In short I will explain how to get BepInEx to work with Cities Skylines: 2 on Linux and the extra steps needed for it to work. Before we start please read this note, this guide was made assuming you are on the same distribution. Packages might be different for you. Also please proceed with caution!
This page contains a list of the current Minecraft Fabric mods. (As of 2021-08-19 08:05:23 Timezone: UTC+0000 (GMT))
To search for mods by name, category, or download count, visit the website, fibermc.com!
Note: You can view a mod's source files by following the "Source" link on its CurseForge page, assuming that the mod's creator has made such files public.
There are currently 2954 mods in this list.
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| package main | |
| /** | |
| * Created by ice1000 on 2017/5/2. | |
| * | |
| * @author ice1000 | |
| */ | |
| fun main(args: Array<String>) { | |
| fun lambda(it: Int): Int = |
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| #!/usr/bin/env python3 | |
| from v4l2 import * | |
| import fcntl | |
| import mmap | |
| import select | |
| import time | |
| vd = open('/dev/video0', 'rb+', buffering=0) |
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| FROM ros:indigo-ros-base | |
| # install ros tutorials packages | |
| RUN apt-get update && apt-get install -y \ | |
| ros-indigo-ros-tutorials \ | |
| ros-indigo-common-tutorials \ | |
| && rm -rf /var/lib/apt/lists/ |
#NASM-MIPS Translations
This is a WIP. Please notify me of any mistakes or possible improvements.
I have ignored any 64-bit differences due to Moore seeming to be a 32-bit system.
#Contents
Registers
Basic Instructions
Data Instructions
Bitwise Instructions
Logic Instructions
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| # -------- | |
| # Hardware | |
| # -------- | |
| # Opcode - operational code | |
| # Assebly mnemonic - abbreviation for an operation | |
| # Instruction Code Format (IA-32) | |
| # - Optional instruction prefix | |
| # - Operational code |
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| public class ScrollViewWithMaxHeight extends ScrollView { | |
| public static int WITHOUT_MAX_HEIGHT_VALUE = -1; | |
| private int maxHeight = WITHOUT_MAX_HEIGHT_VALUE; | |
| public ScrollViewWithMaxHeight(Context context) { | |
| super(context); | |
| } |
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