFromGrid.Generate: PRE: Vehicles.Patch_VehiclePathing.DisableRegionUpdatingRockGen TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_RocksFromGrid.Generate_Transpiler | |
| GenStep_ScatterLumpsMineable.ScatterAt: post: ReGrowthCore.GenStep_ScatterLumpsMineable_ScatterAt_Patch.Postfix | |
| GenStep_Scatterer.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Prefix post: [200]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Postfix | |
| GenStep_Settlement.ScatterAt: TRANS: VEF.Factions.VanillaExpandedFramework_GenStep_Settlement_ScatterAt_Patch.Transpiler | |
| GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VEF.Things.VanillaExpandedFramework_GenStuff_RandomStuffInexpensiveFor_Patch.Transpiler | |
| GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VEF.Things.VanillaExpandedFramework_GenStuff_TryRandomStuffByCommonalityFor_Patch.Prefix | |
| GenTemperature.GetTemperatureForCell: PRE: VanillaPsycastsExpanded.GenTemperature_GetTemperatureForCell_Patch.Prefix | |
| GenTemperature_GetTemperatureForCell_Patch.Prefix: (no patches) | |
| GenThing.TrueCenter: PRE: Vehicles.Patch_Rendering.TrueCenterVehicle | |
| GenUI.DistFromRect: PRE: FloatSubMenus.Patches.DistFromRect_Pre | |
| Gene.ExposeData: post: VEF.Genes.VanillaExpandedFramework_Gene_ExposeData_Patch.Postfix | |
| Gene.OverrideBy: post: VEF.Genes.VanillaExpandedFramework_Gene_OverrideBy_Patch.Postfix | |
| Gene.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Gene_PostAdd_Patch.Postfix | |
| Gene.PostRemove: post: VEF.Genes.VanillaExpandedFramework_Gene_PostRemove_Patch.Postfix | |
| GeneDef.GetDescriptionFull: post: VanillaQuestsExpandedAncients.GeneDef_GetDescriptionFull_Patch.Postfix | |
| GeneUIUtility.DrawGene: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGene_Patch.Transpiler | |
| GeneUIUtility.DrawGeneBasics: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGeneBasics_Patch.Transpiler | |
| GeneUtility.ExtractXenogerm: (no patches) | |
| GeneratorVehicleSkyfallerCrashing.Vehicles.IVehicleDefGenerator<Verse.ThingDef>.TryGenerateImpliedDef: (no patches) | |
| GeneratorVehicleSkyfallerIncoming.Vehicles.IVehicleDefGenerator<Verse.ThingDef>.TryGenerateImpliedDef: (no patches) | |
| GeneratorVehicleSkyfallerLeaving.Vehicles.IVehicleDefGenerator<Verse.ThingDef>.TryGenerateImpliedDef: (no patches) | |
| GhostDrawer.DrawGhostThing: PRE: VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Prefix post: Vehicles.Patch_Rendering.DrawGhostVehicle, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Postfix | |
| GhostUtility.GhostGraphicFor: post: VEF.Buildings.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: VEF.Buildings.CustomizableGraphicsPatches+UseUiIconForCustomizableGraphicGhosts.Transpiler, Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler | |
| GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.Patch_CaravanFormation.UsableVehicleWithMostFreeSpace | |
| GizmoGridDrawer.<DrawGizmoGrid>g__ProcessGizmoState|18_0: PRE: DubsMintMenus.HarmonyPatches+H_GizmoGridDrawer.Prefix TRANS: PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.GizmoGridDrawer_ProcessGizmoStateTranspiler | |
| GizmoGridDrawer.DrawGizmoGridFor: TRANS: PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.InspectGizmoGrid_DrawInspectGizmoGridForTranspiler | |
| GlobalControls.GlobalControlsOnGUI: (no patches) | |
| GlobalControls.TemperatureString: TRANS: [-2147483648]VanillaPsycastsExpanded.GlobalControls_TemperatureString_Patch.Transpiler | |
| GlobalControlsUtility.DoTimespeedControls: PRE: Analyzer.GUIElement_TPS.Prefix | |
| GlobalControls_TemperatureString_Patch.ModifyTemperatureIfNeeded: (no patches) | |
| GlowGrid.GroundGlowAt: PRE: VanillaPsycastsExpanded.Nightstalker.CompDarkener.IgnoreSkyDark post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.GameGlowAt_Postfix | |
| GraphicData.Init: post: Vehicles.Patch_Graphics.GraphicInit | |
| GraphicUtility.ExtractInnerGraphicFor: PRE: VEF.Buildings.CustomizableGraphicsPatches+UseCorrectGraphicForMinifiedThing.Prefix | |
| Graphic_Appearances.Init: TRANS: Replace_Stuff.OverMineable.GraphicAppearancesPassData.Transpiler | |
| Graphic_Cluster.DrawWorker: PRE: VFEProps.VFEProps_Graphic_Cluster_DrawWorker_Patch.DisableErrors | |
| Graphic_Flicker.DrawWorker: (no patches) | |
| Graphic_Linked.ShouldLinkWith: post: ReGrowthCore.Graphic_Linked_ShouldLinkWith_Patch.Postfix | |
| Gravship.CopyAreas: post: BetterAutocastVPE.Patches.GravshipCopyAreas.Postfix | |
| GravshipLandingMarker.CacheCells: (no patches) | |
| GravshipPlacementUtility.CopyAreasIntoMap: post: BetterAutocastVPE.Patches.GravshipCopyAreasIntoMap.Postfix | |
| GravshipUtility.AbandonMap: post: GameClient.Patches.Patch_GravshipUtility_AbandonMap.DoPost | |
| GravshipUtility.ArriveExistingMap: post: GameClient.Patches.Patch_GravshipUtility_ArriveExistingMap.DoPost | |
| GravshipUtility.ArriveNewMap: post: GameClient.Patches.Patch_GravshipUtility_ArriveNewMap.DoPost | |
| GravshipUtility.get_ShowConnectedSubstructure: (no patches) | |
| GridsUtility.GetMaxItemsAllowedInCell: TRANS: AdaptiveStorage.HarmonyPatches.StorageLimit.Transpiler | |
| Harmony..ctor: PRE: Analyzer.Profiling.RememberHarmonyIDs.Prefix | |
| HarmonyUtility.HasActivePatches: PRE: PerformanceOptimizer.Optimization_FasterGetCompReplacement.StripPOPatchesInfo | |
| HeadTypeDef.GetGraphic: TRANS: VEF.Pawns.VanillaExpandedFramework_HeadTypeDef_GetGraphic_Patch.Transpiler | |
| HealthCardUtility.DrawHediffListing: PRE: NiceHealthTab.Patches+DrawHediffListing_Patch.Prefix | |
| HealthCardUtility.DrawHediffRow: PRE: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Transpiler | |
| HealthCardUtility.DrawPawnHealthCard: PRE: NiceHealthTab.Patches+HealthCardUtility_DrawPawnHealthCard_Patch.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix | |
| HealthCardUtility.GenerateSurgeryOption: post: MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix | |
| HealthUtility.AddStartingHediffs: (no patches) | |
| HealthUtility.AdjustSeverity: PRE: ReGrowthCore.HealthUtility_AdjustSeverity_Patch.Prefix | |
| HealthUtility.DamageUntilDead: PRE: Vehicles.Patch_Debug.DebugDamagePawnsInVehicleUntilDead | |
| HealthUtility.DamageUntilDowned: PRE: Vehicles.Patch_Debug.DebugDamagePawnsInVehicleUntilDowned | |
| HealthUtility.FindImmunizableHediffWhichCanKill: (no patches) | |
| HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.Patch_HealthAndStats.ReplaceConditionLabel | |
| HealthUtility.GetPartConditionLabel: post: VanillaPsycastsExpanded.HealthUtility_GetPartConditionLabel_Patch.Postfix | |
| Hediff.TendableNow: (no patches) | |
| Hediff.get_ShouldRemove: post: VanillaTraitsExpanded.ShouldRemove_Patch.Postfix | |
| Hediff.get_TendPriority: (no patches) | |
| Hediff.get_TipStringExtra: (no patches) | |
| HediffCache.CheckTended: (no patches) | |
| HediffCompProperties_Reloadable.TargetVerb: (no patches) | |
| HediffComp_AutoPermanentInjury.CompPostMake: (no patches) | |
| HediffComp_Disappears.CompPostMerged: (no patches) | |
| HediffComp_EntropyLink.Notify_EntropyGained: (no patches) | |
| HediffComp_GiveHediffsInRange.CompPostTick: (no patches) | |
| HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VEF.Genes.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor | |
| HediffComp_Infecter.CheckMakeInfection: (no patches) | |
| HediffComp_Invisibility.UpdateTarget: PRE: PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.ClearCache | |
| HediffComp_PregnantHuman.get_CompTipStringExtra: post: VEF.Genes.VanillaExpandedFramework_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation | |
| HediffComp_ReactOnDamage.Notify_PawnPostApplyDamage: PRE: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_HediffComp_ReactOnDamage_Notify_PawnPostApplyDamage_Patch.Prefix | |
| HediffDef.PossibleToDevelopImmunityNaturally: PRE: [2147483647]PerformanceOptimizer.Optimization_HediffDef_PossibleToDevelopImmunityNaturally.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_HediffDef_PossibleToDevelopImmunityNaturally.Postfix | |
| HediffSet.CalculatePain: post: VEF.Pawns.VanillaExpandedFramework_HediffSet_CalculatePain_Patch.Postfix | |
| HediffSet.DirtyCache: post: VEF.Weapons.VanillaExpandedFramework_HediffSet_DirtyCache_Patch.Postfix, VanillaPsycastsExpanded.HediffSet_DirtyCache_Patch.Postfix | |
| HediffSet.GetHediffsVerbs: (no patches) | |
| HediffSet.GetHungerRateFactor: post: VFEPirates.HediffSet_GetHungerRateFactor_Patch.Postfix | |
| HediffSet.get_BleedRateTotal: post: VEF.Apparels.VanillaExpandedFramework_HediffSet_BleedRateTotal_Patch.Postfix, VanillaPsycastsExpanded.HediffSet_BleedRateTotal_Patch.Postfix | |
| HediffUtility.<>c.<.cctor>b__6_0: (no patches) | |
| HediffUtility.CanHealFromTending: PRE: Vehicles.Patch_HealthAndStats.VehiclesDontHealTended | |
| HediffUtility.CanHealNaturally: PRE: Vehicles.Patch_HealthAndStats.VehiclesDontHeal post: VanillaPsycastsExpanded.HediffUtility_CanHealNaturally_Patch.Postfix, VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_HediffUtility_CanHealNaturally_Patch.Postfix | |
| HediffUtility.FullyImmune: (no patches) | |
| HediffUtility.IsPermanent: (no patches) | |
| HediffUtility.IsTended: (no patches) | |
| Hediff_Addiction.get_LabelInBrackets: (no patches) | |
| Hediff_BlizzardSource.PostAdd: (no patches) | |
| Hediff_BlizzardSource.PostRemoved: (no patches) | |
| Hediff_BlizzardSource.Tick: (no patches) | |
| Hediff_IceBlock.PostAdd: (no patches) | |
| Hediff_Injury.get_LabelBase: (no patches) | |
| Hediff_Injury.get_LabelInBrackets: (no patches) | |
| Hediff_Injury.get_PainOffset: (no patches) | |
| Hediff_Labor.GetRandomLaborPushingDuration: (no patches) | |
| Hediff_Labor.PreRemoved: (no patches) | |
| Hediff_Labor.get_Progress: (no patches) | |
| Hediff_LaborPushing.get_Progress: (no patches) | |
| Hediff_Overlay.PostAdd: (no patches) | |
| Hediff_Pregnant.DoBirthSpawn: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_Hediff_Pregnant_DoBirthSpawn_Patch.ModifyCrossbreedKindDef | |
| Hediff_Pregnant.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization | |
| Hediff_Psylink.ChangeLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_ChangeLevel.Prefix | |
| Hediff_Psylink.PostAdd: post: VanillaPsycastsExpanded.Hediff_Psylink_PostAdd.Postfix | |
| Hediff_Psylink.TryGiveAbilityOfLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_TryGiveAbilityOfLevel.Prefix | |
| Hediff_Scaria.Notify_PawnDamagedThing: (no patches) | |
| Hediff_Shambler.PostMake: post: VEF.Genes.VanillaExpandedFramework_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes | |
| Helper.GetHandlerFor: (no patches) | |
| Helper.ReRollDeposit: (no patches) | |
| HireableSystemStaticInitialization.GetCommTargets_Postfix: (no patches) | |
| HireableSystemStaticInitialization.GetContractTracker: (no patches) | |
| HonorWorker_Gallery.<>c.<Available>b__0_1: (no patches) | |
| HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo | |
| ITab.CloseTab: PRE: NiceBillTab.Patch_ITab_CloseTab.Prefix | |
| ITab_Bills..ctor: PRE: NiceBillTab.ITab_Bills_Constructor_Patch.Prefix | |
| ITab_Bills.FillTab: PRE: NiceBillTab.ITab_Bills_FillTab_Patch.Prefix | |
| ITab_Pawn_Character.FillTab: post: VSE.Expertise.ExpertisePatches.DoCharacterCardExtras | |
| ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.Patch_CaravanHandling.DoPeopleAnimalsAndVehicle | |
| ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.Patch_CaravanHandling.FillTabVehicleCaravan | |
| ITab_Pawn_Gear..ctor: post: NiceInventoryTab.ITab_Pawn_Gear_Constructor_Patch.Postfix | |
| ITab_Pawn_Gear.DrawThingRow: TRANS: VFEPirates.ITab_Pawn_Gear_DrawThingRow_Transpiler.Transpiler, PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler | |
| ITab_Pawn_Gear.FillTab: PRE: NiceInventoryTab.ITab_Pawn_Gear_Patch.Prefix | |
| ITab_Pawn_Gear.ShouldShowEquipment: post: VEF.AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab | |
| ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VEF.Apparels.Patch_ITab_Pawn_Gear+VanillaExpandedFramework_ITab_Pawn_Gear_TryDrawOverallArmor.Transpiler | |
| ITab_Pawn_Health..ctor: post: NiceHealthTab.Patches+ITab_Pawn_Health_Patch.Postfix | |
| ITab_Pawn_Health.FillTab: PRE: NiceHealthTab.Patches+ITab_Pawn_Health_FillTab_Patch.Prefix | |
| ITab_Pawn_Visitor.<>c__DisplayClass8_0.<DoPrisonerTab>g__CanUsePrisonerInteractionMode|0: post: VanillaMemesExpanded.PreceptPatches.CanUseInteractionMode_Postfix | |
| ITab_Pawn_Visitor.InteractionModeChanged: post: VanillaMemesExpanded.PreceptPatches.InteractionModeChanged_Postfix | |
| Ideo.ExposeData: TRANS: VEF.Memes.VanillaExpandedFramework_Ideo_ExposeData_Patch.Transpiler | |
| Ideo.MemberWillingToDo: PRE: VanillaMemesExpanded.PreceptPatches.MemberWillingToDo_Prefix | |
| Ideo.RecacheColonistBelieverCount: PRE: PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.RecacheColonistBelieverCountPrefix, PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.RecacheColonistBelieverCountPrefix post: PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.RecacheColonistBelieverCountPostfix, PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.RecacheColonistBelieverCountPostfix | |
| IdeoUIUtility.AddPrecept: TRANS: VEF.Memes.VanillaExpandedFramework_IdeoUIUtility_AddPrecept_Patch.Transpiler, VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_AddPrecept_Patch.Transpiler | |
| IdeoUIUtility.DoMemes: PRE: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoMemes_Patch.MakeBoxSmaller post: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoMemes_Patch.MakeBoxBigger | |
| IdeoUIUtility.DoPrecepts: post: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoPrecepts_Patch.EnableMorePrecepts | |
| IdeoUIUtility.DoStyles: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoStyles_Patch.Transpiler | |
| IdeoUtility.GetStyleDominance: PRE: [2147483647]PerformanceOptimizer.Optimization_IdeoUtility_GetStyleDominance.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_IdeoUtility_GetStyleDominance.Postfix | |
| IdeoUtility.IsMemeAllowedForInitialFluidIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUtility_IsMemeAllowedForInitialFluidIdeo_Patch.AllowAllMemes | |
| IdeoUtility.Notify_QuestCleanedUp: post: VanillaChristmasExpanded.VanillaChristmasExpanded_IdeoUtility_Notify_QuestCleanedUp_Patch.Postfix | |
| ImmunityHandler.TryAddImmunityRecord: (no patches) | |
| ImmunityRecord.ImmunityChangePerTick: (no patches) | |
| ImproveRecipeDef.ResolveReferences: (no patches) | |
| IncidentWorker.CanFireNow: PRE: VanillaMemesExpanded.VanillaMemesExpanded_IncidentWorker_CanFireNow_Patch.DisableIncident post: [200]GeologicalLandforms.Patches.Patch_RimWorld_IncidentWorker.CanFireNow | |
| IncidentWorker.TryExecute: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_TryExecute_Patch.Prefix | |
| IncidentWorker_Ambush_EnemyFaction.CanFireNowSub: PRE: FactionTerritories.IncidentWorker_Ambush_EnemyFaction_CanFireNowSub_ForcedFaction.Prefix | |
| IncidentWorker_CaravanMeeting.CanFireNowSub: post: FactionTerritories.IncidentWorker_CaravanMeeting_CanFireNowSub_ForcedFaction.Postfix | |
| IncidentWorker_CaravanMeeting.TryExecuteWorker: PRE: FactionTerritories.IncidentWorker_CaravanMeeting_TryExecuteWorker_ForcedFaction.Prefix | |
| IncidentWorker_Disease.PotentialVictims: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix | |
| IncidentWorker_Disease.TryExecuteWorker: (no patches) | |
| IncidentWorker_NeutralGroup.SpawnPawns: post: VFEEmpire.HarmonyPatches.Patch_SpawnPawns.Postfix | |
| IncidentWorker_Obelisk.<>c.<ChanceFactorNow>b__2_0: (no patches) | |
| IncidentWorker_Raid.TryExecuteWorker: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_Raid_TryExecuteWorker_Patch.Prefix | |
| IncidentWorker_RaidEnemy.GetLetterText: PRE: VFEEmpire.HarmonyPatches.Patch_GetLetterText.Prefix, VanillaPsycastsExpanded.IncidentWorker_RaidEnemy_GetLetterText_Patch.Prefix | |
| IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VEF.Factions.VanillaExpandedFramework_IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix | |
| IncidentWorker_SelfTame.Candidates: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix | |
| IncidentWorker_ShamblerAssault.PostProcessSpawnedPawns: (no patches) | |
| IncidentWorker_ShamblerSwarm.SetupShamblerHediffs: (no patches) | |
| IncidentWorker_WandererJoin.GeneratePawn: TRANS: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_WandererJoin_GeneratePawn+TryExecuteWorker.Transpiler | |
| IndividualThoughtToAdd.Add: post: VanillaTraitsExpanded.Add_Patch.Postfix | |
| InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix | |
| InfestationUtility.SpawnJellyTunnels: (no patches) | |
| InfestationUtility.SpawnTunnels: (no patches) | |
| IngestionOutcomeDoer_GiveHediffMemoryCell.DoIngestionOutcomeSpecial: (no patches) | |
| InspectTabBase.get_TabRect: post: DubsMintMenus.HarmonyPatches.TabSizeAdjuster | |
| InspirationHandler.TryStartInspiration: post: VanillaChristmasExpanded.VanillaChristmasExpanded_InspirationHandler_TryStartInspiration_Patch.Postfix | |
| InspirationWorker.CommonalityFor: TRANS: VSE.Passions.PassionPatches.CommonalityFor_Transpiler | |
| InteractionWorker.Interacted: post: VanillaChristmasExpanded.VanillaChristmasExpanded_InteractionWorker_Interacted_Patch.PostFix, VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_InteractionWorker_Interacted_Patch.VomitIfFungoid | |
| InteractionWorker_Breakup.RandomSelectionWeight: post: VanillaTraitsExpanded.RandomSelectionWeight_Patch.Postfix | |
| InteractionWorker_EnslaveAttempt.Interacted: post: AutomaticNightOwl.AutomaticNightOwl+Patch_InteractionWorker_EnslaveAttempt.Postfix | |
| InteractionWorker_RecruitAttempt.DoRecruit: post: AutomaticNightOwl.AutomaticNightOwl+Patch_InteractionWorker_RecruitAttempt.Postfix | |
| InteractionWorker_RecruitAttempt.Interacted: post: VanillaMemesExpanded.VanillaMemesExpanded_InteractionWorker_RecruitAttempt_Interacted_Patch.DecreaseAnonymity TRANS: VSE.Stats.StatPatches.RecruitStatTranspiler | |
| InteractionWorker_RomanceAttempt.GetNewLoversLetter: post: VanillaChristmasExpanded.VanillaChristmasExpanded_InteractionWorker_RomanceAttempt_GetNewLoversLetter_Patch.Postfix | |
| InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: VanillaTraitsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix | |
| InterceptBaseDestroyedLetterPatch.Prefix: (no patches) | |
| InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.Patch_CaravanHandling.ShouldIgnoreInventoryPawnInVehicle | |
| InvisibilityUtility.GetAlpha: (no patches) | |
| InvisibilityUtility.GetInvisibilityComp: (no patches) | |
| InvisibilityUtility.IsHiddenFromPlayer: (no patches) | |
| InvisibilityUtility.IsPsychologicallyInvisible: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.Postfix | |
| JobDriver.CheckCurrentToilEndOrFail: PRE: PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.CheckCurrentToilEndOrFailPrefix post: PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.CheckCurrentToilEndOrFailPostfix | |
| JobDriver.Cleanup: post: VanillaChristmasExpanded.VanillaChristmasExpanded_JobDriver_ClearSnow_MakeNewToils_Patch.Postfix | |
| JobDriver.Notify_Starting: post: VanillaMemesExpanded.VanillaMemesExpanded_JobDriver_Notify_Starting_Patch.ModifyOnWork | |
| JobDriver_AffectRoof.<>c__DisplayClass12_0.<MakeNewToils>b__1: TRANS: VSE.Stats.StatPatches.RoofStatTranspiler | |
| JobDriver_ConstructFinishFrame.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler, VSE.Stats.StatPatches.FloorStatOptionTranspiler, SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler | |
| JobDriver_ConstructFinishFrame.MakeNewToils: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix, SmarterConstruction.Patches.Patch_PawnsGettingStuck.Postfix | |
| JobDriver_ConvertPrisoner.MakeNewToils: post: VanillaMemesExpanded.VanillaMemesExpanded_JobDriver_ConvertPrisoner_MakeNewToils_Patch.ReduceAnonymity | |
| JobDriver_Deconstruct.get_WorkEffecter: post: ReGrowthCore.JobDriver_Deconstruct_WorkEffecter_Patch.Postfix | |
| JobDriver_DoBill.MakeNewToils: post: AutoCastSpecialistCommands.Patch_AutoCast_ProductionCommand.Postfix | |
| JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix | |
| JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils | |
| JobDriver_InteractWithPassage.<MakeNewToils>b__1_0: (no patches) | |
| JobDriver_LeaveMap.<MakeNewToils>b__1_0: (no patches) | |
| JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_Patch.Transpiler | |
| JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_FinishAction_Vanilla.Transpiler | |
| JobDriver_Lovin.<MakeNewToils>d__12.MoveNext: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_MoveNext_Patch.Transpiler | |
| JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB, VanillaTraitsExpanded.GenerateRandomMinTicksToNextLovin_Patch.Postfix | |
| JobDriver_Mine.MakeNewToils: post: AutoCastSpecialistCommands.Patch_AutoCast_MiningCommand.Postfix | |
| JobDriver_PlantWork.MakeNewToils: post: AutoCastSpecialistCommands.Patch_AutoCast_FarmingCommand.Postfix | |
| JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Patch_JobSystem.TransferablesVehicle | |
| JobDriver_Reign.<MakeNewToils>b__7_3: PRE: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Prefix post: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Postfix | |
| JobDriver_RemoveFloor.get_SpeedStat: TRANS: VSE.Stats.StatPatches.FloorStatTranspiler | |
| JobDriver_Repair.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: VSE.Stats.StatPatches.RepairStatTranspiler | |
| JobDriver_Research.MakeNewToils: post: AutoCastSpecialistCommands.Patch_AutoCast_ResearchCommand.Postfix | |
| JobDriver_Scarify.Scarify: (no patches) | |
| JobDriver_UnnaturalCorpseAttack.<>c__DisplayClass4_0.<MakeNewToils>b__4: (no patches) | |
| JobDriver_ViewArt.WaitTickAction: post: VanillaTraitsExpanded.WaitTickAction_Patch.Postfix | |
| JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler | |
| JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MoveNext_Patch.Transpiler | |
| JobDriver_Vomit.MakeNewToils: PRE: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Patch.StorePawn | |
| JobDriver_Wait.CheckForAutoAttack: TRANS: VEF.Weapons.VanillaExpandedFramework_JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler | |
| JobDriver_WatchBuilding.MakeNewToils: post: VanillaTraitsExpanded.MakeNewToils_Patch.Postfix | |
| JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler | |
| JobGiver_AIFightEnemy.UpdateEnemyTarget: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.UpdateEnemyTarget_Prefix | |
| JobGiver_AIFollowPawn.TryGiveJob: post: VEF.Buildings.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix | |
| JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VEF.Weapons.VanillaExpandedFramework_JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler | |
| JobGiver_ConfigurableHostilityResponse.TryGiveJob: PRE: [2147483647]PerformanceOptimizer.Optimization_JobGiver_ConfigurableHostilityResponse.Prefix | |
| JobGiver_DoLovin.TryGiveJob: PRE: VanillaTraitsExpanded.JobGiver_DoLovin_TryGiveJob_Patch.Prefix | |
| JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix | |
| JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix | |
| JobGiver_GetFood.TryGiveJob: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings | |
| JobGiver_GetJoy.TryGiveJob: PRE: MjRimMods.SmartMeditation.TryGiveJobPatch.Prefix | |
| JobGiver_GetJoy.TryGiveJobFromJoyGiverDefDirect: PRE: MjRimMods.SmartMeditation.TryGiveJobFromJoyGiverDefDirectPatch.Prefix | |
| JobGiver_GetRest.GetPriority: TRANS: VEF.AnimalBehaviours.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler | |
| JobGiver_GetRest.TryGiveJob: PRE: VanillaTraitsExpanded.TryGiveJob_Patch.Prefix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler | |
| JobGiver_Haul.TryGiveJob: TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler | |
| JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix | |
| JobGiver_Meditate.GetPriority: post: MjRimMods.SmartMeditation.MeditatePatch.Postfix | |
| JobGiver_OptimizeApparel.ApparelScoreGain: post: VanillaMemesExpanded.VanillaMemesExpanded_JobGiver_OptimizeApparel_ApparelScoreGain_Postfix.PostFix | |
| JobGiver_OptimizeApparel.TryGiveJob: PRE: VFEPirates.JobGiver_OptimizeApparel_TryGiveJob_Patch.Prefix | |
| JobGiver_ReactToCloseMeleeThreat.TryGiveJob: post: VanillaMemesExpanded.PreceptPatches.NoFightingInterrogator | |
| JobGiver_Wander.TryGiveJob: PRE: Vehicles.Patch_JobSystem.VehiclesDontWander | |
| JobGiver_Work.TryIssueJobPackage: TRANS: SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler | |
| JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Patch_JobSystem.VehicleErrorRecoverJob | |
| JoyGiver.GetChance: post: VanillaTraitsExpanded.GetChance_Patch.Postfix | |
| JoyGiver_VisitGrave.TryGiveJob: PRE: VanillaTraitsExpanded.JoyGiver_VisitGrave_TryGiveJob_Patch.Prefix | |
| JoyUtility.JoyTickCheckEnd: post: VanillaMemesExpanded.VanillaMemesExpanded_JoyUtility_JoyTickCheckEnd_Patch.InformJoyTakingPlace | |
| JoyUtility.TryGainRecRoomThought: PRE: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Prefix post: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Postfix | |
| LandformGraphEditor.Init: PRE: MapPreview.Compatibility.ModCompat_GeologicalLandforms+LandformGraphEditor_Init.Prefix | |
| LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
| LearningReadout.LearningReadoutOnGUI: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI, [600]MapPreview.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI | |
| LearningUtility.SchoolDeskLearningRate: PRE: VEF.Buildings.VanillaExpandedFramework_LearningUtility_SchoolDeskLearningRate.Prefix | |
| LifeStageWorker.Notify_LifeStageStarted: post: VEF.Genes.VanillaExpandedFramework_LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix | |
| ListerBuildings.Add: (no patches) | |
| ListerBuildings.Remove: (no patches) | |
| ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Patch_Construction.Notify_RepairedVehicle | |
| ListerMergeables.Notify_ThingStackChanged: post: AdaptiveStorage.HarmonyPatches.NotifyItemStackChanged.Postfix | |
| ListerThings.EverListable: post: VanillaPsycastsExpanded.HarmonyPatches.ListerThings_EverListable_Patch.Postfix | |
| Listing_ResourceReadout.DoCategory: TRANS: DubsMintMenus.PinningSys+Patch_DoCategory.Transpiler | |
| Listing_ResourceReadout.DoThingDef: TRANS: DubsMintMenus.PinningSys+Patch_DoThingDef.Transpiler | |
| Listing_TreeThingFilter.DoThingDef: PRE: DubsMintMenus.HarmonyPatches+Harmony_DoThingDef.Prefix | |
| LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix post: ReGrowthCore.LoadedModManager_ApplyPatches_Patch.Postfix, ReGrowthCore.LoadedModManager_ApplyPatches_Patch.Postfix | |
| LoadedModManager.LoadModXML: PRE: LogModVersion.LoadedModManager_LoadModXML_Patch.Prefix | |
| LoadedModManager.ParseAndProcessXML: TRANS: PostInheritanceOperation.XmlInheritanceResolvePostfix.Transpiler | |
| LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix | |
| LoadedObjectDirectory.Clear: post: VEF.Planet.HireableSystemStaticInitialization.AddHireablesToLoadedObjectDirectory | |
| LoadedObjectDirectory.RegisterLoaded: PRE: GameClient.Patches.PatchRegisterLoaded.DoPre | |
| Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix, Analyzer.DebugLogenabler.ErrorPrefix, PerformanceOptimizer.Log_Error_Patch.Prefix, GameClient.Patches.PatchScribeError.DoPre post: Analyzer.DebugLogenabler.ErrorPostfix | |
| Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix | |
| Log.Warning: PRE: GameClient.Patches.PatchScribeWarning.DoPre | |
| LongEventHandler.LongEventsOnGUI: TRANS: MoreWidgets.Patch_DoTooltipGUI.Transpiler | |
| LootableBuilding_Custom.get_InteractablesMapComp: (no patches) | |
| Lord.AddPawn: PRE: VanillaTraitsExpanded.AddPawn_Patch.Prefix post: VEF.Storyteller.VanillaExpandedFramework_Lord_AddPawn_Patch.Postfix | |
| Lord.CheckTransitionOnSignal: post: VFEEmpire.HarmonyPatches.Patch_Lords.CheckTransitionOnSignal_Postfix | |
| Lord.Cleanup: PRE: VEF.Storyteller.VanillaExpandedFramework_Lord_Cleanup_Patch.Prefix | |
| Lord.GotoToil: post: VFEEmpire.HarmonyPatches.Patch_Lords.GotoToil_Postfix | |
| LordJob_Joinable_MarriageCeremony.WeddingSucceeded: post: VanillaChristmasExpanded.VanillaChristmasExpanded_LordJob_Joinable_MarriageCeremony_WeddingSucceeded_Patch.Postfix | |
| LordJob_Joinable_Party.ApplyOutcome: post: VanillaChristmasExpanded.VanillaChristmasExpanded_LordJob_Joinable_Party_ApplyOutcome_Patch.Postfix | |
| LordJob_Joinable_Party.get_AttendeeThought: post: VanillaMemesExpanded.VanillaMemesExpanded_LordJob_Joinable_Party_AttendeeThought_Patch.ChangeThoughtForParty | |
| LordJob_Joinable_Party.get_OrganizerThought: post: VanillaMemesExpanded.VanillaMemesExpanded_LordJob_Joinable_Party_OrganizerThought_Patch.ChangeThoughtForPartyOrganizer | |
| LordMaker.MakeNewLord: post: VFEEmpire.HarmonyPatches.Patch_Lords.MakeNewLord_Postfix | |
| LordManager.RemoveLord: post: VFEEmpire.HarmonyPatches.Patch_Lords.RemoveLord_Prefix | |
| LordToil_PanicFlee.Init: post: VanillaMemesExpanded.VanillaMemesExpanded_LordToil_PanicFlee_Init_Patch.UndraftWhenEnemyFlees | |
| MainButtonDef.get_Icon: post: VanillaTexturesExpanded.Patch_MainButtonDef+get_Icon.Postfix | |
| MainButtonWorker.DoButton: post: FluffyResearchTree.MainButtonWorker_DoButton.Postfix TRANS: VanillaTexturesExpanded.Patch_MainButtonWorker+DoButton.Transpiler | |
| MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.Patch_WorldHandling.ForcedTargetingDontToggleWorld | |
| MainButton_Toggle.<>c.<Activate>b__2_0: (no patches) | |
| MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix | |
| MainMenuDrawer.DoMainMenuControls: PRE: GameClient.Patches.SaveMenuPatch.DoPre, GameClient.Patches.AdminMenuPatch.DoPre, GameClient.Patches.RestartGamePatch.DoPre, GameClient.Patches.Pages.PatchButton.DoPre post: GameClient.Patches.AdminMenuPatch.DoPost, GameClient.Patches.RestartGamePatch.DoPost, GameClient.Patches.Pages.PatchButton.DoPost TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter | |
| MainMenuDrawer.Init: post: LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix | |
| MainTabWindow_Inspect.CloseOpenTab: post: NiceBillTab.Patch_MainTabWindow_Inspect_CloseOpenTab.Postfix | |
| MainTabWindow_Inspect.DoInspectPaneButtons: PRE: [800]SmashTools.Patching.Patch_Rendering.InspectablePaneButtons | |
| MainTabWindow_MintResearch.MysterBox.SetTargetProject: PRE: VanillaVehiclesExpanded.MainTabWindow_MintResearch_SetTargetProject_Patch.Prefix | |
| MainTabWindow_Quests.DoCharityIcon: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoCharityIcon_Patch.Postfix | |
| MainTabWindow_Quests.DoRow: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoRow_Patch.Postfix | |
| MainTabWindow_Research.AttemptBeginResearch: TRANS: FluffyResearchTree.MainTabWindow_Research_AttemptBeginResearch.Transpiler | |
| MainTabWindow_Research.ComputeUnlockedDefsThatHaveMissingMemes: PRE: FluffyResearchTree.MainTabWindow_Research_ComputeUnlockedDefsThatHaveMissingMemes.Prefix | |
| MainTabWindow_Research.DoBeginResearch: PRE: FluffyResearchTree.MainTabWindow_Research_DoBeginResearch.Prefix, VanillaVehiclesExpanded.MainTabWindow_Research_DoBeginResearch_Patch.Prefix | |
| MainTabWindow_Research.DrawContentSource: PRE: VEF.VanillaExpandedFramework_MainTabWindow_Research_DrawContentSource_Patch.Prefix | |
| MainTabWindow_Research.DrawStartButton: TRANS: VanillaVehiclesExpanded.MainTabWindow_Research_DrawStartButton_Patch.Transpiler | |
| MainTabWindow_Research.ListProjects: TRANS: FluffyResearchTree.MainTabWindow_Research_ListProjects.Transpiler | |
| MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix | |
| MainTabsRoot.ToggleTab: PRE: FluffyResearchTree.MainTabsRoot_ToggleTab.Prefix, DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix post: FluffyResearchTree.MainTabsRoot_ToggleTab.Postfix | |
| ManagerPawns.UpdatePawnSkillPassion: TRANS: VSE.PrepareCarefullyPatches.UpdatePawnSkillPassion_Transpiler | |
| Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, MapPreview.Patches.Patch_Verse_Map.ConstructComponents_Postfix | |
| Map.ExposeData: PRE: KCSG.Prefix_Map_ExposeData.Prefix | |
| Map.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData, MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix | |
| Map.FinalizeInit: post: Vehicles.Patch_Areas.BackfillVehicleAreas, PerformanceOptimizer.Map_FinalizeInit.Postfix, HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, ReGrowthCore.Map_FinalizeInit_Patch.Postfix, ReGrowthCore.Patch_Map_FinalizeInit.Postfix | |
| Map.FinalizeLoading: PRE: SmashTools.ComponentCache.PreCacheInst | |
| Map.MapPreTick: post: ReGrowthCore.Patch_Map_MapPreTick.Postfix | |
| Map.MapUpdate: PRE: Rimatomics.Harmony_GridRegen.Prefix | |
| Map.get_Biomes: PRE: GeologicalLandforms.Patches.Patch_Verse_Map.GetBiomes_Prefix | |
| Map.get_MixedBiomeComp: (no patches) | |
| MapComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData | |
| MapComponentUtility.MapComponentUpdate: post: ReGrowthCore.MapComponentUtility_MapComponentUpdate_Patch.Postfix | |
| MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
| MapComponent_GeneGoodies.FinalizeInit: (no patches) | |
| MapComponent_IdeologicalGoodies.FinalizeInit: (no patches) | |
| MapComponent_RoyaltyTracker.Room_UpdateRoomStatsAndRole_Postfix: (no patches) | |
| MapComponent_SmartFarming.CalculateTotalHungerRate: (no patches) | |
| MapDeiniter.Deinit: PRE: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_MapDeiniter_Deinit_Prefix, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.ComponentCache.ClearMap, FactionTerritories.Vassalise.ShowVassalisePromptOnMapRemovedPatch.Postfix, VanillaPsycastsExpanded.GenRadialCached.Deinit_Postfix | |
| MapEvents.Notify_GameConditionAdded: post: USH_GE.Patch_GameConditionManager_RegisterCondition.Postfix | |
| MapGenUtility.BiomeAt: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_MapGenUtility.BiomeAt_Prefix | |
| MapGenUtility.IsMixedBiome: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_MapGenUtility.IsMixedBiome_Prefix | |
| MapGenerator.GenerateContentsIntoMap: PRE: [800]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Prefix post: [0]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Postfix | |
| MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap post: VEF.Maps.VanillaExpandedFramework_MapGenerator_GenerateMap_Patch.Postfix TRANS: [200]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap_Transpiler | |
| MapHelper.AnyAerialVehiclesInRecon: (no patches) | |
| MapInterface.HandleMapClicks: post: PerformanceOptimizer.Optimization_UIToggle.Postfix | |
| MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: Vehicles.Patch_MapHandling.DebugOnGUIVehicleRegions | |
| MapInterface.MapInterfaceUpdate: post: Vehicles.Patch_MapHandling.DebugUpdateVehicleRegions | |
| MapInterface.Notify_SwitchedMap: post: ReGrowthCore.Patch_Notify_SwitchedMap.Postfix | |
| MapNoiseUtility.AddDisplacementNoise: PRE: MapPreview.Patches.Patch_RimWorld_MapNoiseUtility.AddDisplacementNoise_Prefix | |
| MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix | |
| MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Patch_MapPawns.PlayerEjectableVehicles | |
| MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.Patch_MapHandling.AnyVehicleBlockingMapRemoval | |
| MapPlantGrowthRateCalculator.BuildFor: TRANS: GeologicalLandforms.Patches.Patch_Verse_MapPlantGrowthRateCalculator.BuildFor_Transpiler | |
| MapPreviewGenerator.ConstructMinimalMapComponents: (no patches) | |
| MapPreviewToolbar.ButtonRerollMapUndo.OnAction: (no patches) | |
| MapSeedRerollWindow.PreOpen: (no patches) | |
| MapTemperature.SeasonAcceptableFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns | |
| MapperPawnToCustomizations.MapInjuriesAndImplants: (no patches) | |
| MassUtility.CanEverCarryAnything: PRE: Vehicles.Patch_CaravanHandling.CanCarryIfVehicle, Vehicles.Patch_CaravanHandling.CanCarryIfVehicle | |
| MassUtility.Capacity: PRE: Vehicles.Patch_CaravanHandling.CapacityOfVehicle post: MU.Patch_CarriedMassOffset.Postfix TRANS: VEF.Pawns.VanillaExpandedFramework_MassUtility_Capacity_Patch.Transpiler | |
| MechClusterGenerator.MechKindSuitableForCluster: post: VFEPirates.HarmonyPatches.MechKindSuitableForCluster_Patch.Postfix | |
| MechUpgradeOperation.DoOperation: (no patches) | |
| MechanitorUtility.InMechanitorCommandRange: post: MU.Patch_CommandRange.Postfix | |
| MedicalRecipesUtility.<GetMedicalStatsFromRecipeDefs>d__6.MoveNext: (no patches) | |
| MeditationFocusDef.EnablingThingsExplanation: post: VanillaPsycastsExpanded.MeditationFocusDef_EnablingThingsExplanation_Patch.Postfix | |
| MeditationFocusTypeAvailabilityCache.PawnCanUseInt: post: VanillaPsycastsExpanded.MeditationFocusTypeAvailabilityCache_PawnCanUse_Patch.Postfix | |
| MeditationUtility.<FocusObjectsForPawnHyperlinks>d__18.MoveNext: (no patches) | |
| MeditationUtility.FocusTypeAvailableExplanation: (no patches) | |
| MemoryThoughtHandler.ExposeData: (no patches) | |
| MemoryThoughtHandler.TryGainMemory: PRE: ReGrowthCore.MemoryThoughtHandler_TryGainMemory_Patch.Prefix, VanillaTraitsExpanded.TryGainMemory_Patch.Prefix post: VEF.Pawns.VanillaExpandedFramework_MemoryThoughtHandler_TryGainMemory_Patch.Postfix, ReGrowthCore.MemoryThoughtHandler_TryGainMemory_Patch.Postfix, VanillaTraitsExpanded.TryGainMemory_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_ThoughtStacking.Transpiler | |
| MemoryThoughtHandler_TryGainMemory_Patch.Prefix: (no patches) | |
| MemoryUtility.ClearAllMapsAndWorld: PRE: SmashTools.GameEvent.RaiseOnWorldUnloading, MapModeFramework.MemoryUtility_ClearAllMapsAndWorld_Patch.Prefix, DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix, Rimatomics.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix post: SmashTools.GameEvent.RaiseOnWorldRemoved, GeologicalLandforms.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld, MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix | |
| MemoryUtility.UnloadUnusedUnityAssets: post: VEF.VanillaExpandedFramework_MemoryUtility_UnloadUnusedUnityAssets.Postfix, VanillaVehiclesExpanded.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix | |
| MemoryUtils.CreatePostExtractionHediff: (no patches) | |
| MentalBreakWorker.BreakCanOccur: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantEnterMentalBreak post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.BreakCanOccur_PostFix, VanillaMemesExpanded.VanillaMemesExpanded_MentalBreakWorker_BreakCanOccur_Patch.DisableMostMentalBreaksIfPacifist | |
| MentalBreakWorker.CommonalityFor: post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.CommonalityFor_PostFix | |
| MentalBreakWorker.TryStart: PRE: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_MentalWorker_Patches.Prefix | |
| MentalBreakWorker_Catatonic.TryStart: PRE: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_MentalWorker_Patches.Prefix | |
| MentalBreakWorker_HumanityBreak.TryStart: PRE: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_MentalWorker_Patches.Prefix | |
| MentalBreakWorker_RunWild.TryStart: PRE: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_MentalWorker_Patches.Prefix | |
| MentalBreakWorker_WildDecree.TryStart: PRE: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_MentalWorker_Patches.Prefix | |
| MentalBreaker.get_BreakThresholdExtreme: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdExtreme.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdExtreme.Postfix | |
| MentalBreaker.get_CurrentPossibleMoodBreaks: PRE: DubsBreakMod.Harmony_CurrentPossibleMoodBreaks.Prefix | |
| MentalStateHandler.TryStartMentalState: PRE: Vehicles.Patch_PawnAi.EjectPawnForMentalState, VFEPirates.MentalStateHandler_TryStartMentalState_Patch.Prefix, VanillaTraitsExpanded.Patch_TryStartMentalState.Prefix | |
| MentalStateWorker.StateCanOccur: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantEnterMentalState | |
| MentalState_Manhunter.ForceHostileTo: post: Vehicles.Patch_Misc.ManhunterDontAttackVehicles, VanillaQuestsExpandedAncients.MentalState_Manhunter_ForceHostileTo_Patch.Postfix | |
| MineAIUtility.JobOnThing: PRE: ReGrowthCore.MineAIUtility_JobOnThing_Patch.Prefix | |
| MineAIUtility.PotentialMineables: post: ReGrowthCore.MineAIUtility_PotentialMineables_Patch.Postfix | |
| Mineable.ExposeData: post: ReGrowthCore.Mineable_ExposeData_Patch.Postfix | |
| Mineable.TrySpawnYield: post: ReGrowthCore.Mineable_TrySpawnYield.Postfix TRANS: Replace_Stuff.OverMineable.DropOnPawn.Transpiler, VSE.Stats.StatPatches.RockChunkChanceTranspiler | |
| MinifyUtility.MakeMinified: TRANS: AdaptiveStorage.HarmonyPatches.EnablePackingOnMinify.Transpiler | |
| MinifyUtility.Uninstall: PRE: VanillaQuestsExpandedAncients.MinifyUtility_Uninstall_Patch.Prefix | |
| ModBase.ApplyHarmonyPatches: TRANS: Analyzer.Profiling.RememberHarmonyIDs.Transpiler | |
| ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix | |
| ModSummaryWindow.DrawContents: PRE: NoModlistonLoading.ModSummaryWindow_DrawContents_Patch.Prefix | |
| ModSummaryWindow.GetEffectiveSize: PRE: NoModlistonLoading.ModSummaryWindow_GetEffectiveSize_Patch.Prefix | |
| ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode | |
| MoodThresholdExtensions.CurrentMoodThresholdFor: PRE: [2147483647]PerformanceOptimizer.Optimization_MoodThresholdExtensions_CurrentMoodThresholdFor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MoodThresholdExtensions_CurrentMoodThresholdFor.Postfix | |
| MouseoverReadout.MouseoverReadoutOnGUI: post: ReGrowthCore.MouseoverReadout_MouseoverReadoutOnGUI_Patch.Postfix TRANS: ReGrowthCore.MouseoverReadout_MouseoverReadoutOnGUI_Patch.Transpiler | |
| MoveColonyUtility.MoveColonyAndReset: post: GameClient.Patches.MoveColonyUtilityPatches+MoveColonyAndResetPatch.Postfix TRANS: GameClient.Patches.MoveColonyUtilityPatches+MoveColonyAndResetPatch.Transpiler | |
| MoveableAreas..ctor: post: BetterAutocastVPE.Patches.MoveableAreasConstructor.Postfix | |
| MoveableAreas.ExposeData: post: BetterAutocastVPE.Patches.MoveableAreasExpose.Postfix | |
| MutantUtility.ResurrectAsShambler: (no patches) | |
| MutantUtility.SetPawnAsMutantInstantly: post: VEF.Genes.VanillaExpandedFramework_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes | |
| Need_Beauty.CurrentInstantBeauty: PRE: [2147483647]PerformanceOptimizer.Optimization_Need_Beauty_CurrentInstantBeauty.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Need_Beauty_CurrentInstantBeauty.Postfix | |
| Need_Beauty.get_CurCategory: PRE: VanillaTraitsExpanded.CurCategory_Patch.Prefix | |
| Need_Food.FoodFallPerTickAssumingCategory: (no patches) | |
| Need_Food.get_MaxLevel: post: VEF.Genes.VanillaExpandedFramework_Patch_FoodCapacity.FoodCapacity_Postfix | |
| Need_Joy.get_FallPerInterval: post: VanillaMemesExpanded.VanillaMemesExpanded_Need_Joy_FallPerInterval_Patch.ModifyFallIntervalForPartyHost, VanillaTraitsExpanded.FallPerInterval_Patch.Postfix | |
| NeighborCounter.CountImpassableNeighbors: (no patches) | |
| ObserveSurroundingThings_Patch.Postfix: (no patches) | |
| OptionListingUtility.DrawOptionListing: PRE: GameClient.Patches.Pages.Patch.Prefix | |
| Outpost.OutpostHealthTickInterval: (no patches) | |
| OverlayDrawer.DisposeHandle: post: VEF.Graphics.OverlayDrawer_DisposeHandle_Patch.Postfix | |
| OverlayDrawer.DrawAllOverlays: TRANS: VEF.Graphics.OverlayDrawer_DrawAllOverlays_Patch.Transpiler | |
| OverlayDrawer.RenderForbiddenOverlay: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix | |
| OverlayDrawer.RenderOutOfFuelOverlay: PRE: Vehicles.Patch_Rendering.RenderVehicleOutOfFuelOverlay | |
| Page.DoBack: PRE: MapModeFramework.Page_DoBack_Patch.Prefix post: LunarFramework.Internal.Patches.Patch_RimWorld_Page.DoBack_Postfix | |
| Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix | |
| Page_ConfigureStartingPawns.PreOpen: post: KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix | |
| Page_CreateWorldParams.DoWindowContents: PRE: GameClient.Patches.Pages.CreateWorldParamsPatches+PatchWhenHost.DoPre TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.DoWindowContents_Transpiler | |
| Page_CreateWorldParams.PostOpen: PRE: GameClient.Patches.Pages.CreateWorldParamsPatches+PatchWhenPlayer.DoPre | |
| Page_CreateWorldParams.Reset: post: GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.Reset | |
| Page_ModsConfig.DoModInfo: TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler | |
| Page_SelectScenario.DoScenarioSelectionList: PRE: GameClient.Patches.Pages.Patch_Page_SelectScenario_DoScenarioSelectionList.DoPre | |
| Page_SelectScenario.DoWindowContents: PRE: GameClient.Patches.Pages.Patch_Page_SelectScenario_DoWindowContents.DoPre post: GameClient.Patches.Pages.Patch_Page_SelectScenario_DoWindowContents.DoPost | |
| Page_SelectScenario.GoToScenarioEditor: PRE: GameClient.Patches.Pages.Patch_Page_SelectScenario_GoToScenarioEditor.DoPre | |
| Page_SelectStartingSite.DoCustomBottomButtons: TRANS: GameClient.Patches.Pages.SelectStartingSitePatches+PathSelectStartingSitePage.Transpiler | |
| Page_SelectStartingSite.PostOpen: post: MapModeFramework.Page_SelectStartingSite_PostOpen_Patch.Postfix | |
| Page_SelectStartingSite.PreOpen: post: GameClient.Patches.Pages.SelectStartingSitePatches+PatchSettlements.DoPost, MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix | |
| Page_SelectStoryteller.CanDoNext: post: VFEPirates.Page_SelectStoryteller_CanDoNext_Patch.ChangeNext | |
| Page_SelectStoryteller.DoWindowContents: PRE: GameClient.Patches.Pages.Patch_Page_SelectStoryteller_DoWindowContents.DoPre | |
| Page_SelectStoryteller.PreOpen: PRE: GameClient.Patches.Pages.Patch_Page_SelectStoryteller_PreOpen.DoPre | |
| Page_SelectStorytellerInGame.PreClose: PRE: GameClient.Patches.Pages.Patch_Page_SelectStorytellerInGame_PreClose.DoPre post: VFEPirates.Page_SelectStorytellerInGame_PreClose_Patch.OpenCurses | |
| PassionExtension.IncrementPassion: PRE: VSE.Passions.PassionPatches.IncrementPassion_Prefix | |
| PatchSet_Hediffs.PostRemoved_Prefix: (no patches) | |
| Patch_AddCountWorker.<Postfix>d__0.MoveNext: (no patches) | |
| Patch_AddITabToCorpses.<Postfix>d__0.MoveNext: (no patches) | |
| Patch_ApplyDamageToPart.GetAlcoholHediff: (no patches) | |
| Patch_Construction.CompleteConstructionVehicle: PRE: VanillaVehiclesExpanded.PatchConstruction_CompleteConstructionVehicle_Patch.Prefix | |
| Patch_Debug.DebugGroundAllAerialVehicles: (no patches) | |
| Patch_DrugPolicy.VanillaExpandedFramework_DrugPolicy_ExposeData_Patch.<>c.<Prefix>b__0_0: (no patches) | |
| Patch_DrugPolicy.VanillaExpandedFramework_DrugPolicy_ExposeData_Patch.<>c.<Prefix>b__0_1: (no patches) | |
| Patch_FormCaravanDialog.<>c__DisplayClass37_0.<TryFormCaravanInstantly>b__0: (no patches) | |
| Patch_FormCaravanDialog.DaysOfWorthOfFoodWithVehicles: (no patches) | |
| Patch_FormCaravanDialog.TicksToArriveWithVehicles: (no patches) | |
| Patch_FormCaravanDialog.WorldRoutePannerReroute: (no patches) | |
| Patch_GameConditionManager_RegisterCondition.Postfix: (no patches) | |
| Patch_Lords.MakeNewLord_Postfix: (no patches) | |
| Patch_Lords.RemoveLord_Prefix: (no patches) | |
| Patch_MapPawns.AllAerialVehicles_AliveOrDead: (no patches) | |
| Patch_Rendering.RecacheAerialVehicleEntries: (no patches) | |
| Patch_Verse_Map.FillComponents_Prefix: (no patches) | |
| Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix: (no patches) | |
| Patch_WorldHandling.AddVehicleObjectToCache: (no patches) | |
| Patch_WorldHandling.GameEnderWithVehicles: (no patches) | |
| Patch_WorldHandling.RecacheVehicleObjectCache: (no patches) | |
| Patch_WorldHandling.RemoveVehicleObjectToCache: (no patches) | |
| Patch_WorldPathing.VehicleRoutePlannerButton: (no patches) | |
| PathFinder.CreateRequest: PRE: VEF.Hediffs.PhasingPatches.CreateRequest_Prefix | |
| Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.Patch_VehiclePathing.RecalculatePerceivedPathCostForVehicle | |
| Pawn.<GetDisabledWorkTypes>g__FillList|373_0: PRE: VEF.Apparels.VanillaExpandedFramework_Pawn_GetDisabledWorkTypes_Patch.Prefix TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler | |
| Pawn.AnythingToStrip: PRE: VFEPirates.Pawn_AnythingToStrip_Patch.Prefix | |
| Pawn.ButcherProducts: post: VEF.Genes.VanillaExpandedFramework_Pawn_ButcherProducts_Patch.Postfix, MU.Patch_ExtraButcherProducts.Postfix, VFEPirates.Pawn_ButcherProducts_Patch.Postfix | |
| Pawn.CheckAcceptArrest: post: VEF.Planet.HireableSystemStaticInitialization.CheckAcceptArrestPostfix | |
| Pawn.DeSpawn: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_DeSpawn post: VEF.Hediffs.ShieldsSystem.OnPawnDespawn, VEF.Hediffs.PhasingPatches.Despawn_Postfix, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostDeSpawned | |
| Pawn.Destroy: PRE: VanillaTraitsExpanded.Destroy_Patch.Prefix TRANS: Vehicles.Patch_Construction.ValidDestroyModeForVehicles | |
| Pawn.Discard: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Discard_Postfix | |
| Pawn.DrawAt: post: VEF.Hediffs.ShieldsSystem.PawnPostDrawAt | |
| Pawn.ExitMap: post: VanillaTraitsExpanded.ExitMap_Patch.Postfix | |
| Pawn.ExposeData: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.ExposeData_Postfix, VanillaVehiclesExpanded.Pawn_ExposeData_Patch.Postfix, MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn | |
| Pawn.GetDisabledWorkTypes: post: VFEPirates.Pawn_GetDisabledWorkTypes_Patch.Postfix | |
| Pawn.GetGizmos: post: VEF.Weapons.VanillaExpandedFramework_Pawn_GetGizmos_Lasers_Patch.GetGizmos_PostFix, VEF.AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, VFEEmpire.HarmonyPatches.Patch_HonorsMisc.GetGizmos_Postfix | |
| Pawn.GetInspectString: post: VFEPirates.Pawn_GetInspectString_Patch.Postfix | |
| Pawn.GetReasonsForDisabledWorkType: TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler | |
| Pawn.Kill: PRE: VEF.Storyteller.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix, Vehicles.Patch_Misc.MoveOnDeath, VEF.Apparels.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix, USH_GE.Patch_Pawn_Kill.Prefix, VanillaPsycastsExpanded.Pawn_Kill_Patch.Prefix, VanillaPsycastsExpanded.Skipmaster.SkipdoorPatches.Pawn_Kill_Prefix, VAE_Accessories.HarmonyPatches.BeltsOnDeath post: VEF.Pawns.VanillaExpandedFramework_Pawn_Kill.Postfix, VFEEmpire.HarmonyPatches.ColonistTitleCache+OnPawn.Postfix, VanillaPsycastsExpanded.Pawn_Kill_Patch.Postfix, Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix | |
| Pawn.PostMapInit: post: VEF.Genes.VanillaExpandedFramework_Pawn_PostMapInit_Patch.Postfix | |
| Pawn.PreTraded: post: Vehicles.Patch_CaravanHandling.RemoveSoldPawnFromVehicle | |
| Pawn.ProcessPostTickVisuals: PRE: Vehicles.Patch_Rendering.ProcessVehiclePostTickVisuals | |
| Pawn.SetFaction: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+OnPawn.Postfix | |
| Pawn.SpawnSetup: post: VEF.Apparels.CompShieldField+SpawnSetup_Patch.Postfix, VEF.Hediffs.ShieldsSystem.OnPawnSpawn, VEF.Hediffs.PhasingPatches.CheckPhasing, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostSpawned, VanillaTraitsExpanded.SpawnSetup_Patch.Postfix, MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_SpawnSetup | |
| Pawn.Strip: PRE: VFEPirates.Pawn_Strip_Patch.Prefix | |
| Pawn.ThreatDisabled: post: Vehicles.Patch_PawnAi.VehicleThreatDisabled | |
| Pawn.Tick: post: BetterAutocastVPE.Patches.Pawn_Tick_Autocast.Postfix | |
| Pawn.TicksPerMove: PRE: Vehicles.Patch_HealthAndStats.VehicleMoveSpeed | |
| Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VEF.Abilities.VanillaExpandedFramework_Pawn_TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix | |
| Pawn.WorkTypeIsDisabled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals | |
| Pawn.get_BodySize: post: VEF.Genes.VanillaExpandedFramework_Pawn_BodySize.Postfix | |
| Pawn.get_CanTakeOrder: post: Vehicles.Patch_Components.CanVehicleTakeOrder, VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_CanTakeOrder_Patch.MakePawnControllable | |
| Pawn.get_CombinedDisabledWorkTags: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Postfix_Disabled TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler | |
| Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix | |
| Pawn.get_HealthScale: post: VEF.Genes.VanillaExpandedFramework_Pawn_HealthScale.HealthScale_Postfix | |
| Pawn.get_IsColonistPlayerControlled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist | |
| Pawn.get_UpdateRateTicks: post: SlowerPawnTickRate.UpdateRateTicks_AllPawnsPatch.Postfix | |
| Pawn.set_Name: PRE: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Set_Name_Prefix | |
| PawnAddictionHediffsGenerator.<>c.<GenerateAddictionsAndTolerancesFor>b__4_0: (no patches) | |
| PawnAddictionHediffsGenerator.<>c__DisplayClass6_0.<PossibleWithTechLevel>b__0: (no patches) | |
| PawnAddictionHediffsGenerator.DoIngestionOutcomeDoers: (no patches) | |
| PawnApparelGenerator.GenerateStartingApparelFor: post: VEF.Apparels.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix | |
| PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VEF.Apparels.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler | |
| PawnAttackGizmoUtility.AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons: post: VEF.Graphics.VanillaExpandedFramework_PawnAttackGizmoUtility_AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons_Patch.Postfix | |
| PawnAttackGizmoUtility.GetAttackGizmos: post: ReGrowthCore.ScatteredFlames_Patch_GetGizmos.Postfix, MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix | |
| PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Patch_Misc.RecheckVehicleHandlerCapacities | |
| PawnCapacityUtility.CalculateCapacityLevel: post: VEF.Apparels.VanillaExpandedFramework_PawnCapacityUtility_CalculateCapacityLevel.Postfix | |
| PawnCollisionTweenerUtility.PawnCollisionPosOffsetFor: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnCollisionPosOffsetFor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnCollisionPosOffsetFor.Postfix | |
| PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Patch_Components.AddAndRemoveVehicleComponents post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability | |
| PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Patch_Components.CreateInitialVehicleComponents post: VEF.Pawns.VanillaExpandedFramework_PawnComponentsUtility_CreateInitialComponents_Patch.Postfix | |
| PawnCustomizer.ApplyInjuryToPawn: (no patches) | |
| PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: post: VanillaTraitsExpanded.TryGiveThoughts_Patch.Postfix | |
| PawnFlyer.MakeFlyer: TRANS: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_MakeFlyer_Patch.Transpiler | |
| PawnFlyer.RecomputePosition: PRE: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_RecomputePosition_Patch.Prefix | |
| PawnGenerator.ApplyMiscDamage: (no patches) | |
| PawnGenerator.GenerateGenes: post: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GenerateGenes_Patch.Postfix | |
| PawnGenerator.GenerateNewPawnInternal: post: VEF.Abilities.VanillaExpandedFramework_PawnGenerator_GenerateNewPawnInternal_Patch.Postfix, VanillaPsycastsExpanded.PawnGen_Patch.Postfix | |
| PawnGenerator.GeneratePawn: PRE: Vehicles.Patch_Construction.GenerateVehiclePawn post: MU.Patch_GenerateUpgradedPawn.Postfix, VanillaQuestsExpandedAncients.PawnGenerator_GeneratePawn_Patch.Postfix, VFEPirates.PawnGenerator_GeneratePawn_Patch.Postfix | |
| PawnGenerator.GeneratePawnRelations: PRE: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations | |
| PawnGenerator.GenerateSkills: PRE: VSE.Passions.PassionPatches.GenerateSkills_Prefix | |
| PawnGenerator.TryGenerateNewPawnInternal: TRANS: VFEEmpire.HarmonyPatches.Patch_PawnGenerator.Transpiler | |
| PawnGroupMaker.CanGenerateFrom: post: VanillaPsycastsExpanded.PawnGroupMaker_CanGenerateFrom_Patch.Postfix | |
| PawnInventoryGenerator.<>c__DisplayClass3_1.<GiveDrugsIfAddicted>b__0: (no patches) | |
| PawnInventoryGenerator.<>c__DisplayClass4_0.<GiveCombatEnhancingDrugs>b__0: (no patches) | |
| PawnKindDef.<ConfigErrors>d__156.MoveNext: (no patches) | |
| PawnObserver.ObserveSurroundingThings: post: VanillaTraitsExpanded.ObserveSurroundingThings_Patch.Postfix | |
| PawnPositionCache.GetCache: (no patches) | |
| PawnRenderNode.ColorFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_ColorFor_Patch.Postfix | |
| PawnRenderNodeWorker.AppendDrawRequests: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix | |
| PawnRenderNodeWorker.GetMaterial: post: ReGrowthCore.PawnRenderNodeWorker_GetMaterial_Patch.Postfix | |
| PawnRenderNodeWorker.OffsetFor: post: ReGrowthCore.PawnRenderNodeWorker_OffsetFor_Patch.Postfix | |
| PawnRenderNodeWorker.RotationFor: post: ReGrowthCore.PawnRenderNodeWorker_RotationFor_Patch.Postfix | |
| PawnRenderNodeWorker.ScaleFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNodeWorker_ScaleFor_Patch.Postfix | |
| PawnRenderNodeWorker_Apparel_Body.CanDrawNow: post: ReGrowthCore.PawnRenderNodeWorker_Apparel_Body_CanDrawNow_Patch.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_PawnRenderNodeWorker_Apparel_Body_CanDrawNow_Patch.Postfix | |
| PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix post: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix | |
| PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: post: VFEPirates.HarmonyPatches.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix, ReGrowthCore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix TRANS: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler | |
| PawnRenderNodeWorker_Body.CanDrawNow: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix | |
| PawnRenderNode_AnimalPack.GraphicFor: post: VEF.Pawns.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix | |
| PawnRenderNode_Body.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Body_GraphicFor_Patch.Postfix | |
| PawnRenderNode_Fur.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Fur_GraphicFor_Patch.Postfix | |
| PawnRenderNode_Head.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Head_GraphicFor_Patch.Postfix | |
| PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VEF.Pawns.VanillaExpandedFramework_PawnRenderer_DrawEquipmentAiming_Patch.Prefix, VEF.Weapons.VanillaExpandedFramework_PawnRenderUtility_Draw_EquipmentAiming_Patch.Prefix, VFEPirates.HarmonyPatches.PawnRenderUtility_DrawEquipmentAiming_Patch.Prefix, [0]VEF.Graphics.VanillaExpandedFramework_DynamicGraphicPatches.DrawEquipmentAimingPrefix | |
| PawnRenderUtility.DrawEquipmentAndApparelExtras: post: MVCF.PatchSets.PatchSet_Drawing.DrawVerbExtras | |
| PawnRenderer.BaseHeadOffsetAt: post: VEF.Genes.VanillaExpandedFramework_PawnRenderer_BaseHeadOffsetAt.Postfix | |
| PawnRenderer.BodyAngle: PRE: VFEEmpire.HarmonyPatches.PawnRenderer_BodyAngle_Patch.Prefix | |
| PawnRenderer.GetBodyPos: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderer_GetBodyPos_Patch.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler | |
| PawnRenderer.GetDrawParms: PRE: ReGrowthCore.PawnRenderer_GetDrawParms_Patch.Prefix | |
| PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing | |
| PawnRenderer.OverrideMaterialIfNeeded: post: ReGrowthCore.PawnRenderer_OverrideMaterialIfNeeded_Patch.Postfix | |
| PawnRenderer.ParallelGetPreRenderResults: PRE: Vehicles.Patch_Rendering.DisableCachingPawnOverlays, VEF.AestheticScaling.VanillaExpandedFramework_PawnRenderer_ParallelGetPreRenderResults_Patch.Prefix | |
| PawnShieldGenerator.<Reset>g__isShield|2_0: (no patches) | |
| PawnShieldGenerator.TryGenerateShieldFor: (no patches) | |
| PawnStatusEffecters.EffectersTick: (no patches) | |
| PawnTechHediffsGenerator.InstallPart: (no patches) | |
| PawnTextureAtlas.GC: PRE: GameClient.Patches.PatchPawnAtlas.DoPre | |
| PawnUIOverlay.DrawPawnGUIOverlay: PRE: VEF.Apparels.VanillaExpandedFramework_PawnUIOverlay_Patch.GhillieException, VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Postfix | |
| PawnUtility.BodyResourceGrowthSpeed: post: VEF.Genes.VanillaExpandedFramework_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy | |
| PawnUtility.CanPickUp: PRE: PickUpAndHaul.HarmonyPatches.CanBeMadeToDropStuff | |
| PawnUtility.CanTakeDrug: (no patches) | |
| PawnUtility.CanTakeDrugForDependency: (no patches) | |
| PawnUtility.GainComfortFromThingIfPossible: PRE: Vehicles.Patch_CaravanHandling.GainComfortFromVehicle | |
| PawnUtility.GetMaxAllowedToPickUp: PRE: PickUpAndHaul.HarmonyPatches.MaxAllowedToPickUpPrefix | |
| PawnUtility.IsFighting: post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee | |
| PawnUtility.IsTeetotaler: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnUtility_IsTeetotaler.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnUtility_IsTeetotaler.Postfix | |
| PawnUtility.IsTravelingInTransportPodWorldObject: post: Vehicles.Patch_WorldHandling.AerialVehiclesDontRandomizePrisoners | |
| PawnUtility.Mated: PRE: VEF.AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix | |
| PawnUtility.PawnWouldBeUnhappyTakingDrug: (no patches) | |
| PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Patch_Misc.SendNotificationsVehicle, VanillaPsycastsExpanded.HarmonyPatches.PawnUtility_ShouldSendNotificationAbout_Patch.Postfix | |
| PawnWeaponGenerator.TryGenerateWeaponFor: post: USH_GE.Patch_PawnWeaponGenerator_TryGenerateWeaponFor.Postfix | |
| Pawn_AbilityTracker.Notify_TemporaryAbilitiesChanged: post: VanillaPsycastsExpanded.Pawn_AbilityTracker_Notify_TemporaryAbilitiesChanged_Patch.Postfix | |
| Pawn_AgeTracker.BirthdayBiological: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_AgeTracker_BirthdayBiological_Patch.IfElderAddTrait | |
| Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VEF.Genes.VanillaExpandedFramework_GrowthPointPerDayAtLearningLevel_Patch.Postfix | |
| Pawn_ApparelTracker.Notify_ApparelAdded: post: VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelAdded_Postfix | |
| Pawn_ApparelTracker.Notify_ApparelChanged: post: NiceInventoryTab.ApparelListener.Postfix | |
| Pawn_ApparelTracker.Notify_ApparelRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelRemoved_Prefix post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix | |
| Pawn_ApparelTracker.Remove: post: VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Remove_Patch.Postfix | |
| Pawn_ApparelTracker.TryDrop: post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_TryDrop_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_TryDrop_Patch.Postfix | |
| Pawn_ApparelTracker.Unlock: PRE: VFEPirates.Pawn_ApparelTracker_Unlock_Patch.Prefix | |
| Pawn_ApparelTracker.Wear: post: VEF.Apparels.VanillaExpandedFramework_ApparelTracker_Wear_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Wear_Patch.Postfix | |
| Pawn_ConnectionsTracker.<GetGizmos>d__10.MoveNext: (no patches) | |
| Pawn_DraftController.GetGizmos: post: VEF.AI.DraftGizmos.GetGizmosPostfix, MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix | |
| Pawn_DraftController.set_Drafted: PRE: VanillaTraitsExpanded.Drafted_Patch.Prefix | |
| Pawn_DrawTracker.get_DrawPos: post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_DrawTracker_DrawPos_Patch.Postfix | |
| Pawn_DrugPolicyTracker.CanCauseOverdose: (no patches) | |
| Pawn_EquipmentTracker.AddEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_AddEquipment_Patch.Postfix | |
| Pawn_EquipmentTracker.Notify_EquipmentAdded: post: NiceInventoryTab.EquipmentListener.Postfix, MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix | |
| Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix post: NiceInventoryTab.EquipmentListener2.Postfix | |
| Pawn_EquipmentTracker.TryDropEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_TryDropEquipment_Patch.Postfix | |
| Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix | |
| Pawn_FilthTracker.Notify_EnteredNewCell: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth | |
| Pawn_FilthTracker.TryDropFilth: PRE: VanillaTraitsExpanded.TryDropFilth_Patch.Prefix | |
| Pawn_FilthTracker.TryPickupFilth: PRE: ReGrowthCore.Pawn_FilthTracker_TryPickupFilth_Patch.Prefix, VanillaTraitsExpanded.TryPickupFilth_Patch.Prefix post: ReGrowthCore.Pawn_FilthTracker_TryPickupFilth_Patch.Postfix | |
| Pawn_GeneTracker.AddGene: post: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_Pawn_GeneTracker_AddGene_Patch.Postfix | |
| Pawn_GeneTracker.AddictionChanceFactor: post: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_Pawn_GeneTracker_AddictionChanceFactor_Patch.Postfix | |
| Pawn_GeneTracker.Notify_GenesChanged: post: VEF.Genes.VanillaExpandedFramework_Notify_GenesChanged_Patch.Postfix, VanillaPsycastsExpanded.Pawn_GeneTracker_Notify_GenesChanged_Patch.Postfix | |
| Pawn_HealthTracker.<>c.<Notify_Resurrected>b__74_0: (no patches) | |
| Pawn_HealthTracker.AddHediff: PRE: Vehicles.Patch_HealthAndStats.VehiclesDontAddHediffs, VanillaPsycastsExpanded.Pawn_HealthTracker_AddHediff_Patch.Prefix, ReGrowthCore.Pawn_HealthTracker_AddHediff_Patch.Prefix post: NiceHealthTab.Patches+Pawn_HealthTracker_AddHediff.Postfix | |
| Pawn_HealthTracker.CheckForStateChange: post: VEF.Apparels.Patch_Pawn_HealthTracker+VanillaExpandedFramework_Pawn_HealthTracker_CheckForStateChange_Patch.Postfix | |
| Pawn_HealthTracker.DropBloodFilth: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler | |
| Pawn_HealthTracker.DropBloodSmear: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler | |
| Pawn_HealthTracker.HealthTickInterval: (no patches) | |
| Pawn_HealthTracker.MakeDowned: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantBeDowned post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix | |
| Pawn_HealthTracker.MakeUndowned: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix | |
| Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: VFEPirates.HarmonyPatches.Pawn_HealthTracker_NotifyPlayerOfKilled_Patch.Prefix | |
| Pawn_HealthTracker.Notify_HediffChanged: post: NiceHealthTab.Patches+Pawn_HealthTracker_Notify_HediffChanged.Postfix | |
| Pawn_HealthTracker.Notify_Resurrected: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix | |
| Pawn_HealthTracker.PostApplyDamage: post: VanillaPsycastsExpanded.Chronopath.GameCondition_RaidPause.PostPostApplyDamage | |
| Pawn_HealthTracker.Reset: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix | |
| Pawn_HealthTracker.SetDead: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix | |
| Pawn_HealthTracker.ShouldBeDeadFromLethalDamageThreshold: TRANS: VanillaPsycastsExpanded.Pawn_HealthTracker_ShouldBeDeadFromLethalDamageThreshold_Patch.Transpiler | |
| Pawn_HealthTracker.ShouldBeDowned: PRE: Vehicles.Patch_HealthAndStats.VehicleShouldBeDowned, VEF.Apparels.VanillaExpandedFramework_Pawn_HealthTracker_ShouldBeDowned_Patch.Prefix | |
| Pawn_IdeoTracker.SetIdeo: post: VEF.Memes.VanillaExpandedFramework_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities | |
| Pawn_InteractionsTracker.TryInteractWith: post: VEF.Hediffs.VanillaExpandedFramework_Pawn_InteractionsTracker_TryInteractWith_Patch.Postfix, VFEPirates.VFEPirates_Pawn_InteractionsTracker_TryInteractWith_Patch.AddInteractionThoughts TRANS: VFEEmpire.HarmonyPatches.Patch_Pawn_InteractionsTracker_TryInteractWith.Transpiler | |
| Pawn_InteractionsTracker.get_CurrentSocialMode: PRE: [2147483647]PerformanceOptimizer.Optimization_Pawn_InteractionsTracker_CurrentSocialMode.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Pawn_InteractionsTracker_CurrentSocialMode.Postfix | |
| Pawn_InventoryTracker.Notify_ItemRemoved: post: Vehicles.Patch_Components.RemovePawnFromInventory, NiceInventoryTab.InventoryListener.Postfix, PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix | |
| Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.Patch_CaravanFormation.VehiclesShouldntUnloadEverything | |
| Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Patch_JobSystem.NoOverrideDamageTakenTranspiler | |
| Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.Patch_VehiclePathing.JobInterruptibleForVehicle | |
| Pawn_JobTracker.StartJob: PRE: VFEPirates.Pawn_JobTracker_StartJob_Patch.Prefix, VanillaPsycastsExpanded.Pawn_JobTracker_StartJob_Patch.Prefix, VanillaTraitsExpanded.StartJob_Patch.Prefix | |
| Pawn_JobTracker.TryTakeOrderedJob: PRE: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Prefix post: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Postfix | |
| Pawn_Kill_Patch.Postfix: (no patches) | |
| Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Patch_Components.VehiclesDontMeleeThings | |
| Pawn_MeleeVerbs.TryMeleeAttack: post: VanillaTraitsExpanded.TryMeleeAttack_Patch.Postfix | |
| Pawn_MindState.CheckStartMentalStateBecauseRecruitAttempted: TRANS: VSE.Stats.StatPatches.AttackOnTameFailTranspiler | |
| Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee | |
| Pawn_MutantTracker.Revert: (no patches) | |
| Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Postfix | |
| Pawn_NeedsTracker.ShouldHaveNeed: PRE: VanillaPsycastsExpanded.Pawn_NeedsTracker_ShouldHaveNeed_Patch.Prefix | |
| Pawn_PathFollower.AtDestinationPosition: PRE: VEF.Weapons.VanillaExpandedFramework_Pawn_PathFollower_AtDestinationPosition_Patch.Prefix | |
| Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VEF.Hediffs.PhasingPatches.NoBuildingBlocking | |
| Pawn_PathFollower.CostToMoveIntoCell: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VEF.Hediffs.PhasingPatches.CostToMoveIntoCell_Transpile | |
| Pawn_PathFollower.StartPath: PRE: Vehicles.Patch_VehiclePathing.StartVehiclePath, VEF.Hediffs.PhasingPatches.StartPath_Prefix post: VEF.Hediffs.PhasingPatches.StartPath_Postfix | |
| Pawn_PathFollower.TryEnterNextPathCell: post: VEF.Hediffs.PhasingPatches.UnfogEnteredCells | |
| Pawn_PsychicEntropyTracker.GainPsyfocus_NewTemp: post: VanillaPsycastsExpanded.Pawn_EntropyTracker_GainPsyfocus_Postfix.Postfix | |
| Pawn_PsychicEntropyTracker.GetGizmo: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_GetGizmo_Prefix.Prefix | |
| Pawn_PsychicEntropyTracker.OffsetPsyfocusDirectly: post: VanillaPsycastsExpanded.Pawn_EntropyTracker_OffsetPsyfocusDirectly_Postfix.Postfix | |
| Pawn_PsychicEntropyTracker.PsychicEntropyTrackerTickInterval: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler | |
| Pawn_PsychicEntropyTracker.RechargePsyfocus: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_RechargePsyfocus_Postfix.Prefix | |
| Pawn_PsychicEntropyTracker.RemoveAllEntropy: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler | |
| Pawn_PsychicEntropyTracker.TryAddEntropy: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler | |
| Pawn_RelationsTracker.ExposeData: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_ExposeData_Patch.Postfix | |
| Pawn_RelationsTracker.OpinionExplanation: TRANS: VFEEmpire.HarmonyPatches.Patch_HonorsMisc+RelationsPatches.Transpiler | |
| Pawn_RelationsTracker.OpinionOf: TRANS: VFEEmpire.HarmonyPatches.Patch_HonorsMisc+RelationsPatches.Transpiler | |
| Pawn_RelationsTracker.SetPregnancyApproach: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix | |
| Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Patch_Rendering.UpdateVehicleRotation | |
| Pawn_RoyaltyTracker.OnPostTitleChanged: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_RoyaltyTracker_OnPostTitleChanged_Patch.RemoveMajordomoRole | |
| Pawn_RoyaltyTracker.ReduceTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix | |
| Pawn_RoyaltyTracker.SetTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix | |
| Pawn_RoyaltyTracker.TryRemoveFavor: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_RoyaltyTracker_TryRemoveFavor_Patch.AddExtraFavor | |
| Pawn_RoyaltyTracker.UpdateRoyalTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix | |
| Pawn_SkillTracker..ctor: post: VSE.ExpertiseTrackers.CreateExpertise | |
| Pawn_SkillTracker.ExposeData: post: VSE.ExpertiseTrackers.SaveExpertise | |
| Pawn_SkillTracker.Learn: PRE: VanillaPsycastsExpanded.Pawn_SkillTracker_Learn_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_Pawn_SkillTracker_Learn_Patch.GiveRecreation | |
| Pawn_SkillTracker.MaxPassionOfRelevantSkillsFor: TRANS: VSE.Passions.PassionPatches.MaxPassion_Transpiler | |
| Pawn_StanceTracker.SetStance: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Pawn_StanceTracker_SetStance | |
| Pawn_TraderTracker.ColonyThingsWillingToBuy: post: MU.Patch_ColonyThingsWillingToBuy.Postfix | |
| PawnsArrivalModeWorker.CanUseWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_PawnsArrivalModeWorker.CanUseWith | |
| PawnsArrivalModeWorker_Airdrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_CenterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix | |
| PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix | |
| PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix | |
| PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix | |
| PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix | |
| PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_Gauntlet.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_RandomDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix | |
| PawnsArrivalModeWorker_SpecificLocationDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker | |
| PawnsFinder.get_AllCaravansAndTravellingTransporters_AliveOrDead: post: Vehicles.Patch_MapPawns.AllAerialVehicles_AliveOrDead | |
| PawnsFinder.get_AllMapsCaravansAndTravellingTransporters_Alive_OfPlayerFaction: post: Vehicles.Patch_MapPawns.AllMapsVehiclePassengers_Alive_OfPlayerFaction | |
| PawnsFinder.get_Temporary: (no patches) | |
| PeaceTalks.GetBadOutcomeWeightFactor: TRANS: VSE.Stats.StatPatches.PeaceTalksStatTranspiler | |
| PitGate.BeginCollapsing: (no patches) | |
| PlaceWorker_CocoonTriggerRadius.DrawGhost: (no patches) | |
| PlaceWorker_CompCustomCauseHediff_AoE.DrawGhost: (no patches) | |
| PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler | |
| PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix | |
| PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler | |
| PlaceWorker_GlowRadius.DrawGhost: (no patches) | |
| PlaceWorker_GravshipThruster.DrawGhost: (no patches) | |
| PlaceWorker_InRangeOfGravEngine.AllowsPlacing: (no patches) | |
| PlaceWorker_InRangeOfGravEngine.DrawGhost: (no patches) | |
| PlaceWorker_NeuroclearConsole.WillWork: (no patches) | |
| PlaceWorker_NoiseSource.DrawGhost: (no patches) | |
| PlaceWorker_Pipe.AllowsPlacing: (no patches) | |
| PlaceWorker_PollutionPump.DrawGhost: (no patches) | |
| PlaceWorker_PollutionPumpArtificialBuildings.DrawGhost: (no patches) | |
| PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler | |
| PlaceWorker_ShowCauseHediffAoE.DrawGhost: (no patches) | |
| PlaceWorker_ShowCompSendSignalOnPawnProximityRadius.DrawGhost: (no patches) | |
| PlaceWorker_ShowExplosionRadius.DrawGhost: (no patches) | |
| PlaceWorker_ShowFacilitiesRange.DrawGhost: (no patches) | |
| PlaceWorker_ShowProjectileInterceptorRadius.DrawGhost: (no patches) | |
| PlaceWorker_SmokeCloudMaker.DrawGhost: (no patches) | |
| PlaceWorker_ToxifierGenerator.DrawGhost: (no patches) | |
| PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix | |
| PlaceWorker_Vent.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler | |
| Plant.CropBlighted: post: ReGrowthCore.AutoCutIfBlighted.Postfix | |
| Plant.MakeLeafless: PRE: ReGrowthCore.AutoCutIfDying.Prefix | |
| Plant.PlantCollected: PRE: VEF.Plants.VanillaExpandedFramework_Plant_PlantCollected_Patch.AddSecondaryOutput | |
| Plant.TickLong: PRE: [2147483647]PerformanceOptimizer.Optimization_Plant_TickLong.Prefix TRANS: PerformanceOptimizer.Optimization_Plant_TickLong.Transpiler | |
| Plant.YieldNow: post: VanillaMemesExpanded.VanillaMemesExpanded_Plant_YieldNow_Patch.IncreaseTreeCuttingYield | |
| Plant.get_Graphic: PRE: ReGrowthCore.Plant_Graphic_Patch.Prefix | |
| Plant.get_GrowthRateFactor_Light: post: ReGrowthCore.Plant_GrowthRateFactor_Light_Patch.Postfix | |
| Plant.get_Resting: post: BSL.Plant_Resting.Postfix | |
| PlantFallColors.GetFallColorFactor: PRE: [2147483647]PerformanceOptimizer.Optimization_PlantFallColors_GetFallColorFactor.Prefix post: ReGrowthCore.PlantFallColors_GetFallColorFactor_Patch.Postfix, [-2147483648]PerformanceOptimizer.Optimization_PlantFallColors_GetFallColorFactor.Postfix | |
| PlantUtility.CanEverPlantAt: post: ReGrowthCore.CanEverPlantAt_Patch.Postfix | |
| PlantUtility.CanSowOnGrower: post: VFEF.VFEF_PlantUtility_CanSowOnGrower_Patch.Postfix TRANS: VEF.Plants.VanillaExpandedFramework_PlantUtility_CanSowOnGrower_Patch.Transpiler | |
| PlantUtility.GrowthSeasonNow: post: VanillaChristmasExpanded.VanillaChristmasExpanded_PlantUtility_GrowthSeasonNow_Patch.Postfix | |
| PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
| PlayDataLoader.ResetStaticDataPost: PRE: AdaptiveStorage.HarmonyPatches.InitializeGraphicsDefs.PlayDataLoadingFinished | |
| PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix | |
| PlayLogEntry_Interaction..ctor: post: VanillaChristmasExpanded.VanillaChristmasExpanded_PlayLogEntry_Interaction_Patch.Postfix | |
| PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, VHelixienGasE.PlaySettings_DoPlaySettingsGlobalControls.Postfix, ReGrowthCore.PlaySettings_DoPlaySettingsGlobalControls_Patch.Postfix, MapPreview.Patches.Patch_RimWorld_PlaySettings.DoPlaySettingsGlobalControls | |
| PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix | |
| PlayerItemAccessibilityUtility.PlayerOrQuestRewardHas: (no patches) | |
| PlayerItemAccessibilityUtility.PlayerOrQuestRewardHas: (no patches) | |
| PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VEF.DefIndicesFixer.Prefix | |
| PollutionGrid.SetPolluted: post: ReGrowthCore.PollutionGrid_SetPolluted_Patch.Postfix | |
| PollutionInfo.MapRemoved: (no patches) | |
| PowerBeam.StartStrike: post: VFEEmpire.HarmonyPatches.Patch_PowerBeam_StartStrike.Postfix | |
| Precept_Relic.GenerateNameRaw: (no patches) | |
| Precept_Role.get_DisabledWorkTypes: post: VanillaMemesExpanded.VanillaMemesExpanded_Precept_Role_DisabledWorkTypes_Patch.DisableDumbLabor | |
| Precept_RoleMulti.RecacheActivity: PRE: [2147483647]PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.Prefix | |
| Precept_RoleSingle.RecacheActivity: PRE: [2147483647]PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.Prefix | |
| Prefs.get_DevMode: PRE: Analyzer.DebugLogenabler.DevModePrefix | |
| PregnancyUtility.ApplyBirthOutcome: post: VanillaChristmasExpanded.VanillaChristmasExpanded_PregnancyUtility_ApplyBirthOutcome_Patch.Postfix | |
| PregnancyUtility.GetInheritedGenes: TRANS: ConsistentGeneInheritance.PregnancyUtility__GetInheritedGenes.Transpiler | |
| PregnancyUtility.PregnancyChanceForPartners: post: VEF.Pawns.VanillaExpandedFramework_PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix | |
| Printer_Plane.PrintPlane: PRE: ReGrowthCore.Printer_Plane_PrintPlane_Patch.Prefix | |
| Printer_Shadow.PrintShadow: PRE: ReGrowthCore.Patch_PrintShadow.Prefix | |
| Projectile.CanHit: PRE: Vehicles.Patch_Combat.TurretHitFlags | |
| Projectile.CheckForFreeIntercept: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: Vehicles.Patch_Combat.VehicleProjectileInterceptor, VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler | |
| Projectile.CheckForFreeInterceptBetween: PRE: Rimatomics.HarmonyPatches+H_CheckForFreeInterceptBetween.Prefix TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler | |
| Projectile.Impact: PRE: VEF.Weapons.VanillaExpandedFramework_Projectile_Impact_Patch.Prefix | |
| Projectile.ImpactSomething: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: Vehicles.Patch_Combat.VehicleProjectileChanceToHit, VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler, VEF.Pawns.VanillaExpandedFramework_Projectile_ImpactSomething_Patch.Transpiler | |
| Projectile.Launch: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Launch_Patch.Postfix | |
| Projectile.Tick: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Tick_Patch.Postfix | |
| Projectile.get_DamageAmount: post: VEF.Pawns.VanillaExpandedFramework_Projectile_DamageAmount_Patch.Postfix | |
| Projectile.get_StartingTicksToImpact: post: Vehicles.Patch_Combat.StartingTicksFromTurret | |
| Projectile_Explosive.Impact: PRE: Vehicles.Patch_Combat.ImpactExplosiveProjectiles | |
| ProviderHealthOptions.InitializeImplantRecipes: (no patches) | |
| ProviderHealthOptions.InitializeInjuryOptions: (no patches) | |
| PsycastingHandler.<>c.<HandleDeathshield>b__18_0: (no patches) | |
| PsychicRitualDef_InvocationCircle.CalculateFacilityQualityOffset: (no patches) | |
| PsychicRitualDef_Psychophagy.OutcomeDescription: (no patches) | |
| PsychicRitualToil_Brainwipe.ApplyOutcome: (no patches) | |
| PsychicRitualToil_NeurosisPulse.ApplyOutcome: (no patches) | |
| PsychicRitualToil_PleasurePulse.ApplyOutcome: (no patches) | |
| PsychicRitualToil_Psychophagy.ApplyOutcome: (no patches) | |
| PsychicRitualToil_SkipAbduction.ApplyOutcome: (no patches) | |
| PsychicRitualToil_SkipAbductionPlayer.ApplyOutcome: (no patches) | |
| PsychicRitualToil_VoidProvocation.ApplyOutcome: (no patches) | |
| QualityUtility.GenerateQualityCreatedByPawn: PRE: [800]VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Prefix post: [800]VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Postfix, MU.Patch_QualityOffset.Postfix | |
| QualityUtility.SendCraftNotification: post: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_QualityUtility_SendCraftNotification_Patch.HandleCraftModifications | |
| Quest.CleanupQuestParts: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_CleanupQuestParts_Patch.Prefix | |
| Quest.End: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_End_Patch.Prefix post: VFEEmpire.Patch_Quest_End.Postfix | |
| QuestChainsDevWindow.DoWindowContents: (no patches) | |
| QuestGen.AddSlateQuestTags: post: VEF.Storyteller.VanillaExpandedFramework_QuestGen_AddSlateQuestTags_Patch.Postfix | |
| QuestGenUtility.HardcodedSignalWithQuestID: post: VanillaChristmasExpanded.VanillaChristmasExpanded_QuestGenUtility_HardcodedSignalWithQuestID_Patch.Postfix | |
| QuestGen_Rewards.GiveRewards: PRE: VanillaChristmasExpanded.QuestGen_Rewards_GiveRewards_Patch.Prefix post: VanillaChristmasExpanded.QuestGen_Rewards_GiveRewards_Patch.Postfix | |
| QuestManager.Add: PRE: GameClient.Patches.PatchAddPollution.DoPre post: VEF.Storyteller.VanillaExpandedFramework_QuestManager_Add_Patch.Postfix | |
| QuestNode_GeneratePawn.<>c__DisplayClass22_0.<RunInt>b__0: (no patches) | |
| QuestNode_GetFaction.IsGoodFaction: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetFaction_IsGoodFaction_Patch.Postfix | |
| QuestNode_GetNearbySettlement.<>c__DisplayClass0_0.<RandomNearbyTradeableSettlement>g__Validator|0: (no patches) | |
| QuestNode_GetPawn.IsGoodPawn: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetPawn_IsGoodPawn_Patch.Postfix | |
| QuestNode_GetPawnKind.<>c__DisplayClass7_0.<GetKindDef>g__CanHandle|1: post: VEF.AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix | |
| QuestNode_GetSiteTile.TryFindTile: (no patches) | |
| QuestNode_Root_DistressCall.FactionUsable: post: VEF.Factions.VanillaExpandedFramework_QuestNode_Root_DistressCall.Postfix | |
| QuestNode_Root_Hack_AncientComplex.RunInt: (no patches) | |
| QuestNode_Root_Hack_WorshippedTerminal.RunInt: (no patches) | |
| QuestNode_Root_Loot_AncientComplex.RunInt: (no patches) | |
| QuestNode_Root_Mission_AncientComplex.RunInt: (no patches) | |
| QuestNode_Root_RefugeePodCrash.SendLetter_NewTemp: TRANS: WandererJoinPlus.WJP_QuestNode_SendLetter_Patch.Transpiler | |
| QuestNode_Root_RefugeePodCrash_Baby.SendLetter_NewTemp: TRANS: WandererJoinPlus.WJP_QuestNode_SendLetter_Patch.Transpiler | |
| QuestNode_Root_RefugeePodCrash_Ghoul.GeneratePawn: (no patches) | |
| QuestNode_Root_RefugeePodCrash_Ghoul.SendLetter_NewTemp: TRANS: WandererJoinPlus.WJP_QuestNode_SendLetter_Patch.Transpiler | |
| QuestNode_Root_ShuttleCrash_Rescue.TryFindRaidWalkInPosition: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRaidWalkInPosition | |
| QuestNode_Root_WandererJoinAbasia.SendLetter_NewTemp: TRANS: WandererJoinPlus.WJP_QuestNode_SendLetter_Patch.Transpiler | |
| QuestNode_Root_WandererJoin_WalkIn.SendLetter_NewTemp: TRANS: WandererJoinPlus.WJP_QuestNode_SendLetter_Patch.Transpiler | |
| QuestNode_SpawnMechCluster.TestRunInt: post: GeologicalLandforms.Patches.Patch_RimWorld_QuestNode_SpawnMechCluster.TestRunInt | |
| QuestNode_TradeRequest_GetRequestedThing.<>c__DisplayClass4_0.<TryFindRandomRequestedThingDef>g__GlobalValidator|0: (no patches) | |
| QuestPart_DisableTradeRequest.<>c.<AssignDebugData>b__8_0: (no patches) | |
| QuestPart_DisableTradeRequest.Notify_QuestSignalReceived: (no patches) | |
| QuestPart_InitiateTradeRequest.<>c.<AssignDebugData>b__15_0: (no patches) | |
| QuestPart_InitiateTradeRequest.Cleanup: (no patches) | |
| QuestPart_InitiateTradeRequest.Notify_QuestSignalReceived: (no patches) | |
| QuestPart_StartDetectionRaids.Notify_QuestSignalReceived: (no patches) | |
| QuestPart_TradeRequestInactive.QuestPartTick: (no patches) | |
| QuestUtility.IsQuestLodger: PRE: [2147483647]PerformanceOptimizer.Optimization_QuestUtility_IsQuestLodger.Prefix post: VEF.Planet.HireableSystemStaticInitialization.IsQuestLodger_Postfix, [-2147483648]PerformanceOptimizer.Optimization_QuestUtility_IsQuestLodger.Postfix | |
| RCellFinder.FindSiegePositionFrom: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSiegePositionFrom | |
| RCellFinder.TryFindBestExitSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindBestExitSpot | |
| RCellFinder.TryFindRandomExitSpot: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomExitSpot | |
| RaceProperties.NutritionEatenPerDayExplanation: (no patches) | |
| RaidPatches.RaidGroupChecker: (no patches) | |
| RaidRestlessness.GetThoughtState: (no patches) | |
| RaidStrategyWorker.CanUseWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_RaidStrategyWorker.CanUseWith | |
| RaidStrategyWorker_Siege.MakeLordJob: PRE: VEF.Planet.Patch_RaidStrategyWorker_Siege+VanillaExpandedFramework_RaidStrategyWorker_Siege_MakeLordJob_Patch.Prefix | |
| ReGrowthCore_SmartFarming.ApplySettings: (no patches) | |
| Reachability.CanReach: PRE: VEF.Hediffs.PhasingPatches.AllReachable | |
| ReachabilityImmediate.CanReachImmediate: post: VEF.Weapons.VanillaExpandedFramework_ReachabilityImmediate_CanReachImmediate_Patch.Postfix | |
| ReadingOutcomeDoerGainResearch.OnReadingTick: PRE: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Prefix post: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Postfix | |
| RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix | |
| RecipeDefGenerator.ImpliedRecipeDefs: post: MU.Patch_AddCountWorker.Postfix | |
| Recipe_InstallArtificialBodyPart.ApplyOnPawn: post: VanillaMemesExpanded.VanillaMemesExpanded_Recipe_InstallArtificialBodyPart_ApplyOnPawn_Patch.InstalledNonNaturalBodyPart | |
| Recipe_RemoveBodyPart.ApplyOnPawn: PRE: VanillaTraitsExpanded.ApplyOnPawn_Patch.Prefix post: VanillaTraitsExpanded.ApplyOnPawn_Patch.Postfix | |
| Recipe_RemoveBrainScarHediff.<>c__DisplayClass1_0.<ApplyOnPawn>b__0: (no patches) | |
| Recipe_RemoveBrainScarHediff.<>c__DisplayClass2_0.<GetLabelWhenUsedOn>b__0: (no patches) | |
| Recipe_RemoveBrainScarHediff.<GetPartsToApplyOn>d__0.MoveNext: (no patches) | |
| Recipe_RemoveScarHediff.<>c__DisplayClass1_0.<ApplyOnPawn>b__0: (no patches) | |
| Recipe_RemoveScarHediff.<>c__DisplayClass2_0.<GetLabelWhenUsedOn>b__0: (no patches) | |
| Recipe_RemoveScarHediff.<GetPartsToApplyOn>d__0.MoveNext: (no patches) | |
| Recipe_SurgicalInspection.ApplyOnPawn: (no patches) | |
| RecordsUtility.Notify_PawnDowned: post: VanillaMemesExpanded.VanillaMemesExpanded_RecordsUtility_Notify_PawnDowned_Patch.ThrowPawnDownedEvent | |
| RecruitUtility.Recruit: post: VanillaChristmasExpanded.VanillaChristmasExpanded_RecruitUtility_Recruit_Patch.Postfix | |
| Region.Allows: TRANS: VFEArchitect.ArchitectMod.PrisonerProof | |
| RegionDirtyer.SetRegionDirty: (no patches) | |
| RelationsUtility.TryDevelopBondRelation: PRE: VanillaTraitsExpanded.TryDevelopBondRelation_Patch.Prefix | |
| ReloadableUtility.OwnerOf: post: VanillaVehiclesExpanded.ReloadableUtility_OwnerOf_Patch.Postfix | |
| ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix | |
| ResearchManager.FinishProject: PRE: FluffyResearchTree.ResearchManager_FinishProject.Prefix, DubsMintMenus.HarmonyPatches+Patch_FinishProject.Prefix post: FluffyResearchTree.ResearchManager_FinishProject.Postfix, DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix | |
| ResearchManager.ResetAllProgress: post: Rimatomics.HarmonyPatches+Harmony_ResetAllProgress.Postfix | |
| ResearchManager.StopProject: post: FluffyResearchTree.ResearchManager_StopProject.Postfix | |
| ResearchProjectDef.<get_Techprint>b__73_0: (no patches) | |
| ResearchProjectDef.GetTip: TRANS: VEF.VanillaExpandedFramework_ResearchProjectDef_GetTip_Patch.Transpiler | |
| ResearchProjectDef.get_AnalyzedThingsCompleted: (no patches) | |
| ResearchProjectDef.get_CanStartNow: post: VanillaVehiclesExpanded.ResearchProjectDef_CanStartNow_Patch.Postfix | |
| ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix | |
| ResearchProjectUtility.AutoAssignRules: (no patches) | |
| ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.IsAlreadyReserved: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.IsReserved: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.OnlyReservationsForJobDef: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.ReserversOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.TryGetReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ResourceReadout.DoReadoutCategorized: PRE: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Prefix TRANS: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Transpiler | |
| RewardsGenerator.DoGenerate: PRE: VFEEmpire.HarmonyPatches.Patch_GenerateRewards.Prefix post: VFEEmpire.HarmonyPatches.Patch_GenerateRewards.Postfix | |
| RitualObligationTargetWorker_IdeoBuildingOrRitualSpot.CanUseTargetInternal: post: VanillaMemesExpanded.VanillaMemesExpanded_RitualObligationTargetWorker_IdeoBuildingOrRitualSpot_CanUseTargetInternal_Patch.DontAllowWickerManToActAsSpeechFocus | |
| RitualObligationTrigger_SecondDefeat.Tick: (no patches) | |
| RitualOutcomeComp_GravshipFacilities.GetQualityFactor: (no patches) | |
| RitualOutcomeEffectWorker_BestowTitle.Apply: post: VFEEmpire.HarmonyPatches.Patch_Bestowing.Postfix | |
| RitualOutcomeEffectWorker_Bestowing.Apply: TRANS: VanillaPsycastsExpanded.RitualOutcomeEffectWorker_Bestowing_Apply_Patch.Transpiler | |
| RitualOutcomeEffectWorker_FromQuality.ApplyDevelopmentPoints: post: VanillaChristmasExpanded.VanillaChristmasExpanded_RitualOutcomeEffectWorker_FromQuality_ApplyDevelopmentPoints_Patch.Postfix | |
| RitualRole_Suicidal.AppliesToPawn: (no patches) | |
| RoofCollapseUtility.WithinRangeOfRoofHolder: PRE: [600]GeologicalLandforms.Patches.Patch_Verse_RoofCollapseUtility.WithinRangeOfRoofHolder | |
| RoofGrid.SetRoof: post: ReGrowthCore.Patch_RoofGrid_SetRoof.Postfix | |
| Room.UpdateRoomStatsAndRole: post: VFEEmpire.MapComponent_RoyaltyTracker.Room_UpdateRoomStatsAndRole_Postfix | |
| RoomContents_Obelisk.FillRoom: (no patches) | |
| RoomRequirement_AllThingsAnyOfAreGlowing.<ConfigErrors>d__2.MoveNext: (no patches) | |
| RoomRequirement_AllThingsAreGlowing.<ConfigErrors>d__2.MoveNext: (no patches) | |
| RoomStatDef.GetScoreStageIndex: post: VanillaPsycastsExpanded.RoomStatDef_GetScoreStageIndex_Patch.Postfix | |
| Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered | |
| Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
| Root_Play.SetupForQuickTestPlay: post: GeologicalLandforms.Patches.Patch_Verse_Root_Play.SetupForQuickTestPlay | |
| RoyalTitleDef.SpecialDisplayStats: post: VFEEmpire.HarmonyPatches.Patch_RoyalTitleDef_SpecialDisplayStats.Postfix | |
| RoyalTitlePermitDef.get_CooldownTicks: post: VanillaMemesExpanded.VanillaMemesExpanded_RoyalTitlePermitDef_CooldownTicks_Patch.AdjustPreceptCooldown | |
| RoyalTitlePermitWorker.FillAidOption: TRANS: VanillaMemesExpanded.RoyalTitlePermitWorker_FillAidOption_Patch.Transpiler | |
| RoyalTitlePermitWorker_CallShuttle.GetReportFromCell: post: VFEProps.VFEProps_RoyalTitlePermitWorker_CallShuttle_GetReportFromCell_Patch.LandOnDecals | |
| RoyalTitleUtility.ShouldGetBestowingCeremonyQuest: post: VFEEmpire.HarmonyPatches.Patch_ShouldGetBestowingCeremonyQuest.Postfix | |
| RoyalTitleUtility.ShouldGetBestowingCeremonyQuest: post: VFEEmpire.HarmonyPatches.Patch_ShouldGetBestowingCeremonyQuest.Postfix | |
| SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData | |
| ScenPart_CreateIncident.Tick: PRE: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Prefix post: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Postfix | |
| ScenPart_StartingMech.<>c.<get_PossibleMechs>b__3_0: (no patches) | |
| ScenPart_StartingMech.PlayerStartingThings: post: MU.Patch_UpgradesForStartingMechs.Postfix | |
| SchoolUtility.CanTeachNow: PRE: Vehicles.Patch_HealthAndStats.CantTeachVehicles, VEF.AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching | |
| ScribeLoader.InitLoading: PRE: GameClient.Patches.PatchLoading.DoPre | |
| ScribeSaver.InitSaving: PRE: GameClient.Patches.PatchSaving.DoPre | |
| Scribe_Values.Look: PRE: VSE.Passions.PassionPatches.LookPassion | |
| SectionLayer_BridgeProps.ShouldDrawPropsBelow: post: VFEArchitect.ArchitectMod.IsVanillaBridge | |
| SectionLayer_ThingsGeneral.TakePrintFrom: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix | |
| SeedRerollData.GetFor: (no patches) | |
| SelectionDrawer.DrawSelectionBracketFor: PRE: Vehicles.Patch_Rendering.DrawSelectionBracketsVehicles, VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Postfix TRANS: ReGrowthCore.Patch_DrawSelectionBracketFor.Transpiler | |
| SelectionDrawer.Notify_Selected: post: AdaptiveStorage.HarmonyPatches.AutomaticallyOpenTab.Postfix | |
| SelectionDrawerUtility.CalculateSelectionBracketPositionsWorld: PRE: AdaptiveStorage.HarmonyPatches.AdjustSelectionBracketPosition.Prefix | |
| Selector.HandleMapClicks: PRE: Vehicles.Patch_Misc.MultiSelectFloatMenu | |
| Selector.HandleMultiselectGoto: PRE: Vehicles.Patch_VehiclePathing.MultiselectGotoDraggingBlocked | |
| Selector.SelectableObjectsUnderMouse: post: AdaptiveStorage.HarmonyPatches.PreventSelectionUnderMouse.Postfix | |
| SettleInEmptyTileUtility.<>c__DisplayClass4_0.<SetupCamp>b__1: (no patches) | |
| SettleInEmptyTileUtility.Settle: post: GameClient.Patches.Patch_SettleInEmptyTileUtility_Settle.ModifyPost | |
| SettleInExistingMapUtility.Settle: post: GameClient.Patches.Patch_SettleInExistingMapUtility_Settle.ModifyPost | |
| Settlement.GetCaravanGizmos: post: Vehicles.Patch_Gizmos.NoAttackSettlementWhenDocked | |
| Settlement.GetFloatMenuOptions: post: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_Settlement_GetFloatOptions_Postfix | |
| Settlement.GetGizmos: post: Vehicles.Patch_Gizmos.AddVehicleCaravanGizmoPassthrough, FactionTerritories.Settlement_GetGizmos_FactionTerritories.Postfix, FactionTerritories.Vassalise.VassalisePatches.Postfix, GameClient.Patches.Patch_Settlement_GetGizmos.DoPost | |
| Settlement.PostRemove: post: GameClient.Patches.Patch_Settlement_PostRemove.ModifyPost | |
| Settlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix | |
| Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix | |
| SettlementAbandonUtility.Abandon: post: GameClient.Patches.Patch_SettlementAbandonUtility_Abandon.ModifyPost, VanillaMemesExpanded.VanillaMemesExpanded_SettlementAbandonUtility_Abandon_Patch.SetAbandonedTimeToZero | |
| SettlementDefeatUtility.CheckDefeated: PRE: FactionTerritories.Vassalise.InterceptBaseDestroyedLetterPatch.Prefix, GameClient.Patches.PatchSettlementJoin.DoPre TRANS: Vehicles.Patch_CaravanHandling.CheckDefeatedWithVehiclesTranspiler | |
| SettlementDefeatUtility.IsDefeated: post: VEF.Storyteller.VanillaExpandedFramework_SettlementDefeatUtility_IsDefeated_Patch.Postfix | |
| SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix | |
| Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.Patch_CaravanHandling.AerialVehicleInventoryItems | |
| Settlement_TraderTracker.GiveSoldThingToPlayer: TRANS: Vehicles.Patch_CaravanHandling.GiveSoldThingToVehicleTranspiler | |
| Settlement_TraderTracker.GiveSoldThingToTrader: PRE: GameClient.Patches.Patch_Settlement_TraderTracker_GiveSoldThingToTrader.DoPre | |
| ShaderTypeDef.get_Shader: PRE: NiceHealthTab.Assets.ShaderFromAssetBundle | |
| ShipLandingBeaconUtility.DrawLinesToNearbyBeacons: (no patches) | |
| ShipUtility.<>c__DisplayClass8_0.<ShipStartupGizmos>b__0: (no patches) | |
| ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix | |
| ShotReport.HitReportFor: PRE: VEF.Weapons.VanillaExpandedFramework_ShotReport_HitReportFor_Patch.Prefix | |
| ShotReport.get_AimOnTargetChance_StandardTarget: post: VEF.Weapons.VanillaExpandedFramework_ShotReport_AimOnTargetChance_StandardTarget.Postfix | |
| Site.GetGizmos: post: GameClient.Patches.Patch_Site_GetGizmos.DoPost | |
| Site.PostMapGenerate: (no patches) | |
| Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix | |
| SiteMakerHelper.FactionCanOwn: post: VEF.Factions.VanillaExpandedFramework_SiteMakerHelper_FactionCanOwn_Patch.Postfix | |
| SitePartWorker_ConditionCauser.GetPostProcessedThreatLabel: (no patches) | |
| SitePartWorker_ConditionCauser.PostDrawExtraSelectionOverlays: (no patches) | |
| SitePartWorker_Outpost.GetEnemiesCount: PRE: GameClient.Patches.PatchSiteEnemyCount.DoPre | |
| SitePartWorker_WorshippedTerminal.GetArrivedLetterPart: (no patches) | |
| SkillRecord.Interval: PRE: [800]VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Prefix_Interval, VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Prefix, VanillaTraitsExpanded.Interval_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Transpiler_Patch.Transpiler, VSE.Passions.PassionPatches.Interval_Transpiler | |
| SkillRecord.Learn: PRE: VEF.Apparels.VanillaExpandedFramework_SkillRecord_Learn_Patch.Prefix post: VSE.Expertise.ExpertisePatches.PostLearn TRANS: VSE.Passions.PassionPatches.Learn_Transpiler | |
| SkillRecord.LearnRateFactor: PRE: [2147483647]PerformanceOptimizer.Optimization_SkillRecord_LearnRateFactor.Prefix, VSE.Passions.PassionPatches.LearnRateFactor_Prefix post: [-2147483648]PerformanceOptimizer.Optimization_SkillRecord_LearnRateFactor.Postfix | |
| SkillUI.DrawSkill: TRANS: VSE.Passions.PassionPatches.DrawSkill_Transpiler | |
| SkillUI.DrawSkillsOf: PRE: VSE.Expertise.ExpertisePatches.DrawExpertiseToo | |
| SkillUI.GetLabel: PRE: VSE.Passions.PassionPatches.GetLabel_Prefix | |
| SkillUI.GetLearningFactor: PRE: VSE.Passions.PassionPatches.GetLearningFactor_Prefix | |
| SkillUI.GetSkillDescription: post: VSE.VSE_SkillUI_GetSkillDescription_Patch.AddPassionDescription TRANS: VSE.Passions.PassionPatches.GetSkillDescription_Transpiler | |
| Skyfaller.SpawnThings: PRE: ReGrowthCore.Skyfaller_SpawnThings_Patch.Prefix | |
| Skyfaller.Tick: PRE: VEF.Apparels.Patch_Tick.Prefix | |
| SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor | |
| SlaveRebellionUtility.InitiateSlaveRebellionMtbDays: post: VanillaMemesExpanded.VanillaMemesExpanded_SlaveRebellionUtility_InitiateSlaveRebellionMtbDays_Patch.SetCorruptedSlaveToMinusOne | |
| SocialCardUtility.DrawPregnancyApproach: TRANS: VEF.Pawns.VanillaExpandedFramework_SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler | |
| SocialInteractionUtility.CanReceiveInteraction: post: VanillaMemesExpanded.VanillaMemesExpanded_SocialInteractionUtility_CanReceiveInteraction_Patch.DontInteract | |
| SpecialThingFilterWorker_CorpsesUpgraded.CanEverMatch: (no patches) | |
| SpecialThingFilterWorker_Fresh.AlwaysMatches: (no patches) | |
| SpecialThingFilterWorker_Fresh.CanEverMatch: (no patches) | |
| SpecialThingFilterWorker_Rotten.CanEverMatch: (no patches) | |
| SpecialThingFilterWorker_Vegetarian.Matches: PRE: AdaptiveStorage.HarmonyPatches.FixVanillaVegetarianFilter.Prefix | |
| StaggerHandler.StaggerFor: PRE: Vehicles.Patch_HealthAndStats.StaggerVehicle | |
| Stance_Warmup.StanceDraw: post: VEF.Hediffs.VanillaExpandedFramework_Stance_Warmup_StanceDraw_Patch.Postfix | |
| StartingPawnUtility.<>c__DisplayClass35_0.<GeneratePossessions>b__3: (no patches) | |
| StartingPawnUtility.FindBestSkillOwner: TRANS: VSE.Passions.PassionPatches.FindBestSkillOwner_Transpiler | |
| StartingPawnUtility.GeneratePossessions: (no patches) | |
| StashedVehicle.Create: (no patches) | |
| StatDef.PopulateMutableStats: (no patches) | |
| StatPart_Glow.ActiveFor: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NoDarkPenalty | |
| StatRequestWorker.GetSerumDuration: (no patches) | |
| StatRequestWorker.GetVerbsAndTools: (no patches) | |
| StatWorker.FinalizeValue: TRANS: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_StatWorker_FinalizeValue_Patch.Transpiler | |
| StatWorker.GetBaseValueFor: PRE: MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix | |
| StatWorker.GetExplanationUnfinalized: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler | |
| StatWorker.GetOffsetsAndFactorsExplanation: TRANS: VSE.Expertise.ExpertisePatches.StatExplainTranspiler | |
| StatWorker.GetValueUnfinalized: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetValueUnfinalized_Transpiler.Transpiler, VSE.Expertise.ExpertisePatches.StatTranspiler | |
| StatWorker.IsDisabledFor: PRE: Vehicles.Patch_HealthAndStats.StatDisabledForVehicle | |
| StatWorker_MarketValue.CalculableRecipe: PRE: [2147483647]PerformanceOptimizer.Optimization_StatWorker_MarketValue_CalculableRecipe.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_StatWorker_MarketValue_CalculableRecipe.Postfix | |
| StatWorker_MeleeAverageDPS.GetVerbsAndTools: (no patches) | |
| StatWorker_PossibleCompOffsets.AbstractValueRange: (no patches) | |
| StatWorker_PossibleCompOffsets.GetExplanationUnfinalized: (no patches) | |
| StaticCollections.<>c.<.cctor>b__19_0: (no patches) | |
| StaticCollectionsClass.<>c.<.cctor>b__2_0: (no patches) | |
| StaticConstructorOnStartupUtility.CallAll: post: PerformanceOptimizer.InitializeMod.Postfix | |
| StatsReportUtility.DrawStatsReport: PRE: VEF.Weapons.VanillaExpandedFramework_StatsReportUtility_DrawStatsReport_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_StatsReportUtility_DrawStatsReport_Patch.Postfix | |
| SteadyEnvironmentEffects.DoCellSteadyEffects: TRANS: ReGrowthCore.Patch_DoCellSteadyEffects.Transpiler | |
| SteadyEnvironmentEffects.MeltAmountAt: post: VanillaChristmasExpanded.VanillaChristmasExpanded_SteadyEnvironmentEffects_MeltAmountAt_Patch.Postfix | |
| SteadyEnvironmentEffects.SteadyEnvironmentEffectsTick: post: ReGrowthCore.SteadyEnvironmentEffects_SteadyEnvironmentEffectsTick_Patch.Postfix | |
| StoreUtility.NoStorageBlockersIn: TRANS: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+FixMissingValidStackDestinationCheck.Transpiler | |
| StoreUtility.TryFindBestBetterStoreCellForWorker: PRE: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+PreventStorageLookupFaster.Prefix | |
| Storyteller.TryFire: PRE: VEF.Storyteller.VanillaExpandedFramework_Storyteller_TryFire_Patch.Prefix | |
| StorytellerComp.IncidentChanceFinal: post: VEF.Storyteller.VanillaExpandedFramework_StorytellerComp_IncidentChanceFinal_Patch.Postfix, VanillaChristmasExpanded.StorytellerComp_IncidentChanceFinal_Patch.Postfix | |
| StorytellerComp_RandomMain.ChooseRandomCategory: TRANS: VFEPirates.StorytellerComp_RandomMain_ChooseRandomCategory_Transpiler.Transpiler | |
| StorytellerUtilityPopulation.CalculatePopulationIntent: post: VFEPirates.StorytellerUtilityPopulation_CalculatePopulationIntent_Patch.Postfix | |
| StudiableBuilding.get_InteractablesMapComp: (no patches) | |
| StudyManager.ExposeData: (no patches) | |
| StunHandler.CanAdaptToDamage: PRE: USH_GE.Patch_StunHandler_CanAdaptToDamage.Prefix | |
| StunHandler.CanBeStunnedByDamage: PRE: USH_GE.Patch_StunHandler_CanBeStunnedByDamage.Prefix | |
| StunHandler.Notify_DamageApplied: post: USH_GE.Patch_StunHandler_Notify_DamageApplied.Postfix | |
| StunHandler.StunFor: PRE: Vehicles.Patch_HealthAndStats.StunVehicle | |
| SurfaceLayer.SerializeMutators: TRANS: GeologicalLandforms.Patches.Patch_RimWorld_SurfaceLayer.SerializeMutators_Transpiler | |
| SurgeryOutcome_Failure.Apply: PRE: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_SurgeryOutcome_Failure_Apply_Patch.RemoveFailures | |
| SurgeryOutcome_HediffWithDuration.Apply: (no patches) | |
| SymbolResolver_Interior_AncientTemple.Resolve: post: USH_GE.Patch_SymbolResolver_Interior_AncientTemple_Resolve.Postfix | |
| SymbolResolver_Interior_Brewery.get_SpawnPassiveCoolerIfTemperatureAbove: (no patches) | |
| TaleUtility.Notify_PawnDied: post: VFEPirates.VFEPirates_TaleUtility_Notify_PawnDied_Patch.NotifyCrewmanDied, VanillaMemesExpanded.VanillaMemesExpanded_TaleUtility_Notify_PawnDied_Patch.NotifyEnemyDied | |
| Tale_DoublePawn.Concerns: PRE: Vehicles.Patch_CaravanHandling.ConcernNullThing | |
| Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb | |
| Targeter.ProcessInputEvents: post: Vehicles.Patch_Rendering.ProcessTargeterInputEvents | |
| Targeter.TargeterOnGUI: post: Vehicles.Patch_Rendering.DrawTargeters | |
| Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: Vehicles.Patch_Rendering.TargeterUpdate | |
| TattooDef.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_TattooDef_GraphicFor_Patch.Postfix | |
| TechprintUtility.<>c__DisplayClass0_0.<GetResearchProjectsNeedingTechprintsNow>b__0: (no patches) | |
| TendUtility.DoTend: PRE: VanillaQuestsExpandedAncients.TendUtility_DoTend_Patch.Prefix post: VanillaQuestsExpandedAncients.TendUtility_DoTend_Patch.Postfix | |
| TendUtility.GetOptimalHediffsToTendWithSingleTreatment: (no patches) | |
| TerrainComp_Healer.FirstInjuryToThreat: (no patches) | |
| TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.Patch_VehiclePathing.SetTerrainAndUpdateVehiclePathCosts | |
| TerrainGrid.GetMaterial: PRE: ReGrowthCore.TerrainGrid_GetMaterial_Patch.Prefix | |
| TerrainGrid.RemoveTopLayer: PRE: VEF.Maps.VanillaExpandedFramework_TerrainGrid_RemoveTopLayer.Prefix, Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix post: ReGrowthCore.Patch_TerrainGrid_RemoveTopLayer.Postfix | |
| TerrainGrid.SetTerrain: PRE: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Prefix post: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix, ReGrowthCore.Patch_TerrainGrid_SetTerrain.Postfix | |
| TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_TerrainPatchMaker.Init | |
| Thing.DeSpawn: PRE: VanillaPsycastsExpanded.GenRadialCached.DeSpawn_Prefix TRANS: Vehicles.Patch_VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler | |
| Thing.Destroy: PRE: Vehicles.Patch_Combat.ProjectileMapToWorld | |
| Thing.ExposeData: TRANS: SaveGameCompatibility.ExposeDataPatch.Transpiler | |
| Thing.GetGizmos: post: Vehicles.Patch_Gizmos.ThingTransferToVehicleGizmo | |
| Thing.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToLegacyStorages.Postfix | |
| Thing.Ingested: PRE: VEF.Genes.ThingIngestingPatches.Prefix post: VFEEmpire.HarmonyPatches.Patch_Thing_Ingested.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_Thing_Ingested_Patch.NotifyAnimalProducstIngested | |
| Thing.PreSwapMap: post: VanillaMemesExpanded.VanillaMemesExpanded_Thing_PreSwapMap_Patch.SetPawnCaravanTimerToZero | |
| Thing.Print: post: ReGrowthCore.Thing_Print_Patch.Postfix | |
| Thing.SpawnSetup: post: AutomaticNightOwl.AutomaticNightOwl+Patch_Thing_SpawnSetup.Postfix, VanillaPsycastsExpanded.GenRadialCached.SpawnSetup_Postfix TRANS: Vehicles.Patch_VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler | |
| Thing.TakeDamage: PRE: VEF.AnimalBehaviours.Patch_TakeDamage.Prefix post: VEF.Weapons.VanillaExpandedFramework_Thing_TakeDamage_Patch.Postfix, VanillaTraitsExpanded.TakeDamage_Patch.Postfix | |
| Thing.get_AmbientTemperature: post: AdaptiveStorage.HarmonyPatches.AdjustThingTemperature.Postfix | |
| Thing.get_DefaultGraphic: PRE: VEF.Graphics.VanillaExpandedFramework_Thing_DefaultGraphic_Patch.Prefix | |
| Thing.get_MaxTickIntervalRate: post: SlowerPawnTickRate.MaxTickIntervalRate_ThingPatch.Postfix | |
| Thing.set_Position: post: Vehicles.Patch_VehiclePathing.SetPositionAndUpdateVehicleRegions | |
| Thing.set_Rotation: PRE: Vehicles.Patch_VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping | |
| ThingDef.ConfigErrors: post: AdaptiveStorage.HarmonyPatches.ImprovedConfigErrors.Postfix | |
| ThingDef.SpecialDisplayStats: post: VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Postfix_Patch+SetFaction.Postfix, VEF.AnimalBehaviours.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, VEF.AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, AdaptiveStorage.HarmonyPatches.ThingDefStatDrawEntries.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay | |
| ThingDef.get_CanInteractThroughCorners: TRANS: Replace_Stuff.OverMineable.CanInteractThroughCorners.Transpiler | |
| ThingDef.get_DescriptionDetailed: TRANS: VEF.Apparels.VanillaExpandedFramework_ThingDef_StatOffsetFromGear_Transpiler.Transpiler | |
| ThingDef.get_HasThingIDNumber: post: VanillaPsycastsExpanded.HarmonyPatches.ThingDef_HasThingIDNumber_Patch.Postfix | |
| ThingDef.get_IsAddictiveDrug: (no patches) | |
| ThingDef.get_IsMeat: post: VCE_Fishing.VCE_Fishing_ThingDef_IsMeat_Patch.FishAreMeat | |
| ThingDef.get_IsRangedWeapon: post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.IsRangedWeapon | |
| ThingDef.get_IsShieldThatBlocksRanged: (no patches) | |
| ThingDef.get_IsWeapon: post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.IsWeapon | |
| ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: VEF.Buildings.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix, Replace_Stuff.OverMineable.RenderBlueprintOverFog.Postfix | |
| ThingDefGenerator_Buildings.NewFrameDef_Thing: post: VEF.Buildings.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix, Replace_Stuff.OverMineable.FramesArentEdifices.Postfix, Replace_Stuff.NewThing.FramesDrawOverBuildingsEvenTheDoors.Postfix | |
| ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VEF.Pawns.VanillaExpandedFramework_ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix, MU.Patch_AddITabToCorpses.Postfix | |
| ThingDefGenerator_Neurotrainer.ImpliedThingDefs: post: VanillaPsycastsExpanded.ThingDefGenerator_Neurotrainer_ImpliedThingDefs_Patch.Postfix | |
| ThingFilter.ExposeData: PRE: DefNameLink.ThingFilterExposeDataStrip.Prefix post: AdaptiveStorage.HarmonyPatches.RemoveInvalidDefsOnStorageSettingsLoading.Postfix | |
| ThingGrid.Deregister: PRE: Vehicles.Patch_VehiclePathing.MonitorThingGridDeregisterStart | |
| ThingGrid.DeregisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.DeregisteredAtThingGridEvent.Transpiler | |
| ThingGrid.Register: PRE: Vehicles.Patch_VehiclePathing.MonitorThingGridRegisterStart | |
| ThingGrid.RegisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.RegisteredAtThingGridEvent.Transpiler | |
| ThingListGroupHelper.Includes: (no patches) | |
| ThingMaker.MakeThing: post: VanillaQuestsExpandedAncients.VanillaQuestsExpandedAncients_ThingMaker_MakeThing_Patch.HandleCraftModifications | |
| ThingOverlays.ThingOverlaysOnGUI: TRANS: AdaptiveStorage.HarmonyPatches.CacheZoomAndMousePosition.Transpiler | |
| ThingRequest.Accepts: post: Vehicles.Patch_JobSystem.AcceptsVehicleRefuelable | |
| ThingSelectionUtility.MultiSelectableThingsInScreenRectDistinct: post: AdaptiveStorage.HarmonyPatches.PreventSelectionInRect.Postfix | |
| ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: VEF.Apparels.VanillaExpandedFramework_ThingSelectionUtility_Patch.GhillieException | |
| ThingSetMakerUtility.<>c__DisplayClass3_0.<GetAllowedThingDefs>b__1: (no patches) | |
| ThingSetMaker_Meteorite.Reset: post: VanillaPsycastsExpanded.ThingSetMaker_Meteorite_Reset.Postfix | |
| ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix | |
| ThingStuffPair.get_Commonality: post: VEF.Things.VanillaExpandedFramework_ThingStuffPair_Commonality_Patch.Postfix | |
| ThingUtility.CheckAutoRebuildOnDestroyed: PRE: VFEProps.VFEProps_ThingUtility_CheckAutoRebuildOnDestroyed_Patch.NoAutoRebuildProps TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler | |
| ThingWithComps.ExposeData: post: VEF.Weapons.VanillaExpandedFramework_ThingWithComps_ExposeData_Patch.Postfix | |
| ThingWithComps.PreApplyDamage: post: VEF.Hediffs.ShieldsSystem.PostPreApplyDamage | |
| ThingWithComps.SpawnSetup: post: VEF.Weapons.VanillaExpandedFramework_ThingWithComps_SpawnSetup_Patch.Postfix | |
| Thing_Print_Patch.Postfix: (no patches) | |
| Thought.MoodOffset: post: VanillaTraitsExpanded.MoodOffset_Patch.Postfix | |
| ThoughtHandler.TotalMoodOffset: PRE: [2147483647]PerformanceOptimizer.Optimization_ThoughtHandler_TotalMoodOffset.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_ThoughtHandler_TotalMoodOffset.Postfix | |
| ThoughtUtility.NullifyingHediff: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NullDarkness | |
| ThoughtWorker_Ascetic.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Postfix | |
| ThoughtWorker_Cold.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_Cold_CurrentStateInternal.Postfix | |
| ThoughtWorker_Greedy.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Postfix | |
| ThoughtWorker_HospitalPatientRoomStats.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Postfix | |
| ThoughtWorker_HumanLeatherApparel.CurrentThoughtState: post: VEF.Genes.VanillaExpandedFramework_ThoughtWorker_HumanLeatherApparel_CurrentThoughtState.Postfix | |
| ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix | |
| ThoughtWorker_NeedFood.CurrentStateInternal: post: VEF.Genes.VanillaExpandedFramework_CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix | |
| ThoughtWorker_PassionateWork.CurrentStateInternal: PRE: VSE.Passions.PassionPatches.CurrentStateInternal_Prefix | |
| ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_PsychicDrone_CurrentStateInternal_Patch.Postfix | |
| ThoughtWorker_RoomImpressiveness.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Postfix | |
| ThoughtWorker_Sick.CurrentStateInternal: post: VanillaMemesExpanded.VanillaMemesExpanded_ThoughtWorker_Sick_CurrentStateInternal_Patch.DontShowIfHolyDisease | |
| Thought_DisableFirstDefeatThought.MoodOffset: (no patches) | |
| Thought_Memory.TryMergeWithExistingMemory: TRANS: VFEEmpire.HarmonyPatches.Patch_ThoughtStacking.Transpiler | |
| Thought_PsychicHarmonizer.get_ShouldDiscard: (no patches) | |
| TickManager.DoSingleTick: PRE: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Prefix post: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Postfix, ReGrowthCore.Patch_TickManager_DoSingleTick.Postfix | |
| TickManager.get_CurTimeSpeed: post: Vehicles.Patch_Misc.ForcePauseFromVehicles | |
| TickManager.get_Paused: post: Vehicles.Patch_Misc.PausedFromVehicles | |
| Tile.AddMutator: PRE: GeologicalLandforms.Patches.Patch_RimWorld_Tile.AddMutator_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.AddMutator_Postfix | |
| Tile.RemoveMutator: PRE: GeologicalLandforms.Patches.Patch_RimWorld_Tile.RemoveMutator_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.RemoveMutator_Postfix | |
| Tile.get_AllowRoofedEdgeWalkIn: post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.AllowRoofedEdgeWalkIn_Postfix | |
| Tile.get_AnimalDensity: post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.AnimalDensity_Postfix | |
| Tile.get_Biomes: post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.GetBiomes_Postfix | |
| Tile.get_Mutators: post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.GetMutators_Postfix | |
| TileFinder.<>c__DisplayClass2_0.<RandomSettlementTileFor>b__1: post: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch.Postfix | |
| TileFinder.IsValidTileForNewSettlement: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_TileFinder.IsValidTileForNewSettlement_Transpiler | |
| TileFinder.RandomSettlementTileFor: PRE: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Prefix post: Vehicles.Patch_MapHandling.AdjustSettlement, VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Postfix | |
| TileMutatorWorker_ArcheanTrees.GenerateCriticalStructures: (no patches) | |
| TileMutatorWorker_Coast.get_CoastOffset: post: Vehicles.Patch_MapHandling.CoastSizeMultiplier | |
| TileMutatorWorker_River.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_TileMutatorWorker_River.GenerateRiverLookupTexture | |
| TileMutatorWorker_River.GetRiverWidthAt: post: Vehicles.Patch_MapHandling.RiverNodeWidth | |
| TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.Patch_FormCaravanDialog.ApproxTilesForVehicleTransferables | |
| TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.Patch_FormCaravanDialog.ApproxTilesForVehicles | |
| ToilEffects.WithProgressBar: post: VanillaTraitsExpanded.WithProgressBar_Patch.Postfix | |
| Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_GotoCastPosition_Patch.Transpiler | |
| Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Prefix TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler | |
| Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb | |
| Toils_Ingest.<>c__DisplayClass14_0.<FinalizeIngest>b__0: PRE: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Prefix post: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Postfix | |
| Toils_LayDown.ApplyBedThoughts: PRE: VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Prefix post: VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Postfix | |
| Toils_Recipe.FinishRecipeAndStartStoringProduct: post: NiceInventoryTab.BillFinished_Patch.Postfix | |
| Tornado.CellImmuneToDamage: post: VEF.Apparels.CellImmuneToDamage.Postfix | |
| TouchPathEndModeUtility.IsCornerTouchAllowed_NewTemp: post: Replace_Stuff.OverMineable.IsCornerTouchAllowed.Postfix | |
| TradeDeal.AddAllTradeables: PRE: GameClient.Patches.Patch_TradeDeal_AddAllTradeables.DoPre | |
| TradeDeal.AddToTradeables: PRE: GameClient.Patches.Patch_TradeDeal_AddToTradeables.DoPre | |
| TradeDeal.DoesTraderHaveEnoughSilver: PRE: GameClient.Patches.Patch_TradeDeal_DoesTraderHaveEnoughSilver.DoPre | |
| TradeDeal.InSellablePosition: post: Vehicles.Patch_CaravanHandling.NegotiatorInVehicle, MU.Patch_InSellablePosition.Postfix | |
| TradeDeal.TryExecute: PRE: VEF.Factions.TradeDeal_TryExecute_Patch.Prefix, SocialEXPFromTrade.Patch1.Prefix, VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Prefix post: VEF.Factions.TradeDeal_TryExecute_Patch.Postfix, SocialEXPFromTrade.Patch1.Postfix, VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Postfix, GameClient.Patches.Patch_TradeDeal_TryExecute.DoPost, VanillaMemesExpanded.VanillaMemesExpanded_TradeDeal_TryExecute_Patch.NotifySuccessfulTrade | |
| TradeDeal_TryExecute_Patch.Postfix: (no patches) | |
| TradeDeal_TryExecute_Patch.ProcessCaughtContraband: (no patches) | |
| TradeUtility.AllLaunchableThingsForTrade: post: MU.Patch_AllLaunchableThingsForTrad.Postfix | |
| Tradeable.CountPostDealFor: PRE: GameClient.Patches.Patch_Tradeable_CountPostDealFor.DoPre | |
| Tradeable.GetPriceTooltip: post: VFEEmpire.HarmonyPatches.DestroyerPatches.AddToTooltip | |
| Tradeable.InitPriceDataIfNeeded: PRE: VFEEmpire.HarmonyPatches.DestroyerPatches.CheckShouldModify post: VFEEmpire.HarmonyPatches.DestroyerPatches.ModifySellPrice | |
| Tradeable.ResolveTrade: PRE: GameClient.Patches.Patch_Tradeable_ResolveTrade.DoPre | |
| Tradeable.get_Interactive: post: Vehicles.Patch_CaravanHandling.AerialVehicleSlaveTradeRoomCheck | |
| Tradeable_Pawn.ResolveTrade: PRE: GameClient.Patches.Patch_Tradeable_Pawn_ResolveTrade.DoPre post: VanillaMemesExpanded.VanillaMemesExpanded_Tradeable_Pawn_ResolveTrade_Patch.DetectSlaveBought | |
| TraderKindDef.WillTrade: PRE: GameClient.Patches.Patch_TraderKindDef_WillTrade.DoPre | |
| TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_ForThingDef_Patch.RemoveTamenessDecayCheck | |
| TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck | |
| Trait.AllowsWorkType: post: VFEPirates.Trait_AllowsWorkType_Patch.Postfix | |
| TraitSet.GainTrait: PRE: VEF.Apparels.VanillaExpandedFramework_TraitSet_GainTrait_Patch.Prefix post: VanillaTraitsExpanded.GainTrait_Patch.Postfix | |
| TraitSet.RemoveTrait: post: VanillaTraitsExpanded.RemoveTrait_Patch.Postfix | |
| Transferable.CanAdjustBy: post: VEF.Factions.Transferable_CanAdjustBy_Patch.Postfix, VanillaPsycastsExpanded.Transferable_CanAdjustBy_Patch.Postfix | |
| TransferableUIUtility.ContentSourceDescription: PRE: VEF.VanillaExpandedFramework_TransferableUIUtility_ContentSourceDescription_Patch.Prefix | |
| TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.Patch_FormCaravanDialog.CanAdjustPawnTransferable, TradeUI.TradeUIRework+Harmony_DialogTrade_FillMainRect+Harmony_TransferableUIUtility_DoCountAdjustInterfaceInternal.Prefix | |
| TransferableUIUtility.DrawCaptiveTradeInfo: PRE: GameClient.Patches.Patch_TransferableUIUtility_DrawCaptiveTradeInfo.DoPre | |
| TransferableUtility.CanStack: post: Vehicles.Patch_CaravanFormation.CanStackVehicle | |
| TransferableVehicleWidget.Init: (no patches) | |
| Transition.Execute: PRE: VEF.Storyteller.VanillaExpandedFramework_Transition_Execute_Patch.Prefix | |
| TransportersArrivalAction_AttackSettlement.GetFloatMenuOptions: post: GameClient.Patches.PatchDropAttack.ModifyPost | |
| TransportersArrivalAction_GiveGift.<>c__DisplayClass9_0.<GetFloatMenuOptions>b__2: (no patches) | |
| TravellingTransporters.Arrived: PRE: VFEPirates.TravelingPawn+TravelingTransportPods_Arrived.Prefix | |
| TryGainMemory_Patch.Prefix: (no patches) | |
| TurretPerformanceTweaksUtility.GetLastFullScanTick: (no patches) | |
| TurretPerformanceTweaksUtility.IsDangerPresent: (no patches) | |
| TurretPerformanceTweaksUtility.SetLastFullScanTick: (no patches) | |
| TurretTop.DrawTurret: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_DrawTurret_Patch.Prefix | |
| TurretTop.get_CurRotation: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_get_CurRotation_Patch.Prefix | |
| UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook TRANS: MoreWidgets.Patch_DoTooltipGUI.Transpiler | |
| UIRoot_Entry.Init: post: SmashTools.GameEvent.RaiseOnMainMenu, [0]UpdateLogTool.Patches.UpdateOnStartup | |
| UIRoot_Entry.UIRootOnGUI: PRE: Analyzer.H_KeyPresses.OnGUI | |
| UIRoot_Play.UIRootOnGUI: PRE: Analyzer.H_KeyPresses.OnGUI | |
| UndercaveMapComponent.Notify_BeginCollapsing: (no patches) | |
| UnnaturalCorpseTracker.ApplyCorpseDestroyedThoughts: (no patches) | |
| UnnaturalCorpseTracker.Notify_AwokenAttackStarting: (no patches) | |
| UpgradeComp_HediffInRange.GiveOrUpdateHediff: (no patches) | |
| Utils.IsDisabled: (no patches) | |
| VEF_HarmonyCategories.IsMoveSpeedFactorByTerrainTagActive: (no patches) | |
| VFEGlobal.GeneralSettings: (no patches) | |
| VanillaExpandedFramework_CompEggLayer_ProduceEgg.<ModifyCrossbreedEgg>g__GetEggForPawnKind|1_0: (no patches) | |
| VanillaExpandedFramework_DoSingleTick_Patch.Postfix: (no patches) | |
| VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch.LoadedGame.CollectPotentialFactionsToSpawn: (no patches) | |
| VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch.StartedNewGame.OnNewGame: (no patches) | |
| VanillaExpandedFramework_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization: (no patches) | |
| VanillaExpandedFramework_IncidentWorker_Raid_TryExecuteWorker_Patch.Prefix: (no patches) | |
| VanillaExpandedFramework_Lord_AddPawn_Patch.Postfix: (no patches) | |
| VanillaExpandedFramework_Lord_Cleanup_Patch.Prefix: (no patches) | |
| VanillaExpandedFramework_Pawn_InteractionsTracker_TryInteractWith_Patch.TryGetCachedSpreadableComp: (no patches) | |
| VanillaExpandedFramework_Pawn_Kill_Patch.ShouldTriggerReinforcements: (no patches) | |
| VanillaExpandedFramework_Projectile_Launch_Patch.<>c.<Postfix>b__0_0: (no patches) | |
| VanillaExpandedFramework_Quest_End_Patch.Prefix: (no patches) | |
| VanillaExpandedFramework_SettlementDefeatUtility_IsDefeated_Patch.Postfix: (no patches) | |
| VanillaExpandedFramework_Stance_Warmup_StanceDraw_Patch.Postfix: (no patches) | |
| VanillaExpandedFramework_StatPart_TerrainMoveSpeed_ExplanationPart.FillSpeedFactorsData: (no patches) | |
| VanillaExpandedFramework_TerrainGrid_RemoveTopLayer.Prefix: (no patches) | |
| VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VEF.TerrainGrid_SetTerrain_Postfix | |
| VanillaExpandedFramework_TerrainGrid_SetTerrain.Prefix: (no patches) | |
| VanillaExpandedFramework_Transition_Execute_Patch.Prefix: (no patches) | |
| VanillaShieldsExpandedStartup.<>c.<.cctor>b__1_0: (no patches) | |
| VassalagePointsComponent.TryGet: (no patches) | |
| VassaliseComponent.TryGet: (no patches) | |
| VehicleCaravanPathingHelper.EstimatedTicksToArrive: (no patches) | |
| VehicleDef.CacheCompProperties: (no patches) | |
| VehicleDef.CreateRole: (no patches) | |
| VehicleInfoCard.DrawStatsWorker: PRE: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_DrawStatsWorker_Patch.Prefix | |
| VehicleInfoCard.StatsToDraw: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_StatsToDraw_Patch.Postfix | |
| VehicleMod.GenerateImpliedDefs: (no patches) | |
| VehiclePathFollower.CostToPayThisTick: post: VanillaVehiclesExpanded.Vehicle_PathFollower_CostToPayThisTick_Patch.Postfix | |
| VehiclePawn.DisembarkPawn: post: VanillaVehiclesExpanded.VehiclePawn_DisembarkPawn_Pawn.Postfix, VanillaVehiclesExpanded_Tier3.VehiclePawn_DisembarkPawn_Pawn.Postfix | |
| VehiclePawn.TotalAllowedFor: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_TotalAllowedFor_Patch.Postfix | |
| VehiclePawn.TryAddPawn: post: VanillaVehiclesExpanded.VehiclePawn_Notify_Boarded_Pawn.Postfix | |
| VehiclePawn.get_PawnCollisionMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_PawnCollisionMultiplier_Patch.Postfix | |
| VehiclePawn.get_WorldSpeedMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_WorldSpeedMultiplier_Patch.Postfix | |
| VehicleRoutePlanner.FinalizeInit: (no patches) | |
| VehicleSkyfaller_Arriving.get_VehicleLauncherProps: (no patches) | |
| VehicleTurret.<ConfigErrors>d__189.MoveNext: (no patches) | |
| VehicleTurret.FireTurret: PRE: VEF.Weapons.VanillaExpandedFramework_VehicleFramework_Turret_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_VehicleFramework_Turret_Patch.Postfix | |
| VehicleWorldObjectsHolder.get_Instance: (no patches) | |
| Verb.Available: post: VEF.Weapons.VanillaExpandedFramework_Verb_Available_Patch.Postfix, VEF.Buildings.Verb_Available_Patch.Postfix, MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
| Verb.CanHitTarget: post: VEF.Hediffs.ShieldsSystem.CanHitTargetFrom_Postfix | |
| Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb | |
| Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget | |
| Verb.TryCastNextBurstShot: post: MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Postfix TRANS: MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Transpiler | |
| Verb.TryFindShootLineFromTo: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_TryFindShootLineFromTo_Patch.Prefix | |
| Verb.TryStartCastOn: PRE: [100]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Postfix | |
| Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource post: VanillaVehiclesExpanded.Verb_EquipmentSource_Patch.Postfix | |
| Verb.get_TicksBetweenBurstShots: post: USH_GE.Verb_TicksBetweenBurstShots_Postfix.Postfix | |
| VerbAccuracyUtility.CheckAccuracyEffects: (no patches) | |
| VerbManagerUtility.AddVerbs: (no patches) | |
| VerbProperties.AdjustedAccuracy: TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler | |
| VerbProperties.AdjustedArmorPenetration: post: VSE.Stats.StatPatches.AdjustArmorPenetration | |
| VerbProperties.AdjustedArmorPenetration: post: VSE.Stats.StatPatches.AdjustArmorPenetration | |
| VerbProperties.AdjustedCooldown: post: VEF.AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1 | |
| VerbProperties.AdjustedCooldown: TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2 | |
| VerbProperties.AdjustedMeleeDamageAmount: post: VEF.Pawns.VanillaExpandedFramework_AdjustedMeleeDamageAmount_Patch.Postfix, VanillaPsycastsExpanded.VerbProperties_AdjustedMeleeDamageAmount_Patch.Postfix | |
| VerbProperties.AdjustedRange: post: MU.Patch_AdjustedRange.Postfix | |
| VerbProperties.get_CausesExplosion: (no patches) | |
| VerbTracker.CreateVerbTargetCommand: post: VEF.Graphics.VanillaExpandedFramework_VerbTracker_CreateVerbTargetCommand_Patch.Postfix | |
| VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb | |
| VerbUtility.GetConcreteExampleVerbs: (no patches) | |
| Verb_CastAbility.CanHitTarget: PRE: Vehicles.Patch_HealthAndStats.VehiclesImmuneToPsycast | |
| Verb_HELBeam.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
| Verb_LaunchProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
| Verb_LaunchProjectile.TryCastShot: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_LaunchProjectile_TryCastShot.Prefix post: VEF.Buildings.Verb_LaunchProjectile_TryCastShot_Patch.Postfix | |
| Verb_LaunchProjectile.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix | |
| Verb_Railgun.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix | |
| Verb_RimatomicsVerb.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
| Verb_ShieldDetonation.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
| Verb_Shoot.TryCastShot: post: FortificationMedieval.Harmony_Verb_Shoot.Postfix | |
| Verb_ShootBeam.ApplyDamage: PRE: MU.Patch_ApplyBeamDamage.Prefix | |
| Verb_SpewFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
| Verb_Spray.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
| VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix, GameClient.Patches.Pages.VersionControl_DrawInfoInCorner_Patch.Postfix | |
| WITab_Caravan_Health.get_Pawns: PRE: Vehicles.Patch_CaravanHandling.VehicleHealthTabPawns | |
| WITab_Caravan_Social.get_Pawns: PRE: Vehicles.Patch_CaravanHandling.VehicleSocialTabPawns | |
| WITab_Terrain.DrawScrollContents: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.DrawScrollContents_Transpiler | |
| WITab_Terrain.FillTab: PRE: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Prefix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Transpiler | |
| WITab_Terrain.ListGeometricDetails: post: GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.ListGeometricDetails_Postfix | |
| WITab_Terrain.ListMiscDetails: post: GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.ListMiscDetails_Postfix | |
| WalkPathFinder.<TryFindWalkPath>g__ValidCell|6_0: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WalkPathFinder.TryFindWalkPath_Transpiler | |
| WalkabilityHandler.GetHandler: (no patches) | |
| WeatherBuildupUtility.AddSnowRadial: PRE: VanillaPsycastsExpanded.Conflagrator.FireTornado.FixSnowUtility | |
| WeatherDecider.CurrentWeatherCommonality: post: ReGrowthCore.WeatherDecider_CurrentWeatherCommonality_Patch.Postfix | |
| WeatherEvent_LightningStrike.FireEvent: PRE: GeologicalLandforms.Patches.Patch_RimWorld_WeatherEvent_LightningStrike.FireEvent | |
| WeatherManager.get_CurWeatherPerceived: post: VEF.Weathers.VanillaExpandedFramework_WeatherManager_CurWeatherPerceived_Patch.Postfix, ReGrowthCore.WeatherManager_CurWeatherPerceived_Patch.Postfix | |
| WeatherWorker..ctor: post: VEF.Weathers.VanillaExpandedFramework_WeatherWorker_Constructor_Patch.Postfix, ReGrowthCore.WeatherWorker_Constructor_Patch.Postfix | |
| Widgets.DefIcon: PRE: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Widgets_DefIcon_Prefix, PipeSystem.Widgets_DefIcon_Patch.Prefix | |
| Widgets.HyperlinkWithIcon: TRANS: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Widgets_HyperlinkWithIcon_Transpiler | |
| WidgetsWork.DrawWorkBoxBackground: TRANS: VSE.Passions.PassionPatches.DrawWorkBoxBackground_Transpiler | |
| WindManager.WindManagerTick: TRANS: [2147483647]PerformanceOptimizer.Optimization_WindManager_WindManagerTick.Transpiler | |
| Window.PreClose: PRE: NiceBillTab.Patch_Window_PreClose.Prefix | |
| WindowStack.Add: post: SmashTools.WindowEvents.WindowAddedToStack | |
| WindowStack.AdjustWindowsIfResolutionChanged: PRE: FluffyResearchTree.WindowStack_AdjustWindowsIfResolutionChanged.Prefix post: FluffyResearchTree.WindowStack_AdjustWindowsIfResolutionChanged.Postfix | |
| WindowStack.HandleEventsHighPriority: post: SmashTools.WindowEvents.HighPriorityOnGUI | |
| WindowStack.TryRemove: post: SmashTools.WindowEvents.WindowRemovedFromStack | |
| Window_Analyzer.PostClose: (no patches) | |
| Window_ArchiteInjection.DoRightColumn: (no patches) | |
| Window_ArchiteInjection.GetMaxCountForEquipment: (no patches) | |
| WorkGiver_CleanFilth.HasJobOnThing: post: ReGrowthCore.WorkGiver_CleanFilth_HasJobOnThing_Patch.Postfix | |
| WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix | |
| WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix | |
| WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix post: SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix | |
| WorkGiver_DeconstructForBlueprint.PotentialWorkThingsGlobal: PRE: Replace_Stuff.Replace.NoDeconstructForBlueprint.Prefix | |
| WorkGiver_DestroyItem.PotentialWorkThingsGlobal: (no patches) | |
| WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Transpiler | |
| WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler | |
| WorkGiver_FillFermentingBarrel.HasJobOnThing: (no patches) | |
| WorkGiver_FixBrokenDownBuilding.PotentialWorkThingsGlobal: (no patches) | |
| WorkGiver_FixBrokenDownBuilding.ShouldSkip: (no patches) | |
| WorkGiver_GrowerSow.JobOnCell: PRE: [0]ReGrowthCore.Patch_JobOnCell.Prefix post: ReGrowthCore.Patch_WorkGiver_GrowerSow_JobOnCell.Postfix, [0]ReGrowthCore.Patch_JobOnCell.Postfix | |
| WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix | |
| WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon | |
| WorkGiver_Loot.PotentialWorkThingsGlobal: (no patches) | |
| WorkGiver_Loot.ShouldSkip: (no patches) | |
| WorkGiver_Repair.HasJobOnThing: post: VanillaChristmasExpanded.VanillaChristmasExpanded_WorkGiver_Repair_HasJobOnThing_Patch.Postfix | |
| WorkGiver_Researcher.ShouldSkip: post: VanillaTraitsExpanded.ShouldSkip_Patch.Postfix | |
| WorkGiver_Scanner.GetPriority: post: ReGrowthCore.Patch_WorkGiver_Scanner_GetPriority.Postfix, SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix | |
| WorkGiver_Scanner.get_Prioritized: post: ReGrowthCore.Patch_WorkGiver_Scanner_Prioritized.Postfix | |
| WorkGiver_StudyBuilding.PotentialWorkThingsGlobal: (no patches) | |
| WorkGiver_StudyBuilding.ShouldSkip: (no patches) | |
| WorkGiver_Warden.ShouldTakeCareOfPrisoner: post: VanillaMemesExpanded.PreceptPatches.ShouldTakeCareOfPrisoner_Postfix | |
| World.ConstructComponents: post: GeologicalLandforms.Patches.Patch_RimWorld_World.ConstructComponents | |
| World.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData | |
| World.FinalizeInit: PRE: ReGrowthCore.ScatteredFlames_Patch_World_FinalizeInit.Prefix, ReGrowthCore.Patch_LoadGame.Prefix, GeologicalLandforms.Patches.Patch_RimWorld_World.FinalizeInit post: ReGrowthCore.Patch_World_FinalizeInit.Postfix | |
| World.NaturalRockTypesIn: PRE: [0]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Prefix post: [800]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Postfix | |
| WorldComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData | |
| WorldComponent_GravshipController.<>c__DisplayClass51_0.<OnGravshipCaptureComplete>b__2: (no patches) | |
| WorldDrawLayerBase.Render: PRE: MapModeFramework.WorldDrawLayerBase_Render_Patch.Prefix | |
| WorldDrawLayer_Hills.Regenerate: PRE: ReGrowthCore.Patch_WorldDrawLayer_Hills_Regenerate.Prefix | |
| WorldDrawLayer_Landmarks.DrawStandard: PRE: GeologicalLandforms.Patches.Patch_RimWorld_WorldDrawLayer_Landmarks.DrawStandard_Prefix | |
| WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VEF.Planet.VanillaExpandedFramework_WorldFactionsUIUtility_CanAddFaction_Patch.Transpiler | |
| WorldFactionsUIUtility.DoRow: post: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoRow_Patch.Postfix | |
| WorldFactionsUIUtility.DoWindowContents: TRANS: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoWindowContents_Patch.Transpiler | |
| WorldFeatures.UpdateFeatures: PRE: MapModeFramework.WorldFeatures_UpdateFeatures_Patch.Prefix | |
| WorldGenStep_Pollution.GenerateFresh: post: ReGrowthCore.WorldGenStep_Pollution_GenerateFresh_Patch.Postfix | |
| WorldGenStep_Roads.<>c__DisplayClass12_0.<GenerateRoadEndpoints>b__0: post: VEF.Factions.VanillaExpandedFramework_GenerateRoadEndpoints_Patch.Postfix | |
| WorldGenStep_Terrain.GenerateFresh: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.GenerateFresh_Postfix | |
| WorldGenStep_Terrain.SetupHillinessNoise: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.SetupHillinessNoise_Postfix | |
| WorldGizmoUtility.TryGetCaravanGizmo: TRANS: Vehicles.Patch_FormCaravanDialog.TryGetCaravanForVehicles | |
| WorldInspectPane.get_CurTabs: PRE: GameClient.Patches.Patch_WorldInspectPane_CurTabs.DoPre | |
| WorldInterface.WorldInterfaceOnGUI: post: FactionTerritories.WorldInterface_WorldInterfaceOnGUI_DefaultMode.Postfix | |
| WorldInterface.WorldInterfaceUpdate: TRANS: [200]MapPreview.Patches.Patch_RimWorld_WorldInterface.WorldInterfaceUpdate_Transpiler | |
| WorldInterface_WorldInterfaceOnGUI_DefaultMode.Postfix: (no patches) | |
| WorldLandmarks.get_Item: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldLandmarks.GetItem_Postfix | |
| WorldObject.Destroy: PRE: FactionTerritories.Vassalisation.VassaliseSettlementOnDestroyPatch.Prefix | |
| WorldObject_ICBMfission.NukemRico: (no patches) | |
| WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix post: FactionTerritories.WorldObjectsHolder_Add_Patch.Postfix, GeologicalLandforms.Patches.Patch_RimWorld_WorldObjectsHolder.Add_Postfix | |
| WorldObjectsHolder.AddToCache: post: Vehicles.Patch_WorldHandling.AddVehicleObjectToCache | |
| WorldObjectsHolder.Recache: PRE: Vehicles.Patch_WorldHandling.RecacheVehicleObjectCache | |
| WorldObjectsHolder.Remove: post: FactionTerritories.WorldObjectsHolder_Remove_Patch.Postfix, GeologicalLandforms.Patches.Patch_RimWorld_WorldObjectsHolder.Remove_Postfix | |
| WorldObjectsHolder.RemoveFromCache: post: Vehicles.Patch_WorldHandling.RemoveVehicleObjectToCache | |
| WorldPathGrid.CalculatedMovementDifficultyAt: PRE: [800]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.CalculatedMovementDifficultyAt_Prefix post: CaravanDontRest.WorldPathGrid_CalculatedMovementDifficultyAt_Patch.Postfix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.CalculatedMovementDifficultyAt_Transpiler | |
| WorldPathGrid.HillinessMovementDifficultyOffset: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.HillinessMovementDifficultyOffset | |
| WorldPawns.GetSituation: post: Vehicles.Patch_WorldHandling.SituationBoardedVehicle | |
| WorldPawns.PassToWorld: PRE: VFEEmpire.HarmonyPatches.Patch_WorldPawns_PassToWorld.Prefix, GameClient.Patches.Patch_WorldPawns_PassToWorld.DoPre | |
| WorldPollutionUtility.PolluteWorldAtTile: post: GameClient.Patches.PollutionPatch+PatchAddPollution.DoPost TRANS: GameClient.Patches.PollutionPatch+PatchAddPollution.Transpiler | |
| WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.Patch_WorldPathing.VehicleRoutePlannerButton | |
| WorldSelector.AutoOrderToTileNow: PRE: Vehicles.Patch_WorldPathing.AutoOrderVehicleCaravanPathing | |
| WorldSelector.SelectUnderMouse: PRE: MapModeFramework.WorldSelector_SelectUnderMouse_Patch.Prefix post: MapModeFramework.WorldSelector_SelectUnderMouse_Patch.Postfix | |
| WorldTargeter.ProcessInputEvents: post: Vehicles.Patch_WorldHandling.WorldTargeterProcessInputEvents | |
| WorldTargeter.TargeterOnGUI: post: Vehicles.Patch_WorldHandling.WorldTargeterOnGUI | |
| WorldTargeter.TargeterUpdate: post: Vehicles.Patch_WorldHandling.WorldTargeterUpdate | |
| WorldVehiclePathGrid.CancelGridRequests: (no patches) | |
| WorldVehiclePathGrid.RecalculatePathGrid: (no patches) | |
| WorldVehiclePathGrid.RecalculateReachabilityGrid: (no patches) | |
| Xenogerm.SetTargetPawn: (no patches) | |
| XmlToObjectUtils.DoFieldSearch: PRE: SmashTools.Patching.Patch_XmlParsing.PreProcessAttributes post: SmashTools.Patching.Patch_XmlParsing.ReadCustomAttributes | |
| Zone.CheckContiguous: PRE: ReGrowthCore.Patch_CheckContiguous.Prefix | |
| Zone.Deregister: PRE: ReGrowthCore.Patch_Deregister.Prefix | |
| Zone.PostRegister: post: ReGrowthCore.Patch_PostRegister.Postfix | |
| Zone.RemoveCell: post: ReGrowthCore.Patch_RemoveCell.Postfix | |
| Zone_Growing.AddCell: post: ReGrowthCore.Patch_AddCell.Postfix | |
| Zone_Growing.GetGizmos: post: ReGrowthCore.Patch_GetGizmos.Postfix | |
| Zone_Growing.GetInspectString: post: ReGrowthCore.Patch_GetInspectString.Postfix | |
| Zone_Growing.SetPlantDefToGrow: post: ReGrowthCore.Patch_SetPlantDefToGrow.Postfix | |
| Zone_Stockpile.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToStockpileZones.Postfix | |
| Harmony versions present: 2.4.2.0: RimWorld Together, ReGrowthCore.WMB, Helixien.ReGrowthCore, Uuugggg.rimworld.Replace_Stuff.main, NoModlistonLoadingMod, Fluffy.ResearchTree; 2.4.1.0: net.pardeike.rimworld.lib.harmony, SmashPhil.VehicleFramework, GlittertechExpansion, OskarPotocki.VEF, jaeger972.FactionTerritories, ModSettingsFrameworkMod, dev.tobot.vpe-better-autocast, MechanoidUpgradesPatch, Andromeda.NiceInventoryTab, com.VanillaQuestsExpandedAncients, jaeger972.TurretPerformanceTweaks, CNEIO.MoreReasonableMortars, LeaveTheMap.Mod, com.ogliss.rimworld.mod.WandererJoinPlus; 2.3.7.0: Andromeda.NiceHealthTab, Andromeda.NiceBillTab; 2.3.6.0: Dubwise.DubsMintMenus, Dubwise.Rimatomics, PerformanceOptimizer.Main, OskarPotocki.VanillaPsycastsExpanded, adaptive.storage.framework, Dubwise.PerformanceAnalyzer, UnlimitedHugs.HugsLib, mehni.rimworld.pickupandhaul.main, VFEPirates.Mod, vanillaexpanded.skills, legodude17.mvcf, net.linnun.autocastspecialistcommands, OskarPotocki.VanillaTraitsExpanded, VFEEmpire.Mod, com.vanillamemesexpanded, com.VanillaChristmasExpanded, com.vanillafarmingexpanded, SmarterConstruction, krelinos.SocialEXPFromTrade, syrus.caravanmoodbuff, Dubwise.DubsBreakMod, vanillaexpanded.furniture.architect, VE.HelixienGas, PureMJ.MjRimMods.SmartMeditation, OskarPotocki.VanillaTexturesExpanded, AppliancesExpanded.Mod, com.VFEFishing, rimworld.dyrewulfe.fpstackfix, com.github.toywalrus.bsl; 2.3.3.0: NozoMe.MapModeFramework, GeologicalLandforms.Main, MapPreviewMod.Main, bs.defnamelink, bs.postinheritanceoperation, bs.savegamecompatibilityoperation, duztamva.caravandontrest, VanillaVehiclesExpanded.Mod, rimworld.hobtook.tradeui, VanillaApparelExpanded.Accessories, MapPreview.Main, LunarFramework.Main, LunarFramework.Compat.HugsLib, MapPreviewMod.Active, io.github.ratysz.madskills, EdB.PrepareCarefully, com.flangopink.rimworld.mod.AutoSelectBegone, VanillaVehiclesExpanded_Tier3.Mod, Arkymn.SlowerPawnTickRate, MapPreview.Compat.VEF, GeologicalLandformsMod.Main, MapPreviewMod.Compat.GeologicalLandformsMod; 2.3.2.0: Kikohi.PipeSystem, Kikohi.KCSG; 2.3.1.1: com.VFEProps, FortificationMedieval; 2.2.2.0: EasyCaravanFormationMod, LogModVersion, kathanon.FloatSubMenu, rimworld.scurvyez.steveswalls; 2.2.1.0: Vesper.NotMyFault.patch; 2.2.0.0: ConsistentGeneInheritance; 2.0.0.9: AutomaticNightOwl_Ben | |
| Platform information: (hidden, use publishing options to include) | |
| Log file contents: | |
| Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed' | |
| Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc' | |
| [PhysX] Initialized MultithreadedTaskDispatcher with 12 workers. | |
| Initialize engine version: 2022.3.35f1 (011206c7a712) | |
| [Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems | |
| GfxDevice: [Renderer information redacted] | |
| Begin MonoManager ReloadAssembly | |
| - Loaded All Assemblies, in 0.224 seconds | |
| - Finished resetting the current domain, in 0.002 seconds | |
| [PhysX] Initialized MultithreadedTaskDispatcher with 12 workers. | |
| RimWorld 1.6.4633 rev1261 | |
| Better Autocasting - Running Version 6.3.4.0 Release compiled for RimWorld version v1.6 | |
| Better Autocasting - UnregisterPatch succeeded | |
| DubsMintMenus v1.3.1086 | |
| [SmartMeditation 0.4.0] Mod Loaded. | |
| <color=#00FFFFFF>The almighty power of Harmony has been initialized by the humble mod creator BlueEagle421</color> | |
| [Analyzer] Loaded version 1.6.0 rev 1 | |
| [HugsLib] version 12.0.0 | |
| ReGrowth 2 5.1-rev4 | |
| Parsed 1.5 as int. | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_NormalGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshOnly</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>A clear and elegant wall capable of supporting a roof. The seemless glass-like panels allow light to enter unhindered. Expertly constructed and intricately designed, yet snug-fitting, damage-resistant panels make this a solid choice among colonies under constant threat of invaders. The adjustable glow eases the hearts and minds of those who slumber behind them in the dark hours of night.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_GlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_GlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><defName>SW_NormalGlitterGlassWall</defName><label>glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><colorPickerEnabled>true</colorPickerEnabled></li></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_NormalAlertGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>Structurally and visually the same as there base variants, these walls will also however, emit a visual pulse when enemies are nearby.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_GlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_GlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><tickerType>Normal</tickerType><defName>SW_NormalAlertGlitterGlassWall</defName><label>(Alert) glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><colorPickerEnabled>true</colorPickerEnabled></li><li Class="StevesWalls.CompProperties_AlertEffects" /></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_NormalGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshOnly</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>A clear and elegant wall capable of supporting a roof. The seemless glass-like panels allow light to enter unhindered. Expertly constructed and intricately designed, yet snug-fitting, damage-resistant panels make this a solid choice among colonies under constant threat of invaders. The adjustable glow eases the hearts and minds of those who slumber behind them in the dark hours of night.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_GlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_BlueGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall/Blue</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><defName>SW_BlueGlitterGlassWall</defName><label>blue glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(0,183,255)</glowColor></li></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_NormalAlertGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>Structurally and visually the same as there base variants, these walls will also however, emit a visual pulse when enemies are nearby.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_GlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_BlueGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall/Blue</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><tickerType>Normal</tickerType><defName>SW_BlueAlertGlitterGlassWall</defName><label>(Alert) blue glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(0,183,255)</glowColor></li><li Class="StevesWalls.CompProperties_AlertEffects" /></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_NormalGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshOnly</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>A clear and elegant wall capable of supporting a roof. The seemless glass-like panels allow light to enter unhindered. Expertly constructed and intricately designed, yet snug-fitting, damage-resistant panels make this a solid choice among colonies under constant threat of invaders. The adjustable glow eases the hearts and minds of those who slumber behind them in the dark hours of night.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_GlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_GreenGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall/Green</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><defName>SW_GreenGlitterGlassWall</defName><label>green glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(0,235,86)</glowColor></li></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_NormalAlertGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>Structurally and visually the same as there base variants, these walls will also however, emit a visual pulse when enemies are nearby.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_GlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_GreenGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall/Green</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><tickerType>Normal</tickerType><defName>SW_GreenAlertGlitterGlassWall</defName><label>(Alert) green glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(0,235,86)</glowColor></li><li Class="StevesWalls.CompProperties_AlertEffects" /></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_NormalGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshOnly</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>A clear and elegant wall capable of supporting a roof. The seemless glass-like panels allow light to enter unhindered. Expertly constructed and intricately designed, yet snug-fitting, damage-resistant panels make this a solid choice among colonies under constant threat of invaders. The adjustable glow eases the hearts and minds of those who slumber behind them in the dark hours of night.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_GlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_YellowGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall/Yellow</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><defName>SW_YellowGlitterGlassWall</defName><label>yellow glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(226,233,28)</glowColor></li></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_NormalAlertGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>Structurally and visually the same as there base variants, these walls will also however, emit a visual pulse when enemies are nearby.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_GlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_YellowGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall/Yellow</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><tickerType>Normal</tickerType><defName>SW_YellowAlertGlitterGlassWall</defName><label>(Alert) yellow glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(226,233,28)</glowColor></li><li Class="StevesWalls.CompProperties_AlertEffects" /></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_NormalGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshOnly</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>A clear and elegant wall capable of supporting a roof. The seemless glass-like panels allow light to enter unhindered. Expertly constructed and intricately designed, yet snug-fitting, damage-resistant panels make this a solid choice among colonies under constant threat of invaders. The adjustable glow eases the hearts and minds of those who slumber behind them in the dark hours of night.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_GlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_OrangeGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall/Orange</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><defName>SW_OrangeGlitterGlassWall</defName><label>orange glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(236,121,14)</glowColor></li></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_NormalAlertGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>Structurally and visually the same as there base variants, these walls will also however, emit a visual pulse when enemies are nearby.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_GlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_OrangeGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall/Orange</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><tickerType>Normal</tickerType><defName>SW_OrangeAlertGlitterGlassWall</defName><label>(Alert) orange glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(236,121,14)</glowColor></li><li Class="StevesWalls.CompProperties_AlertEffects" /></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_NormalGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshOnly</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>A clear and elegant wall capable of supporting a roof. The seemless glass-like panels allow light to enter unhindered. Expertly constructed and intricately designed, yet snug-fitting, damage-resistant panels make this a solid choice among colonies under constant threat of invaders. The adjustable glow eases the hearts and minds of those who slumber behind them in the dark hours of night.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_GlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_RedGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall/Red</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><defName>SW_RedGlitterGlassWall</defName><label>red glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(236,21,41)</glowColor></li></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_NormalAlertGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>Structurally and visually the same as there base variants, these walls will also however, emit a visual pulse when enemies are nearby.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_GlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_RedGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall/Red</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><tickerType>Normal</tickerType><defName>SW_RedAlertGlitterGlassWall</defName><label>(Alert) red glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(236,21,41)</glowColor></li><li Class="StevesWalls.CompProperties_AlertEffects" /></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_NormalGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshOnly</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>A clear and elegant wall capable of supporting a roof. The seemless glass-like panels allow light to enter unhindered. Expertly constructed and intricately designed, yet snug-fitting, damage-resistant panels make this a solid choice among colonies under constant threat of invaders. The adjustable glow eases the hearts and minds of those who slumber behind them in the dark hours of night.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_GlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_PinkGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall/Pink</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><defName>SW_PinkGlitterGlassWall</defName><label>pink glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(235,15,147)</glowColor></li></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_NormalAlertGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>Structurally and visually the same as there base variants, these walls will also however, emit a visual pulse when enemies are nearby.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_GlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_PinkGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall/Pink</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><tickerType>Normal</tickerType><defName>SW_PinkAlertGlitterGlassWall</defName><label>(Alert) pink glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(235,15,147)</glowColor></li><li Class="StevesWalls.CompProperties_AlertEffects" /></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_NormalGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshOnly</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>A clear and elegant wall capable of supporting a roof. The seemless glass-like panels allow light to enter unhindered. Expertly constructed and intricately designed, yet snug-fitting, damage-resistant panels make this a solid choice among colonies under constant threat of invaders. The adjustable glow eases the hearts and minds of those who slumber behind them in the dark hours of night.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_GlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_PurpleGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall/Purple</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><defName>SW_PurpleGlitterGlassWall</defName><label>purple glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(166,14,236)</glowColor></li></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_NormalAlertGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>Structurally and visually the same as there base variants, these walls will also however, emit a visual pulse when enemies are nearby.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_GlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_PurpleGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall/Purple</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_GlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><tickerType>Normal</tickerType><defName>SW_PurpleAlertGlitterGlassWall</defName><label>(Alert) purple glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(166,14,236)</glowColor></li><li Class="StevesWalls.CompProperties_AlertEffects" /></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_RoundedGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshOnly</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>A clear and elegant wall capable of supporting a roof. The seemless glass-like panels allow light to enter unhindered. Expertly constructed and intricately designed, yet snug-fitting, damage-resistant panels make this a solid choice among colonies under constant threat of invaders. The adjustable glow eases the hearts and minds of those who slumber behind them in the dark hours of night.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_RoundedGlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_RoundedGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><defName>SW_RoundedGlitterGlassWall</defName><label>rounded glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><colorPickerEnabled>true</colorPickerEnabled></li></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_RoundedAlertGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>Structurally and visually the same as there base variants, these walls will also however, emit a visual pulse when enemies are nearby.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_RoundedGlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_RoundedGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><tickerType>Normal</tickerType><defName>SW_RoundedAlertGlitterGlassWall</defName><label>(Alert) rounded glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><colorPickerEnabled>true</colorPickerEnabled></li><li Class="StevesWalls.CompProperties_AlertEffects" /></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_RoundedGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshOnly</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>A clear and elegant wall capable of supporting a roof. The seemless glass-like panels allow light to enter unhindered. Expertly constructed and intricately designed, yet snug-fitting, damage-resistant panels make this a solid choice among colonies under constant threat of invaders. The adjustable glow eases the hearts and minds of those who slumber behind them in the dark hours of night.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_RoundedGlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_BlueRoundedGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall/Blue</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><defName>SW_BlueRoundedGlitterGlassWall</defName><label>blue rounded glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(0,183,255)</glowColor></li></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_RoundedAlertGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>Structurally and visually the same as there base variants, these walls will also however, emit a visual pulse when enemies are nearby.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_RoundedGlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_BlueRoundedGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall/Blue</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><tickerType>Normal</tickerType><defName>SW_BlueRoundedAlertGlitterGlassWall</defName><label>(Alert) blue rounded glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(0,183,255)</glowColor></li><li Class="StevesWalls.CompProperties_AlertEffects" /></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_RoundedGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshOnly</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>A clear and elegant wall capable of supporting a roof. The seemless glass-like panels allow light to enter unhindered. Expertly constructed and intricately designed, yet snug-fitting, damage-resistant panels make this a solid choice among colonies under constant threat of invaders. The adjustable glow eases the hearts and minds of those who slumber behind them in the dark hours of night.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_RoundedGlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_GreenRoundedGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall/Green</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><defName>SW_GreenRoundedGlitterGlassWall</defName><label>green rounded glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(0,235,86)</glowColor></li></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_RoundedAlertGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>Structurally and visually the same as there base variants, these walls will also however, emit a visual pulse when enemies are nearby.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_RoundedGlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_GreenRoundedGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall/Green</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><tickerType>Normal</tickerType><defName>SW_GreenRoundedAlertGlitterGlassWall</defName><label>(Alert) green rounded glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(0,235,86)</glowColor></li><li Class="StevesWalls.CompProperties_AlertEffects" /></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_RoundedGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshOnly</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>A clear and elegant wall capable of supporting a roof. The seemless glass-like panels allow light to enter unhindered. Expertly constructed and intricately designed, yet snug-fitting, damage-resistant panels make this a solid choice among colonies under constant threat of invaders. The adjustable glow eases the hearts and minds of those who slumber behind them in the dark hours of night.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_RoundedGlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_YellowRoundedGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall/Yellow</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><defName>SW_YellowRoundedGlitterGlassWall</defName><label>yellow rounded glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(226,233,28)</glowColor></li></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_RoundedAlertGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>Structurally and visually the same as there base variants, these walls will also however, emit a visual pulse when enemies are nearby.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_RoundedGlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_YellowRoundedGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall/Yellow</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><tickerType>Normal</tickerType><defName>SW_YellowRoundedAlertGlitterGlassWall</defName><label>(Alert) yellow rounded glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(226,233,28)</glowColor></li><li Class="StevesWalls.CompProperties_AlertEffects" /></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_RoundedGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshOnly</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>A clear and elegant wall capable of supporting a roof. The seemless glass-like panels allow light to enter unhindered. Expertly constructed and intricately designed, yet snug-fitting, damage-resistant panels make this a solid choice among colonies under constant threat of invaders. The adjustable glow eases the hearts and minds of those who slumber behind them in the dark hours of night.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_RoundedGlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_OrangeRoundedGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall/Orange</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><defName>SW_OrangeRoundedGlitterGlassWall</defName><label>orange rounded glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(236,121,14)</glowColor></li></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_RoundedAlertGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>Structurally and visually the same as there base variants, these walls will also however, emit a visual pulse when enemies are nearby.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_RoundedGlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_OrangeRoundedGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall/Orange</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><tickerType>Normal</tickerType><defName>SW_OrangeRoundedAlertGlitterGlassWall</defName><label>(Alert) orange rounded glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(236,121,14)</glowColor></li><li Class="StevesWalls.CompProperties_AlertEffects" /></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_RoundedGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshOnly</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>A clear and elegant wall capable of supporting a roof. The seemless glass-like panels allow light to enter unhindered. Expertly constructed and intricately designed, yet snug-fitting, damage-resistant panels make this a solid choice among colonies under constant threat of invaders. The adjustable glow eases the hearts and minds of those who slumber behind them in the dark hours of night.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_RoundedGlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_RedRoundedGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall/Red</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><defName>SW_RedRoundedGlitterGlassWall</defName><label>red rounded glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(236,21,41)</glowColor></li></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_RoundedAlertGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>Structurally and visually the same as there base variants, these walls will also however, emit a visual pulse when enemies are nearby.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_RoundedGlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_RedRoundedGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall/Red</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><tickerType>Normal</tickerType><defName>SW_RedRoundedAlertGlitterGlassWall</defName><label>(Alert) red rounded glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(236,121,14)</glowColor></li><li Class="StevesWalls.CompProperties_AlertEffects" /></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_RoundedGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshOnly</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>A clear and elegant wall capable of supporting a roof. The seemless glass-like panels allow light to enter unhindered. Expertly constructed and intricately designed, yet snug-fitting, damage-resistant panels make this a solid choice among colonies under constant threat of invaders. The adjustable glow eases the hearts and minds of those who slumber behind them in the dark hours of night.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_RoundedGlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_PinkRoundedGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall/Pink</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><defName>SW_PinkRoundedGlitterGlassWall</defName><label>pink rounded glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(235,15,147)</glowColor></li></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_RoundedAlertGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>Structurally and visually the same as there base variants, these walls will also however, emit a visual pulse when enemies are nearby.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_RoundedGlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_PinkRoundedGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall/Pink</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><tickerType>Normal</tickerType><defName>SW_PinkRoundedAlertGlitterGlassWall</defName><label>(Alert) pink rounded glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(235,15,147)</glowColor></li><li Class="StevesWalls.CompProperties_AlertEffects" /></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_RoundedGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshOnly</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>A clear and elegant wall capable of supporting a roof. The seemless glass-like panels allow light to enter unhindered. Expertly constructed and intricately designed, yet snug-fitting, damage-resistant panels make this a solid choice among colonies under constant threat of invaders. The adjustable glow eases the hearts and minds of those who slumber behind them in the dark hours of night.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_RoundedGlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_PurpleRoundedGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall/Purple</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><defName>SW_PurpleRoundedGlitterGlassWall</defName><label>purple rounded glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(166,14,236)</glowColor></li></comps></ThingDef> | |
| XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="SW_RoundedAlertGlitterGlassWallBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><altitudeLayer>Building</altitudeLayer><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>750</MaxHitPoints><WorkToBuild>135</WorkToBuild><Flammability>0.02</Flammability><MeditationFocusStrength>0.22</MeditationFocusStrength><Beauty>1.25</Beauty></statBases><description>Structurally and visually the same as there base variants, these walls will also however, emit a visual pulse when enemies are nearby.</description><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><coversFloor>false</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><rotatable>false</rotatable><neverMultiSelect>false</neverMultiSelect><useStuffTerrainAffordance>false</useStuffTerrainAffordance><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>0</staticSunShadowHeight><blockLight>false</blockLight><canOverlapZones>false</canOverlapZones><fertility>0</fertility><designationHotKey>Misc3</designationHotKey><designatorDropdown>SW_RoundedGlitterGlassWall</designatorDropdown><uiIconPath>StevesWalls/Things/Building/Linked/Icons/SW_PurpleRoundedGlitterGlassWall_MenuIcon</uiIconPath><graphicData><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall/Purple</texPath></graphicData><costList><Steel>2</Steel></costList><building><isInert>true</isInert><ai_chillDestination>false</ai_chillDestination><blueprintGraphicData><texPath>StevesWalls/Things/Building/Linked/SW_RoundedGlitterGlassWall_Blueprint_Atlas</texPath></blueprintGraphicData></building><researchPrerequisites><li>GlitterGlassResearch</li></researchPrerequisites><modExtensions><li Class="StevesWalls.GlassWallsExtension"><canTogglePowerOverlay>true</canTogglePowerOverlay></li></modExtensions><tickerType>Normal</tickerType><defName>SW_PurpleRoundedAlertGlitterGlassWall</defName><label>(Alert) purple rounded glass wall</label><comps><li Class="CompProperties_Flickable" /><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>1</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(166,14,236)</glowColor></li><li Class="StevesWalls.CompProperties_AlertEffects" /></comps></ThingDef> | |
| Could not resolve cross-reference: No Verse.SoundDef named AncientHatchOpened found to give to RimWorld.CompProperties_Hackable RimWorld.CompProperties_Hackable (using undefined sound instead) | |
| <color=#FFA500FF>[Map Mode Framework]</color> Assembly for Geological Landforms loaded. Will load compatibility patches. | |
| <color=#FFA500FF>[Map Mode Framework]</color> Assembly for ReGrowth 2 loaded. Will load compatibility patches. | |
| <color=#FFA500FF>[Map Mode Framework]</color> Loading assemblies of patched mods done. Total assemblies loaded: 2 | |
| <color=#FFA500FF>[Map Mode Framework]</color> BiomesKitWorldLayer [ReGrowthCore] not found. Render patch not applied. | |
| [SmashPhil.VehicleFramework] Applying compatibility patch for VanillaExpanded.VCEF. Active: Yes | |
| [VehicleFramework] version 1.6.2144 | |
| KCSG has Created 6419 symbolDefs for vanilla and DLCs | |
| [TrueTerrainColors v1.12.22] Loaded cached true colors for 519 terrain defs from file. | |
| [Simple FX: Splashes] The following terrains have been defined as being hard: | |
| - rough-hewn marble | |
| - rough marble | |
| - rough-hewn slate | |
| - rough slate | |
| - rough-hewn limestone | |
| - rough limestone | |
| - rough-hewn granite | |
| - rough granite | |
| - rough-hewn sandstone | |
| - rough sandstone | |
| - fine gold tile | |
| - fine silver tile | |
| - fine steel tile | |
| - shintao fine marble tile | |
| - shintao fine slate tile | |
| - shintao fine limestone tile | |
| - shintao fine granite tile | |
| - shintao fine sandstone tile | |
| - corporate fine marble tile | |
| - corporate fine slate tile | |
| - corporate fine limestone tile | |
| - corporate fine granite tile | |
| - corporate fine sandstone tile | |
| - concrete foundation | |
| - marble bridge | |
| - slate bridge | |
| - limestone bridge | |
| - granite bridge | |
| - sandstone bridge | |
| - broken asphalt | |
| - marble slabs | |
| - slate slabs | |
| - limestone slabs | |
| - granite slabs | |
| - sandstone slabs | |
| - marble polished stone floor | |
| - slate polished stone floor | |
| - limestone polished stone floor | |
| - granite polished stone floor | |
| - sandstone polished stone floor | |
| - marble cobblestone floor | |
| - slate cobblestone floor | |
| - limestone cobblestone floor | |
| - granite cobblestone floor | |
| - sandstone cobblestone floor | |
| - asphalt | |
| - hex tile | |
| - totemic marble tile | |
| - totemic slate tile | |
| - totemic limestone tile | |
| - totemic granite tile | |
| - totemic sandstone tile | |
| - spikecore plates | |
| - marble spikecore tile | |
| - slate spikecore tile | |
| - limestone spikecore tile | |
| - granite spikecore tile | |
| - sandstone spikecore tile | |
| - morbid marble tile | |
| - morbid slate tile | |
| - morbid limestone tile | |
| - morbid granite tile | |
| - morbid sandstone tile | |
| - fine marble tile | |
| - fine slate tile | |
| - fine limestone tile | |
| - fine granite tile | |
| - fine sandstone tile | |
| - broken asphalt | |
| - marble flagstone | |
| - slate flagstone | |
| - limestone flagstone | |
| - granite flagstone | |
| - sandstone flagstone | |
| - marble tile | |
| - slate tile | |
| - limestone tile | |
| - granite tile | |
| - sandstone tile | |
| - sterile tile | |
| - gold tile | |
| - silver tile | |
| - steel tile | |
| - paved tile | |
| - concrete | |
| PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam. | |
| WandererJoinPlus: successfully completed 5 harmony patches. | |
| <color=#66FF8CFF>[Steve's Doors] </color>[1.5 Update | Older versions will no longer be maintained.] | |
| [<color=#4494E3FF>Steve's Walls</color>] 03/15/2024 <color=#ff8c66>[1.5 Update | Older versions will no longer be maintained.]</color> | |
| [ResearchTree]: redundant prerequisites for Glitter glass: Electricity. Removing. | |
| [ResearchTree]: MU_BasicShields has a lower techlevel than (one of) it's prerequisites, increasing. | |
| [Geological Landforms v1.7.11] Detected potential conflict: The mod "RimWorld Together" (RimWorld Together) adds a destructive patch that will likely override or break some functionality of Geological Landforms. | |
| Patch method: static System.Boolean GameClient.Patches.Pages.PatchWhenHost::DoPre(UnityEngine.Rect rect, RimWorld.Page_CreateWorldParams __instance, System.String ___seedString, System.Single ___planetCoverage, RimWorld.Planet.OverallRainfall ___rainfall, RimWorld.Planet.OverallTemperature ___temperature, RimWorld.Planet.OverallPopulation ___population, RimWorld.Planet.LandmarkDensity ___landmarkDensity, System.Collections.Generic.List`1<RimWorld.FactionDef> ___factions, System.Single ___pollution) | |
| Target method: virtual System.Void RimWorld.Page_CreateWorldParams::DoWindowContents(UnityEngine.Rect rect) | |
| [Geological Landforms v1.7.11] Found landform data in the following mods: Geological Landforms, Biome Transitions | |
| [Geological Landforms v1.7.11] Loaded 45 landforms of which 0 are edited and 0 are custom. | |
| [LunarFramework v1.1.16] Processed 9 Harmony patches in 1891 ms. | |
| Type FactionTerritoriesUtility probably needs a StaticConstructorOnStartup attribute, because it has a field clearMat of type Material. All assets must be loaded in the main thread. | |
| Unloading 5 Unused Serialized files (Serialized files now loaded: 10) | |
| MVCF successfully applied 49 patches | |
| Unloading 580 unused Assets to reduce memory usage. Loaded Objects now: 51294. | |
| Total: 367.278400 ms (FindLiveObjects: 3.192100 ms CreateObjectMapping: 18.051800 ms MarkObjects: 344.953900 ms DeleteObjects: 1.080300 ms) | |
| <color=#FF00FFFF>[RT] > Created dispatcher for version > 25.12.19.1</color> | |
| [Clean Research Sort]: Successfully applied sorted research tree layout. | |
| Starting patches: 543 - 12/28/2025 10:02:30 PM | |
| Finished transpiling 542 methods - 12/28/2025 10:02:40 PM | |
| Unloading 3 Unused Serialized files (Serialized files now loaded: 10) | |
| [PhysX] Initialized MultithreadedTaskDispatcher with 12 workers. | |
| Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 51489. | |
| Total: 331.831900 ms (FindLiveObjects: 4.527000 ms CreateObjectMapping: 4.374600 ms MarkObjects: 322.833100 ms DeleteObjects: 0.097100 ms) | |
| Loading game from file MP - 127.0.0.1 - 25555 - MrBlork with mods: | |
| - brrainz.harmony | |
| - Ludeon.RimWorld | |
| - Ludeon.RimWorld.Royalty | |
| - Ludeon.RimWorld.Ideology | |
| - Ludeon.RimWorld.Biotech | |
| - SmashPhil.VehicleFramework | |
| - vat.epoeforked | |
| - JGH.EPOE | |
| - adaptive.storage.framework | |
| - duz.almosttherefork | |
| - OskarPotocki.VanillaFactionsExpanded.Core | |
| - GoGaTio.MechanoidUpgrades | |
| - VanillaExpanded.VChemfuelE | |
| - VanillaExpanded.VFEProduction | |
| - VanillaExpanded.HelixienGas | |
| - OskarPotocki.VFE.Empire | |
| - scpchemfuel.appliances | |
| - Linnun.AutoCastSpecialistCommands | |
| - ben.automaticnightowl | |
| - Bean.TurretPack | |
| - ICC.TOV.BT | |
| - VanillaExpanded.VPsycastsE | |
| - dev.tobot.vpe.betterautocast | |
| - m00nl1ght.GeologicalLandforms | |
| - m00nl1ght.GeologicalLandforms.BiomeTransitions | |
| - Syrus.CaravanMoodBuff | |
| - VanillaExpanded.VCEF | |
| - ReGrowth.BOTR.Core | |
| - VanillaExpanded.VTEXE | |
| - IH.Clean.Textures | |
| - Sea.ConsistentGeneInheritanceContinued | |
| - flangopink.disableautoselecttravelsupplies | |
| - Dubwise.DubsBreakMod | |
| - Dubwise.DubsMintMenus | |
| - Dubwise.Rimatomics | |
| - EdB.PrepareCarefully | |
| - vat.epoeforkedroyalty | |
| - ferny.EasyCaravanFormation | |
| - GeraldoRavioli.FoodPoisonNerf | |
| - Mlie.FoodPoisoningStackFix | |
| - Aoba.Fortress.Medieval | |
| - CiXwOw.HelixienBrazier | |
| - Timuttie.JustLeaveAlready.fork.mitasamodel | |
| - m00nl1ght.MapPreview | |
| - VE.VanillaChristmasExpanded | |
| - CN.morereasonablemortars | |
| - Andromeda.NiceBillTab | |
| - Andromeda.NiceHealthTab | |
| - ferny.NoModlistonLoading | |
| - Mehni.PickUpAndHaul | |
| - Lucifer.RealisticRooms | |
| - reel.expanded.storage | |
| - Memegoddess.ReplaceStuff | |
| - SoulRetextured.RTFuse | |
| - nova.rimworldtogether | |
| - ratys.rtfuse | |
| - PureMJ.MjRimMods.SmartMeditation | |
| - dhultgren.smarterconstruction | |
| - Krelinos.SocialEXPFromTrade | |
| - VanillaExpanded.VFEArchitect | |
| - GT.Sam.TilledSoil | |
| - hobtook.tradeui | |
| - Ushanka.GlittertechExpansion | |
| - VanillaExpanded.VFEPropsandDecor | |
| - VanillaExpanded.VMemesE | |
| - VanillaExpanded.Ideo.RelicsAndArtifacts | |
| - vanillaquestsexpanded.ancients | |
| - vanillaexpanded.skills | |
| - VanillaExpanded.VTEXVariations | |
| - VanillaExpanded.VanillaTraitsExpanded | |
| - OskarPotocki.VanillaVehiclesExpanded | |
| - OskarPotocki.VanillaVehiclesExpandedTier3 | |
| - Ogliss.WanderJoinsPlus | |
| - NozoMe.MapModeFramework | |
| - jaeger972.factionterritories | |
| - VanillaExpanded.VFEFarming | |
| - OskarPotocki.VFE.Pirates | |
| - VanillaExpanded.VARME | |
| - VanillaExpanded.VAEAccessories | |
| - VanillaExpanded.VAPPE | |
| - Vesper.NotMyFault | |
| - Andromeda.NiceInventoryTab | |
| - Leo.CleanResearchSort | |
| - Grizzlemethis.TradingSpot.RW (incompatible version) | |
| - chv.DiagonalWalls2 | |
| - Spuffy.AnimaReplant | |
| - Longman.SmallerRadiusForAnimaTreesAndShrines | |
| - Scurvyez.StevesDoors (incompatible version) | |
| - Scurvyez.StevesWalls (incompatible version) | |
| - Mlie.SunLamp | |
| - ICC.EOV.SCULPTURE | |
| - Mlie.ResearchTree | |
| - Dubwise.DubsPerformanceAnalyzer.steam | |
| - jaeger972.turretperformancetweaks | |
| - Taranchuk.PerformanceOptimizer | |
| - Arkymn.SlowerPawnTickRate | |
| - UnlimitedHugs.HugsLib | |
| Duplicate WorldComponent_GlittershipChunk detected. Ignoring. | |
| Unloading 0 Unused Serialized files (Serialized files now loaded: 10) | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| The variations mod has probably been added to a running save. Ignoring load error. | |
| Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 59154. | |
| Total: 500.631800 ms (FindLiveObjects: 2.688600 ms CreateObjectMapping: 4.628900 ms MarkObjects: 493.099000 ms DeleteObjects: 0.215000 ms) | |
| Exception ticking MinifiedThing1509993 (at (96, 0, 62)): System.NullReferenceException: Object reference not set to an instance of an object | |
| [Ref E7F2D678] | |
| at PipeSystem.CompHeatPusherNeedResource.get_ShouldPushHeatNow () [0x0001d] in <4a303f4310f44c3d86c4b1752d688229>:0 | |
| at Verse.CompHeatPusher.CompTickRare () [0x00006] in <46372f5dadbf4af8939e608076251180>:0 | |
| at Verse.ThingWithComps.TickRare () [0x00024] in <46372f5dadbf4af8939e608076251180>:0 | |
| at Verse.Thing.DoTick () [0x00152] in <46372f5dadbf4af8939e608076251180>:0 | |
| at Verse.ThingOwner.DoTick () [0x0001c] in <46372f5dadbf4af8939e608076251180>:0 | |
| at Verse.Thing.DoTick () [0x0022c] in <46372f5dadbf4af8939e608076251180>:0 | |
| at Verse.TickList.Tick () [0x00139] in <46372f5dadbf4af8939e608076251180>:0 | |
| Exception ticking MinifiedThing1509993 (at (96, 0, 62)): System.NullReferenceException: Object reference not set to an instance of an object | |
| [Ref E7F2D678] Duplicate stacktrace, see ref for original | |
| kets. Failed count: 25508 | |
| 112B: 10 Subsections = 1462 buckets. Failed count: 12188 | |
| 128B: 6 Subsections = 768 buckets. Failed count: 56611 | |
| [ALLOC_TYPETREE_MAIN] | |
| Peak usage frame count: [4.0 KB-8.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 1275 frames, [256.0 KB-0.5 MB]: 2809 frames | |
| Requested Block Size 2.0 MB | |
| Peak Block count 1 | |
| Peak Allocated memory 484.1 KB | |
| Peak Large allocation bytes 0 B | |
| [ALLOC_TYPETREE_THREAD] | |
| Peak usage frame count: [0-1.0 KB]: 4085 frames | |
| Requested Block Size 2.0 MB | |
| Peak Block count 0 | |
| Peak Allocated memory 0 B | |
| Peak Large allocation bytes 0 B |
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