I noticed that, for any screen scaling other than 1x, my instance of the OpenLoco game looks blurry on my Arch Linux w/ Sway system. This has the footprint of a XWayland issue; in fact, if I tab over to my Discord client right now then all of the text is blurry because it's (regrettably) using X11. For OpenLoco, though, this seems to be different because the issue only occurs in Fullscreen (regardless of borderless).
I don't want to just trust my eyes, so let's compare a windowed screenshot (good, left) with a fullscreen screenshot (bad, right), both taken with grim via grimshot.


