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@423u5
Last active August 2, 2025 10:04
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Simple Android FPS monitor utility using Choreographer to track the frame rate and dropped frames in real time. Monitors FPS and dropped frames over a configurable interval (default: 500 ms). Supports multiple listeners with weak references to avoid memory leaks. Can adapt to the device’s actual refresh rate automatically.
import android.content.Context;
import android.os.Handler;
import android.os.Looper;
import android.view.Choreographer;
import android.view.Display;
import android.view.WindowManager;
import java.lang.ref.WeakReference;
import java.util.HashSet;
import java.util.Set;
public class FPSMonitor {
private static class Holder {
private static final FPSMonitor INSTANCE = new FPSMonitor();
}
public static FPSMonitor getInstance() {
return Holder.INSTANCE;
}
private FPSMonitor() {}
private final Set<WeakReference<Listener>> listeners = new HashSet<>();
private final Handler mainHandler = new Handler(Looper.getMainLooper());
private Choreographer choreographer;
//every 500ms
private long updateIntervalNs = 500_000_000L;
private long frameIntervalNs = 16_666_667L;
private int frameCount = 0;
private int droppedFrame = 0;
private long lastTimeFps = 0L;
private long lastTimeFrameDrop = 0L;
private boolean isRunning = false;
private final Choreographer.FrameCallback frameCallback = new Choreographer.FrameCallback() {
@Override
public void doFrame(long frameTimeNanos) {
frameCount++;
if (lastTimeFps == 0L) {
lastTimeFps = frameTimeNanos;
}
if (lastTimeFrameDrop != 0L) {
long timeDiff = frameTimeNanos - lastTimeFrameDrop;
int expectedFrames = (int) (timeDiff / frameIntervalNs);
if (expectedFrames > 1) {
droppedFrame += (expectedFrames - 1);
}
}
lastTimeFrameDrop = frameTimeNanos;
if (frameTimeNanos - lastTimeFps >= updateIntervalNs) {
frameCount = (int) (frameCount * (1_000_000_000f / updateIntervalNs));
for (WeakReference<Listener> ref : listeners) {
Listener listener = ref.get();
if (listener == null) continue;
listener.onResult(frameCount, droppedFrame);
}
frameCount = 0;
droppedFrame = 0;
lastTimeFps = frameTimeNanos;
if (listeners.isEmpty() && isRunning) {
isRunning = false;
choreographer.removeFrameCallback(frameCallback);
return;
}
}
choreographer.postFrameCallback(frameCallback);
}
};
public void addListener(Listener listener) {
if (listener == null) return;
mainHandler.post(() -> {
if (choreographer == null) {
choreographer = Choreographer.getInstance();
}
listeners.add(new WeakReference<>(listener));
if (isRunning) return;
isRunning = true;
choreographer.postFrameCallback(frameCallback);
});
}
public void removeListener(Listener listener) {
mainHandler.post(() -> {
for (WeakReference<Listener> ref : listeners) {
if (ref.get() == listener) {
listeners.remove(ref);
break;
}
}
if (listeners.isEmpty() && isRunning) {
isRunning = false;
choreographer.removeFrameCallback(frameCallback);
}
});
}
public FPSMonitor updateInterval(long intervalNs) {
updateIntervalNs = intervalNs;
return this;
}
public FPSMonitor setRefreshRate(float refreshRate) {
frameIntervalNs = (long)(1_000_000_000 / refreshRate);
return this;
}
public FPSMonitor useDeviceRefreshRate(Context context) {
WindowManager windowManager = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
Display display = windowManager.getDefaultDisplay();
return setRefreshRate(display.getRefreshRate());
}
public interface Listener {
void onResult(int fps, int droppedFrame);
}
}
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